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Ahh, ok, thanks. I will try that out.
I am trying to run a LAN co-op game with my brother. I would like to be albe to use our unlocks. I tried to check the boxes in the server config tool to allow this, but it wouldn't let me. Here is what my server config looks like:
sv.serverName "My Co-op server"
sv.password "coop"
sv.internet 1
sv.serverIP "192.168.0.100"
sv.serverPort 16567
sv.welcomeMessage ""
sv.punkBuster 1
sv.allowFreeCam 1
sv.allowExternalViews 1
sv.allowNoseCam 1
sv.hitIndicator 1
sv.maxPlayers 64
sv.numPlayersNeededToStart 0
sv.notEnoughPlayersRestartDelay 5
sv.startDelay 5
sv.endDelay 15
sv.spawnTime 5
sv.manDownTime 5
sv.endOfRoundDelay 15
sv.ticketRatio 200
sv.roundsPerMap 3
sv.timeLimit 0
sv.scoreLimit 0
sv.soldierFriendlyFire 100
sv.vehicleFriendlyFire 100
sv.soldierSplashFriendlyFire 100
sv.vehicleSplashFriendlyFire 100
sv.tkPunishEnabled 0
sv.tkNumPunishToKick 3
sv.tkPunishByDefault 0
sv.votingEnabled 1
sv.voteTime 90
sv.minPlayersForVoting 1
sv.teamVoteOnly 1
sv.gameSpyPort 29900
sv.allowNATNegotiation 1
sv.interfaceIP 192.168.0.100
sv.autoRecord 0
sv.demoIndexURL ""
sv.demoDownloadURL "http://"
sv.autoDemoHook "adminutils/demo/rotate_demo.exe"
sv.demoQuality 1
sv.adminScript "default"
sv.timeBeforeRestartMap 30
sv.autoBalanceTeam 1
sv.teamRatioPercent 100
sv.coopBotRatio 50
sv.coopBotCount 32
sv.coopBotDifficulty 75
sv.voipEnabled 1
sv.voipQuality 3
sv.voipServerRemote 0
sv.voipServerRemoteIP
sv.voipServerPort 55125
sv.voipBFClientPort 55123
sv.voipBFServerPort 55124
sv.voipSharedPassword
sv.useGlobalRank 1
sv.useGlobalUnlocks 1
sv.sponsorText ""
sv.sponsorLogoURL ""
sv.communityLogoURL ""
sv.radioSpamInterval 6
sv.radioMaxSpamFlagCount 6
sv.radioBlockedDurationTime 30
sv.numReservedSlots 0
sv.friendlyFireWithMines 0
config.SetCurrentMod bf2
MapList.append zatar_wetlands gpm_coop
sv.serverName "My Co-op server"
sv.password "coop"
sv.internet 1
sv.serverIP "192.168.0.100"
sv.serverPort 16567
sv.welcomeMessage ""
sv.punkBuster 1
sv.allowFreeCam 1
sv.allowExternalViews 1
sv.allowNoseCam 1
sv.hitIndicator 1
sv.maxPlayers 64
sv.numPlayersNeededToStart 0
sv.notEnoughPlayersRestartDelay 5
sv.startDelay 5
sv.endDelay 15
sv.spawnTime 5
sv.manDownTime 5
sv.endOfRoundDelay 15
sv.ticketRatio 200
sv.roundsPerMap 3
sv.timeLimit 0
sv.scoreLimit 0
sv.soldierFriendlyFire 100
sv.vehicleFriendlyFire 100
sv.soldierSplashFriendlyFire 100
sv.vehicleSplashFriendlyFire 100
sv.tkPunishEnabled 0
sv.tkNumPunishToKick 3
sv.tkPunishByDefault 0
sv.votingEnabled 1
sv.voteTime 90
sv.minPlayersForVoting 1
sv.teamVoteOnly 1
sv.gameSpyPort 29900
sv.allowNATNegotiation 1
sv.interfaceIP 192.168.0.100
sv.autoRecord 0
sv.demoIndexURL ""
sv.demoDownloadURL "http://"
sv.autoDemoHook "adminutils/demo/rotate_demo.exe"
sv.demoQuality 1
sv.adminScript "default"
sv.timeBeforeRestartMap 30
sv.autoBalanceTeam 1
sv.teamRatioPercent 100
sv.coopBotRatio 50
sv.coopBotCount 32
sv.coopBotDifficulty 75
sv.voipEnabled 1
sv.voipQuality 3
sv.voipServerRemote 0
sv.voipServerRemoteIP
sv.voipServerPort 55125
sv.voipBFClientPort 55123
sv.voipBFServerPort 55124
sv.voipSharedPassword
sv.useGlobalRank 1
sv.useGlobalUnlocks 1
sv.sponsorText ""
sv.sponsorLogoURL ""
sv.communityLogoURL ""
sv.radioSpamInterval 6
sv.radioMaxSpamFlagCount 6
sv.radioBlockedDurationTime 30
sv.numReservedSlots 0
sv.friendlyFireWithMines 0
config.SetCurrentMod bf2
MapList.append zatar_wetlands gpm_coop
I use it when i am in a squad that uses it.
I punish when its clear that the persion is TK'ing on purpose.
I have seen it a lot recently. I normally can avoid TK'ing vuz i look at the uniforms, but there have been a few times when i have hit a tank and gotten team tamage. I also once downed a BH with AA and got a tk.
I would like it if my AT rockets didn't go through tanks. I think that the RPG-7 is the best AT weapon.
I would like the P90 sound to get fixed and i would like it if my AT missiles didn't go through tanks.
Mac-10 or Sig P228. I wouldn't mind a Glock with 3 round burst either (CS anyone?).
BF2: MC is nothing like any Battlefeild game. The gameplay was compleatly different. They sould not have called it Battlefield.
There is nothing wrong with the assult guns. The G3 is perfect imo. The only assult gun that needs tweaking is the F2000.SamuraiDogg wrote:
My opinion is, that the LMGs are still a little bit to accurate. What I wish is, that they make the Assault Kit guns a spot of more accurate. Even though thx to make the PKM and MG36 more balanced.
Oh. That makes sense since i went through a clip rather fast, but it still sounded the same.
I think it would be good to remove the AA emplacements and just give the AT kit a stinger.
It says the they increased the RPM of the P90, but it doesn't seem to fire much faster. Anyone else think it still needs to be increased.
I didn't know that. Its good to know for next time.arizona91 wrote:
if you're a commander, kills don't count for POINTS since that patch. But they do still count as KILLS and thus would count towards getting 40 for your expert badge.
I think the easiest is a 64 map with 20 people or less.
I got a TK once because my supply crate fell on a teammate.
I thought that since one of the early patches, arty kills didn't count for anything.MooseRyder wrote:
be commander on karkand with 64 players in, and play with ur artilery alot lol.
Nope, not seen that one. I didn't even see it before the patch.
I have never had that happen to me. Besides, it only takes a shot from 2 AT people to kill a tank. Not that hard if you team is working together.
Anyone remember that old game Earthseige?
They are not ment to be used elseware. They are only ment for protection.-=WM=-Racerx wrote:
LOL,Ilocano wrote:
Limiting claymore deploys to 2 is actually a good thing for non-stat padders. Means less chance of another sniper stealing your kills. And less claymores in play means your victims will be less cautious. This translates to more kills for you.
As for mines, this should remain high. Need quite a few for proper coverage.
Same could be said for claymores You need a lot for proper coverage LMAO.
I say 4 would be the right numberYou need 2 to protect your self and 2 Elsewhere.
-=WM=-Racerx
Same gun.Drykill wrote:
me a and a friend were taking about this the other week, it looks like the artic warefare rifle and not the L96a1.
EA/DICE made a mistake?
THat seems odd. My s754 Athlon 64 3000+, Radeon 9600 pro, and 1GB of ram can run the game at medium.
Who says that they can't still be fun? The older guns could go to the insurgents.josh's wrote:
bud some of thows guns r older then me{PAMD64}canuk wrote:
I wouild like to see:
a realistic P90
http://world.guns.ru/smg/fn_p90_2.jpg
UMP
http://world.guns.ru/smg/hk_ump40.jpg
colt 1911
http://world.guns.ru/handguns/1911a1.jpg
XM8
http://world.guns.ru/assault/xm8.jpg
M60
http://world.guns.ru/machine/m60.jpg
L86
http://world.guns.ru/machine/l86a1.jpg
Mk48
http://world.guns.ru/machine/mk48mod0_2.jpg
93R
http://world.guns.ru/handguns/beretta93r-1.jpg
Well, i know that. WHat i was saying is just before the round ended, i had like 30 points, so i was expecting 60 when my team won. I was pleasently surprised to fin that i had earned 160 points.Turtle wrote:
If you were commanding the whole round and there were a few ppl with scores at or above that range it would reflect in your score. Commander score is determined by how well your team does basically.
I wouild like to see:
a realistic P90
UMP
colt 1911
XM8
M60
L86
Mk48
93R
a realistic P90
UMP
colt 1911
XM8
M60
L86
Mk48
93R
I am most pissed when i get killed by a knife. Not at the person who killed me but at myself, for letting someone get that close to me.
What are you talking about? The G3 is the best Assult gun. THe only draw back is the small clip.
Maby he hasn't unlocked it yet?Puppy wrote:
MuseSeeker why do u want the sniper sights thinner u dont like the m95 or m24 or anything...use the l96a1
I would love to see more helos like the littlebird from DC.
afaik windows XP is able to support up to 4GB.
That happens to me sometimes, but it also did it to me beofre the patch.Mike<Eagle23> wrote:
I did not read all of the posts before, so sorry if someone said this before.
When you are commander and spott a tank on your map, you don't see the symbol anymore. You hear the spotted message, but you do not see it.
MY brother and i were on an unranked server that was running Sharqi Peninsula. THere were not too many others on the server. We both ended up on the MEC team. I became a medic and spawned at the Hotel. He started to shoot me and i got pissed off, so i killed him. After killing him i ran over to him and revived him. For the next 5 minutes i was reviveing and then killing him. It was kinda funny. Especially after he ran into my room and pressed my power button.
Well, with SF, the box "Show only servers with this mod" might be checked. I don't know anything about your other problems though.
lol. That sucks.
Ya i know. I was pretty surprised.
I was playing as commander on that stalemate map, and i had about 30 points near the end of the round. Well, our team won, so i thought it would be getting about 60 points. In the scoreboard, it showed me as getting 160! THe only odd think that i could think of happening was it played the ending music twice. Has this ever happened to anyone?
I don't think PFC get an unlock either.[TUF]Whiskey_Oktober wrote:
ok, for every uprank except to private, you get 2 unlocks. so its possible.
I would have to say that a BH in Karkand would be a bad idea. AS it is, i think the only vehicles in that map should be cars. No tanks/APC's.
They are probably going to fix the bugs like the SF crash, the M203/GP30 still blowing up at your feet, maby tweak the helo/jet HP's. That sort of thing. Probably nothing ground breaking.mjw wrote:
ffs, wat a load of bullshit. Theres nothing fucking wrong with the god damn patch its just all these whining kids with no god damn pubes on their balls, complaining about every fckin thing.
This patch made this game much more balanced and i seriously hope they don't fuck it up again.
I still play the assult class because of the G3 and i also want my vet. assult badge. Ever since the patch, the G3 and the L85 have become god-like.
Took the words right out of my mouth.usmarine2005 wrote:
This is EA
Go play
Stop being gay
I don't own any right now, but id like to get some WWII weapons. I have shot a 22. bolt action rife and a shotgun.
That sounds like a good idea to mee as well. In real life (yes, i know the game isn't all about realism) you could shoot while jumping, just not very accuratly. I liked being able to jump over the sandbags and kill the person hideing prone behind them.
Instant updates all the time? That would be pretty hard to pull off.Drunken_Tankdriver wrote:
Looks like their servers need an upgrade. I should see updates atleast once every few hours. I think it should be instant though.
I carbomb but i normally don't die. I drive up behind a tank that isn't looking and then get to a safe distance and blow it up. I don't think there is anything EA can do about uncappable baserapers. Its the players that are the problem, not EA.
I probably will. THe bugs in the game don't really bother me. I feel that BF2 is a great addition to the BF family of games. When BF3 comes out, i will probably get it.
Odd. I have never seen this bug before.
What are you talking about? Mods like FH2 and PoE2 will make the game great when they come out. Look at what they did for BF1942/BFV.