FromTheAshes wrote:
washow wrote:
noobmurderer wrote:
reviving ppl who r killed then they get killed again is so funny
u can get so many point
it's called stat padding you numbnuts
i think he confessed
No, it's not, as long as your not in the corner of the map, and in the heat of battle, you can revive without shooting as many times as you want. I hate stat padders, I also hate it when the medic does it to me, but it saves a ticket...
I was in the alley to the south of the hotel on Karkand yesterday, and there was an AT teammate of mine that just got machine-guned by some guy spawn-camping with a tank. Well, I could get to my teammate to revive him, so I did. He got gunned down - I still had more than adequate cover and concealment behind the building on the west side of the alley.
So, I revived him again. Same result.
I tried again. Same result.
I tried once again, and the teammate was more alert at his keyboard, and he actually made a move towards safety. Unfortunately, he was gunned down yet again.
Try again. Gunned down again.
Give it the old college try again, and my teammate got away.
Now, I know the teammate might be pissed, but he had the right kit for the situation (AT), so I kept trying to revive him. None of those deaths counted against him, so that's a good thing. He lived to fight another day, so that's a good thing. He could have respawned at the hotel, but he might have been thwacked by another spawn-camping rotten-crotch.
I got oodles of points. That's a good thing. It was done legally. That's a good thing, too.
The only thing that sucked is that the stretched, worn-out, spawn-camping rotten crotch received a lot of points, too, I think. That was really the only bad thing.
So, was it annoying to my teammate? Maybe, but bottom line is that I saved him a death from a rotten crotch camper, and he could run off and try to put an AT round up that rump-ranger's exhaust pipe.
So... upon reflection, everyone benefited, right?