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Lowyaukee -
Being in the market myself for a time, I did some pretty exhaustive research of the 5.1 headphone market and I have to say that our stateside options are probably nearly as limited as yours.
A quick rundown on the Zalmans:
While they're definitely the most unique in design, they're about the weakest in the bass department. They're also about as clunky as they look to wear. 5.1 reproduction is relatively limited, but not the worst.
The Icemat Siberias aren't 5.1 multi-driver headphones. They're standard 2-channel headsets with excellent sound quality and bass reproduction. You will need to buy the additional USB connector for simulated 5.1 effects.
The Turtle Beach HPA headphones really interested me for quite a while. They've got a detatchable flexible boom mic that reportedly has very nice noise cancellation and sound quality; they also have very nice bass, being one of the only units to use a floating bass driver placed behind the front, center and rear drivers in a shaker mechanism. They have an in-line volume adjuster with a master and channel-specific controls, and are externally powered. They do get some low marks for their rear channel, and are built with shallow ear cups that can result in sore ears as fast as 30 minutes by some people. They are by far the most feature-rich 5.1 headphones that I've found so far, and despite their shortcomings are the ones I would most likely buy another pair of if I truly had to have a 5.1 headset.
What I ended up buying instead are the Thrustmaster T510's. They come with a miniature external Dolby Digital decoder, with both analog and optical-in jacks and are spectacular on both the computer and on the home theater. They do not have multiple drivers in each side, instead relying on hardware-driven HRTF (head-related transfer function) technology and I have to say that in a side-by side comparison with my Audigy 2 ZS and a Inspire T7700 7.1 speaker system they perform incredibly well. While the environment created by my speaker system was superior only by merit that the sound sources were being more accurately interpreted by my ears and not simulated acoustics, the Thrustmaster system brought a depth of detail to the sound that I'd never heard before. It was like trading a 32" TV and VCR for the visual crispness of a 7" portable DVD player. No it's not as big, but is it truly better? Can you wrap up the cords on a 32" TV and put it in your LAN bag? Not me, they're too damn heavy.
Utimately, the best advice I can give you is to try for yourself as many models as you can to see which satisfies your ears the most. Gaming cyber cafe's usually have that stuff for sale, along with your usual computer stores and online retail outlets. I was lucky enough to have friends with two different models, and the computer store I bought the HPA's from were kind enough to let me return them.
Keep an eye out for a company called Jasco. They're developing a pair of 5.1 headphones that took prizes at the 2005 CES convention. They're hard to find online and aren't on the market yet, but try to at least find a picture. They're pretty impressive looking, and I can't wait to see what they're capable of.
-twisted
Being in the market myself for a time, I did some pretty exhaustive research of the 5.1 headphone market and I have to say that our stateside options are probably nearly as limited as yours.
A quick rundown on the Zalmans:
While they're definitely the most unique in design, they're about the weakest in the bass department. They're also about as clunky as they look to wear. 5.1 reproduction is relatively limited, but not the worst.
The Icemat Siberias aren't 5.1 multi-driver headphones. They're standard 2-channel headsets with excellent sound quality and bass reproduction. You will need to buy the additional USB connector for simulated 5.1 effects.
The Turtle Beach HPA headphones really interested me for quite a while. They've got a detatchable flexible boom mic that reportedly has very nice noise cancellation and sound quality; they also have very nice bass, being one of the only units to use a floating bass driver placed behind the front, center and rear drivers in a shaker mechanism. They have an in-line volume adjuster with a master and channel-specific controls, and are externally powered. They do get some low marks for their rear channel, and are built with shallow ear cups that can result in sore ears as fast as 30 minutes by some people. They are by far the most feature-rich 5.1 headphones that I've found so far, and despite their shortcomings are the ones I would most likely buy another pair of if I truly had to have a 5.1 headset.
What I ended up buying instead are the Thrustmaster T510's. They come with a miniature external Dolby Digital decoder, with both analog and optical-in jacks and are spectacular on both the computer and on the home theater. They do not have multiple drivers in each side, instead relying on hardware-driven HRTF (head-related transfer function) technology and I have to say that in a side-by side comparison with my Audigy 2 ZS and a Inspire T7700 7.1 speaker system they perform incredibly well. While the environment created by my speaker system was superior only by merit that the sound sources were being more accurately interpreted by my ears and not simulated acoustics, the Thrustmaster system brought a depth of detail to the sound that I'd never heard before. It was like trading a 32" TV and VCR for the visual crispness of a 7" portable DVD player. No it's not as big, but is it truly better? Can you wrap up the cords on a 32" TV and put it in your LAN bag? Not me, they're too damn heavy.
Utimately, the best advice I can give you is to try for yourself as many models as you can to see which satisfies your ears the most. Gaming cyber cafe's usually have that stuff for sale, along with your usual computer stores and online retail outlets. I was lucky enough to have friends with two different models, and the computer store I bought the HPA's from were kind enough to let me return them.
Keep an eye out for a company called Jasco. They're developing a pair of 5.1 headphones that took prizes at the 2005 CES convention. They're hard to find online and aren't on the market yet, but try to at least find a picture. They're pretty impressive looking, and I can't wait to see what they're capable of.
-twisted
HAHAHAHA FUCKING PWNED!!!ChiefCrash wrote:
There is such a thing as spawn raping. And I don't think anyone will deny there's a thing called spawn camping.ArmedPartisan wrote:
theres no such thing as spawn raping/camping.
if you think that there is, or that there needs to be a limit, you are a fucking worthless moron!
And just like tank whoring, plane whoring, chopper whoring, c4 whoring, M203 whoring, and any other type of whoring you can think of, the question is not so much "do they exist?" The question REALLY is "is it right?" or "should it be allowed?"
But, just to make sure I shoot your small, infantile comment down as much as possible, I present to you this: You can not prove that something does NOT exist...
In this example, it is impossible for you to prove that spawn raping or spawn camping do not exist. You can site examples of it not existing, but you can never prove that it doesn't exist. While you're on one server demonstrating it not existing, it COULD be existing on another server. And since you can only be on one server at a time, there is always the possibility it exists elsewhere.
Of course, your need to call anyone with an opinion a "fucking worthless moron" without a hint of evidence or substance to your claims is boggling. This leads me to believe you may have had a traumatic experience involving a dark closet, one of your uncles, and some sort of pork product. Or, perhaps, you may need to just get your balls out of your mom's purse, and stop acting like an idiot for all to see. That’d be a good plan too...
Ain't wise to belly up to the bar with nothing more than a cuss word and a bad attitude, boy. 'Ought to at least protect yourself with an "IMHO" next time.
IMHO: I'm with the original poster of this topic. If you're pinned down, you're fucking pinned down and it's up to you to think your way out of it. If you keep spawning with the engineer kit when I'm sitting on a hill above your head, I'm going to keep drilling you and your buddies with my G36C. If your strategy didn't work the first time, is it my fault that it didn't work the sixth time? Are yours and your buddy's infantile "FCKER A$$ B1TCH LET ME SPAWN A$$HOLE STAT WHORE!!!" pleas supposed to shame me into abandoning my superior tactic of just shooting you when you spawn with an MP5? They won't. You keep doing the same thing, and I'll keep proving how much better I am than you. Try a smoke grenade next time, you whiny putz.
Suppose we dropped your sorry ass in Iraq with an M4 and a canteen and watch you get pinned down by a family of Sunni's with AK-47's and rocks. Are you going to bitch them out over a megaphone about letting you get a fair chance at taking them out? Personally I think you're just going to eat a few bullets before you even figure out how fucked you are.
Don't presume tell me how to play, and don't think I won't do everything in my power to take your ass out. The point at which you refuse to act is the point where you'll be killed, end of story. Wipe your nose, start thinking, and take the bad guys out like a good little soldier. The server sets all the rules there are, FF:0 AutoBalance:1 GlobalUnlocks:0, and that's all you get. I wouldn't show my own brother mercy at his UCB, so I sure as hell won't waste any on you. Shut your mouth and deal, or get shot in the nuts while you type out your next insult.
Oh... ha! Yeah, yay for stickies. Thanks man.
ARGH! For whatever reason, BF2 didn't records any of the points I made yesterday. I'm down 230-ish points, along with my knife, pistol, and assault badges! What the hell happened??!
You know, I bitch and moan about how untrue the M95 is to its real-life counterpart, but I'd never thought of the game balance issue. If you've got a weapon that can shoot down anything in the air, put holes through low to medium armor, and tear troops in half... you'd have to give everyone else force fields, miniguns, phasers, and death rays just to keep things level. With that in mind, I would replace that unlock with simply a more advanced sniper rifle. An Accuracy International AWM in .308 magnum with a laser-rangefinder scope and bullet trajectory calculator. Maybe a Walther 2000 sniper rifle, I dunno. Something that stands out as being on the exotic side. I doubt I would've gone with the MSG90, as it uses the same caliber round as the SVD and that other Chinese rifle...
I was on a server last night where the admin wouldn't shut up. They kept bitching about how people were playing, "learn to fly on a different server, jet-tards!", "squad up or I'll kick you", and so on... so I called him a fucking nazi. I swear I didn't get two steps before I got booted. My buddy was in there and got booted right afterwards for saying, "thanks for making his point, ya fucking nazi"... granted, I shot my mouth off, but I'd still like to appeal the banning.
The shape charges idea would be a bit superflous, considering the armament of the anti-tank kit and the lack of mobility for a proper shape charge launcher. I like your laser-designator idea though, but unless EA creates AC-130's (do a google search for "afghani tornado"), it's better off just being there to designate surgical strikes from bases, a-la xbox's Mercenaries.
In regards to the gore... I suppose that in the interest of realism (see: desensitization), a blood and gore option would be nice. If I blast a guy's head with a 12 guage at point blank range, I want to see some cherry pie on the wall behind him. If someone triggers a claymore or misc explosive, I'd rather see their lower torso vaporized than to watch them soar through the air like a drunken seagull.
Red Faction had, and still does to this day IMHO the best system for destructable landscapes. I'm always interested to read the specs on the next game coming out and feel disappointed at not seeing it on the list.
If anything else, I'd really like to see some basic gameplay tweaks on the next patch. I don't see how a .50 cal BMG round does the same amount of damage as a NATO 7.62mm (.308 winchester) round. One puts you down, and the other rips you in half. It's no wonder the rifle was designated as an "anti-material" rifle...
In regards to the gore... I suppose that in the interest of realism (see: desensitization), a blood and gore option would be nice. If I blast a guy's head with a 12 guage at point blank range, I want to see some cherry pie on the wall behind him. If someone triggers a claymore or misc explosive, I'd rather see their lower torso vaporized than to watch them soar through the air like a drunken seagull.
Red Faction had, and still does to this day IMHO the best system for destructable landscapes. I'm always interested to read the specs on the next game coming out and feel disappointed at not seeing it on the list.
If anything else, I'd really like to see some basic gameplay tweaks on the next patch. I don't see how a .50 cal BMG round does the same amount of damage as a NATO 7.62mm (.308 winchester) round. One puts you down, and the other rips you in half. It's no wonder the rifle was designated as an "anti-material" rifle...