I just don't get it. Its part of the game. There will be times when you will be screwed and you will die 20+ times as you try to make your way out of a your only remaining base...but that part of the game. I don't care if you have no chance! I don't care if its not fair!!! If your team puts itself in the position to only have one flag then you deserve the ass whooping and the other team deserves to spank you until you cry "daddy". Those that complain are basically saying: "we didn't play as a team, we didn't follow our commander's orders, we got our ass kicked in combat, but still...give us a chance to get back into the game...otherwise its not fair". HA! Guess what, you deserve your fate. If you don't like it and don't want to ruin your k/d ration then don't respawn. Or better yet, rethink your approach to teamwork and you won't find yourself in this position again.
As far as a tank sitting around and picking of those who spawn at a point, well that's fine by me to. Spawn somewhere else. Or better yet, respawn with an anti tank kit and the tank don't stand much chance. Believe me, i have plenty of hours in a tank but there's not much to do when a determined anti-tank attack is launched on you.
There's a saying: "All's fair in love and war" (i don't mean that its literally war)...if you accept this proverb, then you'll have to agree that there's NO such thing as baseraping:)
ADDITION: I had to add this part from a post by B.Schuss because it contains a link to a fantastic 5 page article about gaming theory:
that's simply the way the game works. You either win or lose. Sirlin calls this "playing to win", a theory in gaming. I refer you to his article, which opened my eyes to that concept. http://www.sirlin.net/Features/feature_ … nPart0.htm
Please take the time to read it. It's a total of 5 pages or so.
Last edited by superfly_cox (2005-12-07 09:52:56)