bennisboy
Member
+829|6865|Poundland
Does it have set values for each item based on the rarity of the block?

Or is it done supply and demand wise?
jsnipy
...
+3,276|6741|...

bennisboy wrote:

Does it have set values for each item based on the rarity of the block?

Or is it done supply and demand wise?
fixed.
Jay
Bork! Bork! Bork!
+2,006|5576|London, England

unnamednewbie13 wrote:

Linked up "Junction Alpha" from my staircase to two zombie spawners and the now mostly-lit caverns around them. I still have to put up more torches, but the mob trap's output in my base has tripled.

If anyone decides to dig within about 500M of Exchange, do me a favor and light up the holes/exposed tunnels. Enough output and I can start spilling arrows into the free bank.
You could just use the skeleton trap I built a few days ago... About one stack of arrows per hour.
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
Naturn
Deeds, not words.
+311|6824|Greenwood, IN

RDMC wrote:

Awh sweet, being able to buy slime would be awesome
"We have a sign for that!"
jsnipy
...
+3,276|6741|...

server is back up
unnamednewbie13
Moderator
+2,053|6990|PNW

Jay wrote:

unnamednewbie13 wrote:

Linked up "Junction Alpha" from my staircase to two zombie spawners and the now mostly-lit caverns around them. I still have to put up more torches, but the mob trap's output in my base has tripled.

If anyone decides to dig within about 500M of Exchange, do me a favor and light up the holes/exposed tunnels. Enough output and I can start spilling arrows into the free bank.
You could just use the skeleton trap I built a few days ago... About one stack of arrows per hour.
At most twenty arrows per daytime visit at my spot. I feel like if I have to idle at a trap to get anything, I haven't really done my job in building a proper trap. Besides which, I also get string, bone (e: well, duh) and gunpowder.

And the more local tunnels I fill with torches (I still have quite a ways to go), the faster the thing is. It's pretty satisfying seeing a cloud of mobs getting helplessly sucked up the water pipe. I may have to reconfigure it to allow for endermen, though (good thing I put in lights). Only problem, they can still move glass, so they're better off remaining stuck on the spawning platforms.
Naturn
Deeds, not words.
+311|6824|Greenwood, IN
https://i1206.photobucket.com/albums/bb443/jskilnyk/Minecraft/2011-10-29_170323.png

Going to build a server store there.  Along with the smaller exchange store you should be able to buy and sell most things.  All balances on the server will be reset once everything is completed.  You will not long be able to use the sell command, but you will have to go to one of the 2 stores in order to sell what you want.
El Beardo
steel woolly mammoth
+150|5939|Gulf Coast

Naturn wrote:

All balances on the server will be reset once everything is completed.
That's awesome but I already sold a bunch of stuff...   

Last edited by El Beardo (2011-10-29 14:14:47)

Naturn
Deeds, not words.
+311|6824|Greenwood, IN

El Beardo wrote:

Naturn wrote:

All balances on the server will be reset once everything is completed.
That's awesome but I already sold a bunch of stuff...   
Now why would you go and do that?  Hope you didn't sell anything worth a lot.  When the time comes we can talk about setting it straight I guess.  No guarantees though.
Naturn
Deeds, not words.
+311|6824|Greenwood, IN

bennisboy wrote:

Naturn wrote:

bennisboy wrote:

Surely you could do that player to player anyway and it would be more fun cos you could barter
I could do that.  I'll play with it tonight if I remember to.

Also, please remove most of the flaming netherrack on your pirate shit.  You can leave some but not a lot.  Thanks!
But no one goes out there

If you give me some wool that I can use to make sails then I'll replace it
(I'm starting the bartering already!)
I have 2 and a half stacks of wool if you want it.  Just come find me when i'm on.  I should be on all day sunday.
El Beardo
steel woolly mammoth
+150|5939|Gulf Coast

idunno.. I didn't think balances would need to be reset so I figured I'd clear out some chest space and sell some stuff.
RDMC
Enemy Wheelbarrow Spotted..!!
+736|6783|Area 51
Mmm, didnt account for that either. Thought we'd get to keep these balances.
Camm
Feeding the Cats.
+761|5187|Dundee, Scotland.
I sold ten torches and bought one glowstone.
for a fatty you're a serious intellectual lightweight.
Eagle
Togs8896 is my evil alter ego
+567|6850|New Hampshire, USA
Sorry to ditch ye naturn, power went out for good this time.  (Posting from my phone)
https://static.bf2s.com/files/user/14407/Sig_Pats.jpg
Jay
Bork! Bork! Bork!
+2,006|5576|London, England
I don't like the market idea myself. I think it's going to dillute the value of hard to get blocks. I've mined a ton of glowstone and my toon has the scars to prove it. Seeing it devalued to 'ten torches' is just absurd. 2 1/2 pieces of coal and some sticks? Lame.


(and no, that's not a knock on you camm)
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
Naturn
Deeds, not words.
+311|6824|Greenwood, IN
The money you get from selling items will be thought out as much as possible.  With the upcoming patch the number of items is going to jump through the roof.  I think the market is a good idea because people can still dig and find stuff to sell and or trade.

Also...

https://i1206.photobucket.com/albums/bb443/jskilnyk/Minecraft/2011-10-29_192444.png

Done reworking the area and will start construction tomorrow.  BF3 for the rest of the night!

Edit:  I would like to thank togs as well for his help.

Last edited by Naturn (2011-10-29 16:29:00)

Jay
Bork! Bork! Bork!
+2,006|5576|London, England

Naturn wrote:

The money you get from selling items will be thought out as much as possible.  With the upcoming patch the number of items is going to jump through the roof.  I think the market is a good idea because people can still dig and find stuff to sell and or trade.

Also...



Done reworking the area and will start construction tomorrow.  BF3 for the rest of the night!

Edit:  I would like to thank togs as well for his help.
I think you need to limit the items that can be sold to valuable commodities like gold, iron, diamond, or lapis. Trade those in for other stuff, sure, but trading in torches or cobble? No way.
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
RTHKI
mmmf mmmf mmmf
+1,741|6956|Oxferd Ohire
wtf is with euros and their ugly ass tree houses
https://i.imgur.com/tMvdWFG.png
Naturn
Deeds, not words.
+311|6824|Greenwood, IN

Jay wrote:

Naturn wrote:

The money you get from selling items will be thought out as much as possible.  With the upcoming patch the number of items is going to jump through the roof.  I think the market is a good idea because people can still dig and find stuff to sell and or trade.

Also...



Done reworking the area and will start construction tomorrow.  BF3 for the rest of the night!

Edit:  I would like to thank togs as well for his help.
I think you need to limit the items that can be sold to valuable commodities like gold, iron, diamond, or lapis. Trade those in for other stuff, sure, but trading in torches or cobble? No way.
Like I said we are thinking this through.  You won't be able to sell directly to the server so that will limit the options right there.  I'm on the fence for dirt and cobble stone.  If I do allow people to sell it they will probably get 10 cents a piece for a totaly of $6.40 a stack.  I know this much you will have to pay twice as much to get the item back from the server.  Sell a diamond sword for a $1000 and you will have to pay $2000 to get another one.
Jay
Bork! Bork! Bork!
+2,006|5576|London, England

Naturn wrote:

Jay wrote:

Naturn wrote:

The money you get from selling items will be thought out as much as possible.  With the upcoming patch the number of items is going to jump through the roof.  I think the market is a good idea because people can still dig and find stuff to sell and or trade.

Also...



Done reworking the area and will start construction tomorrow.  BF3 for the rest of the night!

Edit:  I would like to thank togs as well for his help.
I think you need to limit the items that can be sold to valuable commodities like gold, iron, diamond, or lapis. Trade those in for other stuff, sure, but trading in torches or cobble? No way.
Like I said we are thinking this through.  You won't be able to sell directly to the server so that will limit the options right there.  I'm on the fence for dirt and cobble stone.  If I do allow people to sell it they will probably get 10 cents a piece for a totaly of $6.40 a stack.  I know this much you will have to pay twice as much to get the item back from the server.  Sell a diamond sword for a $1000 and you will have to pay $2000 to get another one.
I just think person to person trading is much better. I was going to build a marketplace in the new town I was laying out where people could set up stalls and sell items.
"Ah, you miserable creatures! You who think that you are so great! You who judge humanity to be so small! You who wish to reform everything! Why don't you reform yourselves? That task would be sufficient enough."
-Frederick Bastiat
Naturn
Deeds, not words.
+311|6824|Greenwood, IN
You still can.  Trading is still going to be a part of it.  Remember with the potions and enchantments coming you can't buy those.  You can sell stuff that can only be made my combing certain things.  For instance a golden sword with certain enchantments can increase that odds of such and such happening.  The system should work just fine.
Eagle
Togs8896 is my evil alter ego
+567|6850|New Hampshire, USA
Id say hyper common things like dirt, snow, wood, grass, etc shouldnt even be able to be sold at all.  They're too easy to get and definitely dilute the worth of say diamond/slime balls

Last edited by Eagle (2011-10-29 17:07:33)

https://static.bf2s.com/files/user/14407/Sig_Pats.jpg
Naturn
Deeds, not words.
+311|6824|Greenwood, IN
Your suggestions will be taken under consideration.
unnamednewbie13
Moderator
+2,053|6990|PNW

Jay wrote:

I don't like the market idea myself. I think it's going to dillute the value of hard to get blocks. I've mined a ton of glowstone and my toon has the scars to prove it. Seeing it devalued to 'ten torches' is just absurd. 2 1/2 pieces of coal and some sticks? Lame.


(and no, that's not a knock on you camm)
I was on hand when some of these test values were thought up. Having thought about it, do think 10 torches to a glowstone does devalue glowstone quite a bit.
jsnipy
...
+3,276|6741|...

Eagle wrote:

Id say hyper common things like dirt, snow, wood, grass, etc shouldnt even be able to be sold at all.  They're too easy to get and definitely dilute the worth of say diamond/slime balls
yeah that was my take as well. All the dirt around town will be gone

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