TSI wrote:
Uzique wrote:
EA are midget-dwarfs compared to Apple.
You can't really compare the worldwide success of the iPod-generation / iPhone generation / iTunes generation with a few shoddy sports and racing games. BF2 was, lets face it, the last time EA ever had any real involvement in an FPS game that made it big- everything else they have published or touched has been a transient pile of fade in / fade out crap. Apple have had huge domination over the mp3/mp4 player market for several years solid, and single-handedly swooped in on the overcrowded and hugely profitable mobile-phone market and shat on the competition there too. Not to mention that tons of people with too much money to spend or too much concern for style and aesthetic blow thousands of bucks on their Macbooks / MB Pros / Air (which was a huge introduction-innovation in itself) and desktop-design PC's. They're practically the industry-standard for that shit. Apple are huge compared to EA, don't be confused by the size of the product portfolio.
TSI wrote:
This. Also, why the hell would they want to buy a manufacturer which mainly makes non-Apple games? No sense IMO.
Say... I dunno... maybe to combine the developmental efforts to cross-develop and introduce Linux/OSX support for said games? Your logic fails here, it makes complete sense from a business point of view. Apple can either try to launch, develop and fund a gaming industry for OSX/Linux all by themselves, or they can buy out or buy in to an already-existing and already-huge PC gaming company, and then do some organisational and objective reshuffling to focus on platforms other than Windows. Makes real good sense to me. If the venture fails miserably and causes huge gigantic losses, then oh well, no loss to PC gamers. A benefit in fact- the world will be rid of two great evils. I really don't see why Windows geeks are bitching about this move; in my opinion it's a noble and applaudable effort they're making. Good intentions at least.
You don't do that sort of thing when you can't even sell your current wares...nobody's going to start buying macs because they suddenly can play Crysis; the appeal of PC gaming is that a) it's infinitely customisable b) there's no hardware monopoly and c) you don't pay a premium for shit you don't want (OS X much?)
Can't even sell your current wares? Whether you like their products or not, EA and Apple are both insanely successful. Conversely to your points, Macs have an "appeal" in their own way in that a) they don't need customisation or technical wizardry to run efficiently and at a competent level, they do it from the box, b) see A, people don't need other hardware or hardware replacements when the technology
just works as intended from stock and c) see A + B, people are prepared to pay premium price including premium profit margins when it involves an easier, hassle-free product that won't encounter any of the difficulties of Windows. And what do you mean by "OSX much?" OSX is cheaper than Vista, in almost every package.
Docta, just because Apple are taking over EA, it doesn't mean they're going to cease all EA operations and axe all PC games they have in the pipeline. At the very worst I suppose you could expect
some delay as they try to port the game to Intel-core Mac OSX/Linux operating systems as well. Sure enough, Mac game sales are lol-able, but that's the PC's purpose and the PC's market. I don't think Apple or Mac have ever really made a proper attempt to crack into the games industry, it's just never been the niche that they have aimed for. People that pointlessly flame on them for that reason really only piss on their own business-ineptitude.