He probably needs the right version of Mircrosoft .NET framework.
64 Player infantry maps are the best thing in BF2, more teamwork and skill is required. Instead of dealing with jets and helis wrecking people an entire round, all you have to watch out for is grenades and claymores.12/f/taiwan wrote:
go fly a jet/chopper.Roc18 wrote:
FUCK Airmaps
you'll like it.
this. air is for point noobsRoc18 wrote:
64 Player infantry maps are the best thing in BF2, more teamwork and skill is required. Instead of dealing with jets and helis wrecking people an entire round, all you have to watch out for is grenades and claymores.
Nah, he had the wrong port last night and updated framework thinking that was the issue until I told him. lol.NooBesT wrote:
He probably needs the right version of Mircrosoft .NET framework.
It is probably just another common bug. I'm sure once he posts on bf2cc forums they will give him a solution.
Where the hell is everyone? :S
The rotation sucks and you need 64 people with some decent IO maps.
Almost all 64 size maps suck for IO (With the exception of sharq at times), whereas just about all 16 size maps are awesome as well as most 32 size.Roc18 wrote:
The rotation sucks and you need 64 people with some decent IO maps.
main battle tank karthus medikopter 117 megamegapowershot gg
gl getting alot of people into a server like that.DeathUnlimited wrote:
Almost all 64 size maps suck for IO (With the exception of sharq at times), whereas just about all 16 size maps are awesome as well as most 32 size.Roc18 wrote:
The rotation sucks and you need 64 people with some decent IO maps.
dude 64 players in 16 man kark is the shittttt
meh.... wide open is much more challenging.phishman420 wrote:
dude 64 players in 16 man kark is the shittttt
If that is sarcasm I meant 64 player IO maps on the 64 size.phishman420 wrote:
dude 64 players in 16 man kark is the shittttt
no im serious man. its fun as hellRoc18 wrote:
If that is sarcasm I meant 64 player IO maps on the 64 size.phishman420 wrote:
dude 64 players in 16 man kark is the shittttt
sounds nadefastic and camptacularphishman420 wrote:
no im serious man. its fun as hellRoc18 wrote:
If that is sarcasm I meant 64 player IO maps on the 64 size.phishman420 wrote:
dude 64 players in 16 man kark is the shittttt
One of the most fun games I ever played was 64 people on a 16 oman. Holy shit.
This Serious businessphishman420 wrote:
no im serious man. its fun as hellRoc18 wrote:
If that is sarcasm I meant 64 player IO maps on the 64 size.phishman420 wrote:
dude 64 players in 16 man kark is the shittttt
16 Oman and 16 Stalemate
Last edited by Scratch[USA] (2009-03-22 17:20:07)
rubberducky's 16 man karkand/jalalalalbad maps with 64 people and 300 tickets ftw
too bad they shut them down for modding the ticket ratio.
too bad they shut them down for modding the ticket ratio.
Im up for it! Make sure we wont get kick for IDLE so i can stay in until it gets filled up.
Anybody knows whats with the server monitors on the home of bf2s.com? Coz they are offline or it just need to be updated or what?
It shows not the correct names, maps, a status. As i see bf2s got 1 US BF2 server, 1 EU BF2 server and 1 TF2 server.
Anybody knows whats with the server monitors on the home of bf2s.com? Coz they are offline or it just need to be updated or what?
It shows not the correct names, maps, a status. As i see bf2s got 1 US BF2 server, 1 EU BF2 server and 1 TF2 server.
Didn't we try doing this like a year ago?
am in
الشعب يريد اسقاط النظام
...show me the schematic
...show me the schematic
US server was relatively active after a revival for a few months.
I will defiantely try and get it active when I start BF2 again in the summer.
#rekt
So tonite...EU ppl be on xfire and join the EU server....around 18:00 GMT plz!
it will fail, gl anyway.
exactly get a good rotation with some infantry maps.Simon wrote:
it will fail, gl anyway.