To improve accuracy, I wanted to understand if bullet drop was influenced in anyway by different rifles as I had the impression that muzzle velocity had an impact on the drop per meter. From previous posts I've discovered that all weapon velocities (except LMG) are programmed in bf2 the same (1000m/s) regardless of their real life value & therefore result in the same bullet drop.
There is a shot I try to make consistently whilst sniping as MEC, it’s adjacent to the hotel trying to take out the mounted LMG behind the sandbag. As you know, if you are on the road the target is elevated & it’s only really the head that is exposed. I’ve tried this shot many times with the crosshairs on the top of the head but I reckon the success rate is no more than 50%.
Looking at the bullet drop chart that has been previously posted, drop only seems like it becomes a consideration for headshots beyond 150m. Because this particular shot is closer range & either standing or crouching, I think it’s more likely to be the frustration of bullet deviation.
Can someone clarify of the effect of gravity on a bullet whilst shooting an elevated target.
Thanks.
There is a shot I try to make consistently whilst sniping as MEC, it’s adjacent to the hotel trying to take out the mounted LMG behind the sandbag. As you know, if you are on the road the target is elevated & it’s only really the head that is exposed. I’ve tried this shot many times with the crosshairs on the top of the head but I reckon the success rate is no more than 50%.
Looking at the bullet drop chart that has been previously posted, drop only seems like it becomes a consideration for headshots beyond 150m. Because this particular shot is closer range & either standing or crouching, I think it’s more likely to be the frustration of bullet deviation.
Can someone clarify of the effect of gravity on a bullet whilst shooting an elevated target.
Thanks.