molotov<bf2>
Member
+15|6694|uk
To improve accuracy, I wanted to understand if bullet drop was influenced in anyway by different rifles as I had the impression that muzzle velocity had an impact on the drop per meter. From previous posts I've discovered that all weapon velocities (except LMG) are programmed in bf2 the same (1000m/s) regardless of their real life value & therefore result in the same bullet drop.

There is a shot I try to make consistently whilst sniping as MEC, it’s adjacent to the hotel trying to take out the mounted LMG behind the sandbag. As you know, if you are on the road the target is elevated & it’s only really the head that is exposed. I’ve tried this shot many times with the crosshairs on the top of the head but I reckon the success rate is no more than 50%.

Looking at the bullet drop chart that has been previously posted, drop only seems like it becomes a consideration for headshots beyond 150m. Because this particular shot is closer range & either standing or crouching, I think it’s more likely to be the frustration of bullet deviation.

Can someone clarify of the effect of gravity on a bullet whilst shooting an elevated target.

Thanks.
Megalomaniac
Formerly known as Missionless
+92|6578|105 RVK
L96 has most bullet drop and M95 least, all i remember.
kiteboarderni
Member
+62|6930
i know nothing about this , but im gussing if u shot a bullet at something higher than you over a very very long distance it will make an arc shape? no?
Invaderzim
Chicken wing?
+49|6698|Newcastle NSW Australia
Other way around, l96 has bugger all drop but the M95 drops like a tone of bricks. The m24 has the least. Some people will also aurgue that there is no bullet drop. They are wrong.
S.Lythberg
Mastermind
+429|6697|Chicago, IL
M95 drops the most, I think M24 the least.  SVD/PLA whatever they use, isn't accurate enough at long range to worry about bullet drop.
genius_man16
Platinum Star whore
+365|6928|Middle of nowhere

Invaderzim wrote:

Other way around, l96 has bugger all drop but the M95 drops like a tone of bricks. The m24 has the least. Some people will also aurgue that there is no bullet drop. They are wrong.
there ya go, although for some reason i thought the L96 dropped less than the M24... hmmm

*goes to test*
S.Lythberg
Mastermind
+429|6697|Chicago, IL

genius_man16 wrote:

Invaderzim wrote:

Other way around, l96 has bugger all drop but the M95 drops like a tone of bricks. The m24 has the least. Some people will also aurgue that there is no bullet drop. They are wrong.
there ya go, although for some reason i thought the L96 dropped less than the M24... hmmm

*goes to test*
go shoot all three at a stop sign or someting, and tell us what happens.
pyscofrawg
AKA Selkies ftw
+55|6655|Earth

S.Lythberg wrote:

M95 drops the most, I think M24 the least.  SVD/PLA whatever they use, isn't accurate enough at long range to worry about bullet drop.
The SVD seems to me has the same drop as the L96, but I'm not sure. And its easy to hit targets at long range with the SVD/Type 88, you just aren't using them right.
Signature
MorbiD.ShoT
Stormin' through the party
+322|6846

pyscofrawg wrote:

S.Lythberg wrote:

M95 drops the most, I think M24 the least.  SVD/PLA whatever they use, isn't accurate enough at long range to worry about bullet drop.
The SVD seems to me has the same drop as the L96, but I'm not sure. And its easy to hit targets at long range with the SVD/Type 88, you just aren't using them right.
Shut up.

Ha, I'm kidding.  Don't touch my balls.
Jemme101
M24 Abuser
+99|6751|Valley of the Dragons
Bulletdrop is the same for all handheld weapons, except the LMG's (including fixed), in BF2. As the OP already posted the bulletvelocity is linked to the bulletdrop in the game. All the weapons have a 1000 (?) indicator in the game data, except for the LMG which has 500.

Now that this has been settled everybody typing crap about one sniper rifle having more or less drop should stfu. The only difference between the Sniper Rifles is the Deviation and the Center of Reticle / Hitpoint of the Rifle.

Deviation (with Zoom) for the SVD / Type88 / M95 is 0.01 and for the M24 / L96 it is 0.005 ...

https://www.xs4all.nl/~thoorens/bf2/sniper-chart-1.4.jpg

...

The Center of Reticle has recently been posted here by Marinejuana in Iron Sights. If you scroll down on page 2 to post #48 you will find the Center of Reticles for the Sniper Rifles previously posted on by Todd_Angelo with further testing by ScoutStrike.

To answer the OP. The 50% hit is actually not a bad average at all. The best Snipers out there average around that same number so its ok to have that hitpercentage (Accuracy). You can influence the Accuracy by going Prone, because this will have the least effect on a round fired.

For good measure: Bulletdrop - Table v1.1

Last edited by Jemme101 (2007-06-07 10:30:35)

Todd_Angelo
Leukocyte
+336|6877|Warlord

Missionless wrote:

L96 has most bullet drop and M95 least, all i remember.
No.


kiteboarderni wrote:

...im gussing if u shot a bullet at something higher than you over a very very long distance it will make an arc shape? no?
Correct. All bullets actually arc, but the curvature is more pronounced if you aim upward.


Invaderzim wrote:

Other way around, l96 has bugger all drop but the M95 drops like a tone of bricks. The m24 has the least. Some people will also aurgue that there is no bullet drop. They are wrong.
Same as the people who think that bullet drop varies are wrong


S.Lythberg wrote:

M95 drops the most, I think M24 the least.  SVD/PLA whatever they use, isn't accurate enough at long range to worry about bullet drop.
Nope, and not really (individual experience may vary). dont_be_ss has shown if you're an experienced long-range shooter you can use the Type 88 at range with success.


genius_man16 wrote:

Invaderzim wrote:

Other way around, l96 has bugger all drop but the M95 drops like a tone of bricks. The m24 has the least. Some people will also aurgue that there is no bullet drop. They are wrong.
there ya go, although for some reason i thought the L96 dropped less than the M24... hmmm

*goes to test*
Why would you think you can trust the post of some random guy with less than 29 hours sniping, 44% accuracy and a KDR of 1.6???


pyscofrawg wrote:

The SVD seems to me has the same drop as the L96, but I'm not sure.
Nope.

pyscofrawg wrote:

And its easy to hit targets at long range with the SVD/Type 88, you just aren't using them right.
Easy is a relative term and hitting is one thing. Getting headshots reliably is another, especially if you don't like to shoot prone for minimal deviation.


Jemme's just posted the important info again. The Wiki here also has the data for deviation if you want to check and compare rifle to rifle. For any of you that is left in any doubt, as has been posted a number of times before: the differences in how accurate the M24 and the L96A1 'feel' is only about the reticle and how used you are to using it.

Same deal with the M95 and the two semi-auto rifles, out of the box they're all the same in terms of how the bullets fly. It's only the scope differences that make one "more accurate" than another.
kiteboarderni
Member
+62|6930
i wus right! ohh yea! ty lol
Jemme101
M24 Abuser
+99|6751|Valley of the Dragons
Maybe to complete the post further I would like to add that;

- the semi-auto's (SVD / Type88) have a Scope with a x3.3 Zoom magnification

- the bolt-actions (M24 / M95 / L96) have a Scope with a x5.0 Zoom magnification
senor_fulff
Member
+25|7010|Yorkshire, UK.

Missionless wrote:

L96 has most bullet drop and M95 least, all i remember.
FFS.... actually they are all the same for every sniper. It is just the scope view combined with deviation that makes it APPEAR like certain sniper rifles have more. So There...
bobby177
Member
+129|6724|Texas.. getting out asap
BUllET DROP IS THE SAME FOR ALL WEAPONS IN THE GAME
gene_pool
Banned
+519|6871|Gold coast, Aus.

bobby177 wrote:

BUllET DROP IS THE SAME FOR ALL WEAPONS IN THE GAME
When he says all, he means all. Other then vehicle bullets. Same velocity = same bullet drop.
HeavyMetalDave
Metal Godz
+107|6908|California
I want a bullet drop...

r they like gum drops?
Nanten
Member
+24|6680
Hehe Gotta lub all these "snipers" that have ~50 hours with the kit, ~30 hours with the rifle and think they know everything about the bullet drop. Anyways, my respect to Jemme and Todd, as usual <3

Last edited by Nanten (2007-06-07 23:10:25)

Jemme101
M24 Abuser
+99|6751|Valley of the Dragons

bobby177 wrote:

BUllET DROP IS THE SAME FOR ALL WEAPONS IN THE GAME
Except the LMG's.

Jemme101 wrote:

Bulletdrop is the same for all handheld weapons, except the LMG's (including fixed), in BF2. As the OP already posted the bulletvelocity is linked to the bulletdrop in the game. All the weapons have a 1000 (?) indicator in the game data, except for the LMG which has 500.

Nanten wrote:

Hehe Gotta lub all these "snipers" that have ~50 hours with the kit, ~30 hours with the rifle and think they know everything about the bullet drop. Anyways, my respect to Jemme and Todd, as usual <3
Txs ... so where is my complementary Karma than biatch

Last edited by Jemme101 (2007-06-08 01:11:26)

Nanten
Member
+24|6680

Jemme101 wrote:

Nanten wrote:

Hehe Gotta lub all these "snipers" that have ~50 hours with the kit, ~30 hours with the rifle and think they know everything about the bullet drop. Anyways, my respect to Jemme and Todd, as usual <3
Txs ... so where is my complementary Karma than biatch
Karma is bullcrap, but i'll give ya sum sugar <3
Jemme101
M24 Abuser
+99|6751|Valley of the Dragons

Nanten wrote:

Jemme101 wrote:

Nanten wrote:

Hehe Gotta lub all these "snipers" that have ~50 hours with the kit, ~30 hours with the rifle and think they know everything about the bullet drop. Anyways, my respect to Jemme and Todd, as usual <3
Txs ... so where is my complementary Karma than biatch
Karma is bullcrap, but i'll give ya sum sugar <3
Okilidokili
molotov<bf2>
Member
+15|6694|uk
i measured the distance using claymores at 30m intervals & its only 90m, so assuming no deviation a shot aimed on the top of the head at this distance would hit the forehead & guarantee a kill everytime.

armed with this i logged into a server & checked for deviation. i dropped 20m back from the position i usually attempt to make this shot, to compensate the increased angle i would create by having to go prone. i made headshots the first two times & overall was successful more often than not.

so next time you get irritated with consecutive missed shots you know you have been previously successful with in a standing or crouched position, if possible relocate somewhere more suitable for a proned effort.
AWSMFOX
Banned
+405|6713|A W S M F O X
"I have 50 hours, i instantly know EVERYTHING about sniper rifle and kit, i would beat all sniper! More time just means less skill"
Airwolf
Latter Alcoholic
+287|6970|Scotland
can you get a screenie of where you're sniping from and to?

Sorry, I suck at descriptions...
Barrakuda777
Member
+86|6986|Somewhere near a shrub or rock
This is nothing to do with the deviation or bullet drop. The shot you are trying to make is against a mounted MG, one that I have found to be particularly buggy from certain angles.

Essentially depending on where you are it is impossible to make a hit on the gunner on that MG, even though you are actually hitting the correct area on your screen.

I like to thing its the gun in the way etc, but the mounted mg's are buggy as hell and its all to do with EA's hitreg / buggy, laggy hitboxes.

Kooda

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