Ok, I've seen many people ask about the original ranks the game had day one. I personally feel that these requirements, although extremely difficult to receive, would make that rank/award actually respected. I've found a forums from those early days and one guy I quote saying,
"Well Me being a Measly L.CPL, It looks pretty sweet when you see a Sgt. In game."
Another guy saying,
"I agree, even though it may sound ridiculous, it should be very hard to gain rank. Because otherwise within a few weeks, everyone will be general, and withing a few months, everyone will just be at same rank, and the ranking system will have gone to hell."
Anyway, these are beside the point. I wanted to just go and post the original requirements that I still have.
RANKS
Global Score Rank
0 Private
500 Private First Class
1,000 Lance Corporal
10,500 Corporal
25,000 Sergeant
50,000 Staff Sergeant
75,000 Gunnery Sergeant
150,000 Master Sergeant
150,000 Basic Combats First Sergeant
250,000 Master Gunnery Sergeant
250,000 Basic Vehicles Sergeant Major
250,000 Best monthly player Sergeant Major of the Marine Corps
AWARDS
Award Basic Veteran Expert
Engineer Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Sniper Combat 10 Kills IAR 20 Kills IAR / 250 hours 35 Kills IAR / 1,000 hours
Medic Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Spec Ops Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Assault Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Anti-Tank Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Support Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Knife Combat 7 Kills IAR 50 Kills / 7 Kills IAR 100 Kills / 18 Kills IAR
Pistol Combat 9 Kills IAR 50 Kills / 9 Kills IAR 500 Kills / 18 Kills IAR
Ground Defence 5 Min. IAR 12 Kills IAR / 200 hours 24 Kills IAR / 750 hours
Explosive Ordinance 13 kills IAR 23 Kills IAR / 500 kills 37 Kills IAR / 1,000 Kills
Commander 40 Points IAR 33 Min. IAR / 15,000 points 33 Min. IAR / 150,000 points
Engineer Repair 5 Repairs IAR 15 Repairs IAR / 500 hours 25 Repairs IAR / 1,000 Hours & Repairs
First Aid 5 Heals IAR 10 Heals IAR / 500 hours 25 Heals IAR / 1,000 Hours & Heals
Re-Supply 5 Resuplies IAR 10 Resuplies IAR / 500 Hours 25 Resuplies IAR / 1,000 Hours & Resuplies
Air Defence 10 Min IAR 12 Kills IAR / 250 Hours 24 Kills IAR / 750 Hours
Armor 10 Min IAR 12 Kills IAR / 100 Hours 24 Kills IAR / 1,000 Hours
Aviator 10 Min IAR 12 Kills IAR / 500 Hours 24 Kills IAR / 1,500 Hours
Helicopter 15 Min IAR 12 Kilsl IAR / 100 Hours 24 Kills IAR / 1,000 Hours
I apologize, but I did not write down the original Ribbon requirements and couldn't find them online. If anyone can send me them or give me a link, I'll edit and add those as well.
Edit for spelling
"Well Me being a Measly L.CPL, It looks pretty sweet when you see a Sgt. In game."
Another guy saying,
"I agree, even though it may sound ridiculous, it should be very hard to gain rank. Because otherwise within a few weeks, everyone will be general, and withing a few months, everyone will just be at same rank, and the ranking system will have gone to hell."
Anyway, these are beside the point. I wanted to just go and post the original requirements that I still have.
RANKS
Global Score Rank
0 Private
500 Private First Class
1,000 Lance Corporal
10,500 Corporal
25,000 Sergeant
50,000 Staff Sergeant
75,000 Gunnery Sergeant
150,000 Master Sergeant
150,000 Basic Combats First Sergeant
250,000 Master Gunnery Sergeant
250,000 Basic Vehicles Sergeant Major
250,000 Best monthly player Sergeant Major of the Marine Corps
AWARDS
Award Basic Veteran Expert
Engineer Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Sniper Combat 10 Kills IAR 20 Kills IAR / 250 hours 35 Kills IAR / 1,000 hours
Medic Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Spec Ops Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Assault Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Anti-Tank Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Support Combat 10 Kills IAR 20 Kills IAR / 250 hours 40 Kills IAR / 1,000 hours
Knife Combat 7 Kills IAR 50 Kills / 7 Kills IAR 100 Kills / 18 Kills IAR
Pistol Combat 9 Kills IAR 50 Kills / 9 Kills IAR 500 Kills / 18 Kills IAR
Ground Defence 5 Min. IAR 12 Kills IAR / 200 hours 24 Kills IAR / 750 hours
Explosive Ordinance 13 kills IAR 23 Kills IAR / 500 kills 37 Kills IAR / 1,000 Kills
Commander 40 Points IAR 33 Min. IAR / 15,000 points 33 Min. IAR / 150,000 points
Engineer Repair 5 Repairs IAR 15 Repairs IAR / 500 hours 25 Repairs IAR / 1,000 Hours & Repairs
First Aid 5 Heals IAR 10 Heals IAR / 500 hours 25 Heals IAR / 1,000 Hours & Heals
Re-Supply 5 Resuplies IAR 10 Resuplies IAR / 500 Hours 25 Resuplies IAR / 1,000 Hours & Resuplies
Air Defence 10 Min IAR 12 Kills IAR / 250 Hours 24 Kills IAR / 750 Hours
Armor 10 Min IAR 12 Kills IAR / 100 Hours 24 Kills IAR / 1,000 Hours
Aviator 10 Min IAR 12 Kills IAR / 500 Hours 24 Kills IAR / 1,500 Hours
Helicopter 15 Min IAR 12 Kilsl IAR / 100 Hours 24 Kills IAR / 1,000 Hours
I apologize, but I did not write down the original Ribbon requirements and couldn't find them online. If anyone can send me them or give me a link, I'll edit and add those as well.
Edit for spelling
Last edited by Drexel (2007-12-26 15:32:34)