Hey all,
I was playing just now and noticed that the tank is able to blow up the AT mines with its main gun. Is this new? I could have sworn I tried that before and it didnt work.. Perhaps it was added in the recent patch.
Anyway it seems to me that AT mines are totally useless for the majority of defense now if this is the case that someone within the M1A1 can take them out and roll along happily. They really should require another engineer to have to crawl out there and wrench em to get rid of them. Not realistic, no, but if it was realistic you would be able to bury the damn things so there would be no clue they were even there in the first place!
Kind of pisses me off because Engineer is my fav class but for the most part the special abilities are fairly minimized. For the most part commanders just drop health crates to fix exploded UAVs/scan/artillery, and ditto with damaged tanks (if they survive that long against the SpecOps, that is).
I much preferred the BF1942 Engineers, seemed to be a more well-rounded class with the dynamite and mines.. At least we could defend ourselves against tanks if they showed up other than flinging AT mines and hoping for the best..
Perhaps the AT stands for "Anti Transport" since they are about all they are good for now, if the tank can just blow them away.. dammit!
I'm frigging annoyed!
I was playing just now and noticed that the tank is able to blow up the AT mines with its main gun. Is this new? I could have sworn I tried that before and it didnt work.. Perhaps it was added in the recent patch.
Anyway it seems to me that AT mines are totally useless for the majority of defense now if this is the case that someone within the M1A1 can take them out and roll along happily. They really should require another engineer to have to crawl out there and wrench em to get rid of them. Not realistic, no, but if it was realistic you would be able to bury the damn things so there would be no clue they were even there in the first place!
Kind of pisses me off because Engineer is my fav class but for the most part the special abilities are fairly minimized. For the most part commanders just drop health crates to fix exploded UAVs/scan/artillery, and ditto with damaged tanks (if they survive that long against the SpecOps, that is).
I much preferred the BF1942 Engineers, seemed to be a more well-rounded class with the dynamite and mines.. At least we could defend ourselves against tanks if they showed up other than flinging AT mines and hoping for the best..
Perhaps the AT stands for "Anti Transport" since they are about all they are good for now, if the tank can just blow them away.. dammit!
I'm frigging annoyed!