OK this is going to be a BF2S list of what 3 things need to be changed/improved/taken out/put in/updated for 2142.
I know theres something like this over on the EA forum, but isnt it better to hae everything in one place.
Dont just say the 'frigin bugs' cause that isnt helping anyone.
1) Poor balancing of weapons, and the fact that all the smaller unlocks before a weapon unlock is a bit of an anti-climax once you've got the gun, because there's nothing else to unlock after you've done that. (And the sound effect of the weapon is very pathetic and weak, and the fact that when prone, too much dust and flashback make it impossible to see the target)
2) Needs one more class of vehicle, something of the Hummer variety in BF2
3) More of a difference in opposing force colours and APC, mechs etc.
I know theres something like this over on the EA forum, but isnt it better to hae everything in one place.
Dont just say the 'frigin bugs' cause that isnt helping anyone.
1) Poor balancing of weapons, and the fact that all the smaller unlocks before a weapon unlock is a bit of an anti-climax once you've got the gun, because there's nothing else to unlock after you've done that. (And the sound effect of the weapon is very pathetic and weak, and the fact that when prone, too much dust and flashback make it impossible to see the target)
2) Needs one more class of vehicle, something of the Hummer variety in BF2
3) More of a difference in opposing force colours and APC, mechs etc.