I have a terrible time redirecting TV missles
fine corrections just seem to not work
It like my mouse is slow
anyone have any suggestions
fine corrections just seem to not work
It like my mouse is slow
anyone have any suggestions
best advice for tv missile ever.MorbiD.ShoT wrote:
Aim for the tail of the chopper because there is lag on all servers and if you aim directly for the cockpit whilst the chopper is moving from left to right, it will go right thru it.
I'm not sure what "1337' referencesXstrangerdangerX wrote:
Aiming for the tail is not quite it exactly. Your computer actually predicts where the graphics of other people will appear and actually draws ahead by a few hundred frames (using some rather complex algorithms).
What you need to do is aim for where the other chopper was half a second ago.
Think of a chopperfacing you head on; now draw as small a box as you can around that chopper. Accounting for their speed and direction of travel, if they are (for instance) head diagonally up and to the right of you, you would aim your tv missile for the lower left corner of the box. If they are moving at a significantly high rate of speed you would aim further away from where the chopper appears to you.
Try it next time you see some 1337 chopper pilot doing a barrel roll to avoid you. Most pilots roll to their right so aim your missile towards the top right of their chopper image and go for about 2 meters from the (upside down) underbelly of their vehicle. Roll's are generally done at the same speed and once you get the hang of it you'll rarely miss.
not sure if I've explained it clearly for you, if you're an aussie then find me on a server as I happily give chopper lessons in flying and gunning.
that could help, But why cant the graphics just show where the damn chopper is. Im sick of flying my damn missiles into the cockpits of other choppers only to find out I really missed by close to 10 metres. Its the same with bunny hopping/etc/etc. I have no problem with it in therory I have problem that the graphics of the stupid fish jumping around is not actually what is there, so no matter how accurate or good I am I still miss (infact the better I am the worse I become). Lagg accounts for what 0.01-0.05 seconds so thats not it.XstrangerdangerX wrote:
Aiming for the tail is not quite it exactly. Your computer actually predicts where the graphics of other people will appear and actually draws ahead by a few hundred frames (using some rather complex algorithms).
What you need to do is aim for where the other chopper was half a second ago.
Think of a chopperfacing you head on; now draw as small a box as you can around that chopper. Accounting for their speed and direction of travel, if they are (for instance) head diagonally up and to the right of you, you would aim your tv missile for the lower left corner of the box. If they are moving at a significantly high rate of speed you would aim further away from where the chopper appears to you.
Try it next time you see some 1337 chopper pilot doing a barrel roll to avoid you. Most pilots roll to their right so aim your missile towards the top right of their chopper image and go for about 2 meters from the (upside down) underbelly of their vehicle. Roll's are generally done at the same speed and once you get the hang of it you'll rarely miss.
not sure if I've explained it clearly for you, if you're an aussie then find me on a server as I happily give chopper lessons in flying and gunning.
Last edited by DrunkFace (2006-07-30 08:46:06)
1337 = 'leet'Thumper wrote:
I'm not sure what "1337' referencesXstrangerdangerX wrote:
Aiming for the tail is not quite it exactly. Your computer actually predicts where the graphics of other people will appear and actually draws ahead by a few hundred frames (using some rather complex algorithms).
What you need to do is aim for where the other chopper was half a second ago.
Think of a chopperfacing you head on; now draw as small a box as you can around that chopper. Accounting for their speed and direction of travel, if they are (for instance) head diagonally up and to the right of you, you would aim your tv missile for the lower left corner of the box. If they are moving at a significantly high rate of speed you would aim further away from where the chopper appears to you.
Try it next time you see some 1337 chopper pilot doing a barrel roll to avoid you. Most pilots roll to their right so aim your missile towards the top right of their chopper image and go for about 2 meters from the (upside down) underbelly of their vehicle. Roll's are generally done at the same speed and once you get the hang of it you'll rarely miss.
not sure if I've explained it clearly for you, if you're an aussie then find me on a server as I happily give chopper lessons in flying and gunning.
I've turned down my graphics some, not the resolution
my problem is that when I click the mouse button it doesn't fire or redirect or sometimes delays
Is there anything I can do? should I turn down my resolution
thanks for the advice
Had the same prob, it stopped after I upgraded to 1,5 Gig RAMcospengle wrote:
I think you might have the same problem as me. You fire the missle and then there is a pause. After that it about three frames before the missle goes flying past the target. If that's normal I don't know how anyone can hit anything unless it's stationary. I think it might be because I have a 2.4GHz processor with 1 Gig of RAM. An upgrade might help. I get terrible lag on Mashtuur City.
Sounds strange, normally if there is lag you have to target in front of the helo (like in JO or BHD). I think now I know why I often seem to shoot through the Helo.spawnofthemist wrote:
best advice for tv missile ever.MorbiD.ShoT wrote:
Aim for the tail of the chopper because there is lag on all servers and if you aim directly for the cockpit whilst the chopper is moving from left to right, it will go right thru it.
ThanksXstrangerdangerX wrote:
1337 = 'leet'Thumper wrote:
I'm not sure what "1337' referencesXstrangerdangerX wrote:
Aiming for the tail is not quite it exactly. Your computer actually predicts where the graphics of other people will appear and actually draws ahead by a few hundred frames (using some rather complex algorithms).
What you need to do is aim for where the other chopper was half a second ago.
Think of a chopperfacing you head on; now draw as small a box as you can around that chopper. Accounting for their speed and direction of travel, if they are (for instance) head diagonally up and to the right of you, you would aim your tv missile for the lower left corner of the box. If they are moving at a significantly high rate of speed you would aim further away from where the chopper appears to you.
Try it next time you see some 1337 chopper pilot doing a barrel roll to avoid you. Most pilots roll to their right so aim your missile towards the top right of their chopper image and go for about 2 meters from the (upside down) underbelly of their vehicle. Roll's are generally done at the same speed and once you get the hang of it you'll rarely miss.
not sure if I've explained it clearly for you, if you're an aussie then find me on a server as I happily give chopper lessons in flying and gunning.
I've turned down my graphics some, not the resolution
my problem is that when I click the mouse button it doesn't fire or redirect or sometimes delays
Is there anything I can do? should I turn down my resolution
thanks for the advice
Anyway, sometimes the TV does misfire.. you left click, here a noise and then nothing. This happens to me maybe once in every twenty shots. Also, make sure your missile has fully loaded (bottom left of screen)... and to make sure it has, if you're not in an intense firefight stay in tv mode until it does reload after you've killed someone.
Other than that mate, your resolution will have no effect on whether or not your tv fires. Except maybe if you're getting skippage due to your computer labouring to draw all on screen details, you might left click during a pause and the computer won't recognise that you have done so.
And to the guy who posted below you, there is a line you can enter in your command screen (` button) that will lower the prediction rate. Not sure where that thread is though, try searching for 'latency'.
Hah, I'm an old guy too.Thumper wrote:
ThanksXstrangerdangerX wrote:
1337 = 'leet'Thumper wrote:
I'm not sure what "1337' references
I've turned down my graphics some, not the resolution
my problem is that when I click the mouse button it doesn't fire or redirect or sometimes delays
Is there anything I can do? should I turn down my resolution
thanks for the advice
Anyway, sometimes the TV does misfire.. you left click, here a noise and then nothing. This happens to me maybe once in every twenty shots. Also, make sure your missile has fully loaded (bottom left of screen)... and to make sure it has, if you're not in an intense firefight stay in tv mode until it does reload after you've killed someone.
Other than that mate, your resolution will have no effect on whether or not your tv fires. Except maybe if you're getting skippage due to your computer labouring to draw all on screen details, you might left click during a pause and the computer won't recognise that you have done so.
And to the guy who posted below you, there is a line you can enter in your command screen (` button) that will lower the prediction rate. Not sure where that thread is though, try searching for 'latency'.
Now I have to ask
1337= "leet"
sorry don't get it
in plain terms for us old guys please
With just 3 hours in.elmo1337 wrote:
haha I have 6