BrOk_MoRdU wrote:
Dude! How did you get your Xpert repair badge so fast?
That badge is all about "opportunity" and I've spent a lot of time trying to figure out the right approach. You have got to have the right circumstances to get it. Obviously, a 64 player map with 25-30 people is best to get the badge because you need a longer round.
Highest opportunity: I had gotten in the high teens on Wake a couple of times just repairing tanks & commander assets as Chinese (I personally think that map provides the most opportunity). The USMC frequently takes the airbase and destroys the assets ... basically, keep going after repairs on that base ... I would charge into the base on a flank along either shore from one of the nearby flags with wrench out ready to repair. You just need a couple of boom-happy special ops on the USMC side. When the assets are not damaged, CONSTANTLY monitor the AA batteries on Wake for repairs ... those and jeeps give you points the fastest. (BTW, others have said that they've gotten lots of repair points as USMC on Wake repairing the AA ... but this requires the Chinese raping the carrier deck).
Above average opportunity #1: I've also found in the past that being USMC on Oman provides lots of great opportunities (that's where I got my Veteran) ... assuming the MEC is blowing up the artillery. With this map, I repair and then go swim in the water between the arty and the Essex .... as soon as special ops return, I'm back out of the water to repair.
Above average opportunity #2: However, I ended up getting my Expert Engineer on Iron Gator repairing the Essex AA (got 23 in the round, and could have gotten more if I had paid more attention). Iron Gator doesn't provide as much opportunity to get expert UNLESS the attacking squad is (a) too weak to get a flag on the Essex and (b) there is a very good gunner on the Hind constantly taking out the AA. The Essex AA is the only "vehicle" that doesn't have to be occupied in order to get a repair point.
If you try this approach, keep low next to the missile launcher (lower level), and as close to the ship as possible in order to avoid kills. Here's the position I used:
Last edited by OrangeHound (2006-07-29 10:58:54)