---UPDATED---- (i've made some updates under Medals/Ribbons)
I know there are other posts regarding this but i wanted to put them all under one topic. I apologize in advance for this. Someone mentioned that they're all in medal_data.py in your bf2/xpack folders (thanks to you, don't recall your nick so feel free to take the credit for that). So i took a look and here's what i've been able to find. There may be further requirements as evident by the (global_stat) variable (certain number of hours played as etc.) but this is what i can pick out of the data as being the IAR requirements:
Badges
--------
Assault:
Basic 6 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Anti-tank:
Basic 11 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Sniper:
Basic 11 kills
Vet 17 kills, 16 hrs as
Exp 38 kills, 100 hrs as
Spec-Ops:
Basic 6 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Support:
Basic 11 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Engineer:
Basic 11 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Medic:
Basic 11 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Tactical Support: (tear gas/flashbangs)
Basic 10 uses
Vet 1000 global uses
Exp 3000 global uses
Grappling Hook:
Basic 10 uses
Vet 3000 global uses
Exp 6500 global uses
Zip Line:
Basic 10 uses
Vet 3000 global uses
Exp 6500 global uses
Night Vision: (the night vision badges are unobtainable as it is commented out, still there but you cannot receive)
Basic 15 mins (900 secs divided by 60 secs)
Vet 960 mins or 16 hrs (57600 secs divided by 60 secs)
Exp 6000 mins or 100 hrs (360000 secs divided by 60 secs)
Medals --UPDATED-- (these medals are commented out, you cannot receive! no more shinys)
--------
Navy Seal Special Service Medal - 250 hrs as (not obtainable)
Sas Special Service Medal - 250 hrs as (not obtainable)
Spetz Special Service Medal - 250 hrs as (not obtainable)
Mec SF Service Medal - 250 hrs as (not obtainable)
Rebel Special Service Medal - 250 hrs as (not obtainable)
Insurgent Special Service Medal - 250 hrs as (not obtainable)
These ones are tricky but they all have one variable in common (16200000). If you search you will notice that there are other medals with the same variable. Navy Cross, People's Medallion, and the Golden Scimitar. However, the above 3 medals specify the 100 best round score and the 500 wins where these new medals do not. They only share the one variable for the time played as, which is 250 hrs as each force. The service medals are commented out and so you cannot receive them.
Ribbons --UPDATED--
---------
Navy Seal Service Ribbon - 5 hrs played as (commented out, not obtainable)
SAS Service Ribbon - 5 hrs played as (commented out, not obtainable)
Spetznas Service Ribbon - 5 hrs played as (commented out, not obtainable)
MEC SF Service Ribbon - 5 hrs played as (commented out, not obtainable)
Rebel Service Ribbon - 5 hrs played as (commented out, not obtainable)
Insurgent Service Ribbon - 5 hrs played as (commented out, not obtainable)
Crew Specialist Service Ribbon - IAR: 1 driver special ability, 20 driver assists, 10 kills
Armoured Specialist Service Ribbon - IAR: 20 mins in armor, 22 kills in armor
Helicopter Specialist Service Ribbon - IAR: 15 mins in a heli, 22 kills in heli
Aerial Specialist Service Ribbon - IAR: 15 mins in jet, 22 kills in jet (dunno why it's here, there's no jets in SF)
The faction service ribbons all have one variable in common (18000) which looks like a time variable. So this gives us 18000 divided by 60 secs is 300 mins or 5 hrs. The service ribbons are commented out and so you cannot receive them, only crew/heli/armor/air are available.
Ranks
-------
Level 1 - 150 pts
Level 2 - 500 pts
Level 3 - 800 pts
Level 4 - 2,500 pts
Level 5 - 5,000 pts
Level 6 - 8,000 pts
Level 7 (these are the split ranks)
7 - 20,000 pts
8 - 20,000 pts (knife, pistol, assault, AT, sniper, spec op, support, eng, medic)
Level 8 (these are the split ranks)
9 - 50,000 pts
10 - 50,000 pts (armour, transport, helicopter, aviator, air defense, ground defense)
Level 10 (these are the split ranks)
11 - 250,000 pts (awarded to 1 person monthly)
12 - 200,000 pts
So it looks like the ranks are staying the same. And from what i've gathered from other posts on these forums it seems like you get an unlock for every rank above Sergeant. One requirement though i think is that you must unlock the BF2 weapon first before you can unlock the tier 2 upgrade in BF2:SF.
For instance: --UPDATED--
Sergeant - 1 SF unlock
Staff Sergeant - 2 SF unlocks
Gunnery Sergeant - 3 SF unlocks
Master/1st Sergeant - 4 SF unlocks
Master Gunnery/Sergeant Major - 5 SF unlocks
etc.
Misc --UPDATED--
-----
Service Medal
Medal Of Valor
Medal Of Courage
These are just medals that aren't even coded in. Only image files and name tags are present, maybe for future use, i dunno. You can't obtain them right now.
Sorry for the long post. Feel free to add corrections, i may have erred somewhere.
I know there are other posts regarding this but i wanted to put them all under one topic. I apologize in advance for this. Someone mentioned that they're all in medal_data.py in your bf2/xpack folders (thanks to you, don't recall your nick so feel free to take the credit for that). So i took a look and here's what i've been able to find. There may be further requirements as evident by the (global_stat) variable (certain number of hours played as etc.) but this is what i can pick out of the data as being the IAR requirements:
Badges
--------
Assault:
Basic 6 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Anti-tank:
Basic 11 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Sniper:
Basic 11 kills
Vet 17 kills, 16 hrs as
Exp 38 kills, 100 hrs as
Spec-Ops:
Basic 6 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Support:
Basic 11 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Engineer:
Basic 11 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Medic:
Basic 11 kills
Vet 22 kills, 16 hrs as
Exp 44 kills, 100 hrs as
Tactical Support: (tear gas/flashbangs)
Basic 10 uses
Vet 1000 global uses
Exp 3000 global uses
Grappling Hook:
Basic 10 uses
Vet 3000 global uses
Exp 6500 global uses
Zip Line:
Basic 10 uses
Vet 3000 global uses
Exp 6500 global uses
Night Vision: (the night vision badges are unobtainable as it is commented out, still there but you cannot receive)
Basic 15 mins (900 secs divided by 60 secs)
Vet 960 mins or 16 hrs (57600 secs divided by 60 secs)
Exp 6000 mins or 100 hrs (360000 secs divided by 60 secs)
Medals --UPDATED-- (these medals are commented out, you cannot receive! no more shinys)
--------
Navy Seal Special Service Medal - 250 hrs as (not obtainable)
Sas Special Service Medal - 250 hrs as (not obtainable)
Spetz Special Service Medal - 250 hrs as (not obtainable)
Mec SF Service Medal - 250 hrs as (not obtainable)
Rebel Special Service Medal - 250 hrs as (not obtainable)
Insurgent Special Service Medal - 250 hrs as (not obtainable)
These ones are tricky but they all have one variable in common (16200000). If you search you will notice that there are other medals with the same variable. Navy Cross, People's Medallion, and the Golden Scimitar. However, the above 3 medals specify the 100 best round score and the 500 wins where these new medals do not. They only share the one variable for the time played as, which is 250 hrs as each force. The service medals are commented out and so you cannot receive them.
Ribbons --UPDATED--
---------
Navy Seal Service Ribbon - 5 hrs played as (commented out, not obtainable)
SAS Service Ribbon - 5 hrs played as (commented out, not obtainable)
Spetznas Service Ribbon - 5 hrs played as (commented out, not obtainable)
MEC SF Service Ribbon - 5 hrs played as (commented out, not obtainable)
Rebel Service Ribbon - 5 hrs played as (commented out, not obtainable)
Insurgent Service Ribbon - 5 hrs played as (commented out, not obtainable)
Crew Specialist Service Ribbon - IAR: 1 driver special ability, 20 driver assists, 10 kills
Armoured Specialist Service Ribbon - IAR: 20 mins in armor, 22 kills in armor
Helicopter Specialist Service Ribbon - IAR: 15 mins in a heli, 22 kills in heli
Aerial Specialist Service Ribbon - IAR: 15 mins in jet, 22 kills in jet (dunno why it's here, there's no jets in SF)
The faction service ribbons all have one variable in common (18000) which looks like a time variable. So this gives us 18000 divided by 60 secs is 300 mins or 5 hrs. The service ribbons are commented out and so you cannot receive them, only crew/heli/armor/air are available.
Ranks
-------
Level 1 - 150 pts
Level 2 - 500 pts
Level 3 - 800 pts
Level 4 - 2,500 pts
Level 5 - 5,000 pts
Level 6 - 8,000 pts
Level 7 (these are the split ranks)
7 - 20,000 pts
8 - 20,000 pts (knife, pistol, assault, AT, sniper, spec op, support, eng, medic)
Level 8 (these are the split ranks)
9 - 50,000 pts
10 - 50,000 pts (armour, transport, helicopter, aviator, air defense, ground defense)
Level 10 (these are the split ranks)
11 - 250,000 pts (awarded to 1 person monthly)
12 - 200,000 pts
So it looks like the ranks are staying the same. And from what i've gathered from other posts on these forums it seems like you get an unlock for every rank above Sergeant. One requirement though i think is that you must unlock the BF2 weapon first before you can unlock the tier 2 upgrade in BF2:SF.
For instance: --UPDATED--
Sergeant - 1 SF unlock
Staff Sergeant - 2 SF unlocks
Gunnery Sergeant - 3 SF unlocks
Master/1st Sergeant - 4 SF unlocks
Master Gunnery/Sergeant Major - 5 SF unlocks
etc.
Misc --UPDATED--
-----
Service Medal
Medal Of Valor
Medal Of Courage
These are just medals that aren't even coded in. Only image files and name tags are present, maybe for future use, i dunno. You can't obtain them right now.
Sorry for the long post. Feel free to add corrections, i may have erred somewhere.
Last edited by Jester.retseJ (2005-11-25 05:09:23)