well you pretty much just covered every weapon in the game. The thing is if you know where the nades are flying, don't go there. If you know all the little tricks, counter them. If you know you are being spawn camped, spawn somewhere else. You only get caught up in the massacre at the hotel if you join it.SargeV1.4 wrote:
Because every cheap and easy tactic that worked so well on karkand would be used on Warlord too, essentially ruining the great infantry combat you can get on it.Longbow wrote:
I don't really understand what can another troops ruin ? Exept AT n00b t00bers & gaymore whores ( which already exists on Warlord 24\7 servers ) .SargeV1.4 wrote:
No, keep karkand, otherwise they'd move to Warlord and ruin that too!Because of the player base: Claymore whores, spawncamping armor, artillery, nade spammers, every cheap little trick and dirty tactic gets abused like hell.lowing wrote:
post.
Personally I like playing the backfield on karkand as a sniper to catch the spill over from the hotel.
Last edited by lowing (2006-07-15 06:36:02)