I haven't had the pleasure (sarcasm) of this yet so please correct me if I have the wrong idea, but isn't it effectively providing every member of your team with a constant, personal UAV, whether or not the other team has destroyed your UAV or not.Sarrk wrote:
Not really, it only crosses the line when its used to violate game mechanics and exploit, eg, making a macro for you to C4 chuck all the time or Dolphin dive, having one to click multiple times is notpetethecheese wrote:
Macros. Almost cheating, isn't it? Binding keys to do something the game wasn't designed for=change to the game mechanics=cheating. Just my penny's worth
What part of it is not cheating?
Yes, I understand the commander could theoretically spot every enemy manually (maybe even possible on a small map), but no HUMAN can, and I don't think we all love this game because computers (MACRO's) are so fun to play against. Using the PC to do your job is cheating.
Having said that, I also agree that spammed spotting would drive me nuts / give me the shits / be counter-productive (people ignoring relevant spots) / and get in the way of communication. Most of all though, think about some psychology, a real person, giving useful spots only, and actually updating the team on tactics in a human voice, will always make the team work together much better. No I'm not a psychologist.
So yeah, give me strategic spotting, talk to the team about what you want done (overall battle view - thats what you are there for) and in return I'll mostly follow your attack / defend / repair orders etc. But spam using a macro and I'll vote for a mutiny every time.
Thoughtful disagreement welcomed.
Last edited by Moggle (2006-07-14 05:30:21)