^if i get a new upper-mid pc before trump makes it cost 6 grand, i still might give it a shot on sale and risk the disappointment. post-release user footage will be the deciding factor.
and ya that regen is really irksome. imagine that in old bf2 while camping an uncappable enemy base, lmao. two man team could stick with support and sniper.
Ty wrote:
EA has said they're working towards being able to churn out a Battlefield game every year. I'm sure that will mean only excellent things for quality, support, and game longevity.
lol, i only ever buy a sports game like once every 10 years. i don't know anyone who collected all the
mlb 'xy the show.Dilbert_X wrote:
These companies don't give a fuck about the game or the gamers, if it were legal and they could make more money they'd be selling subscription dopamine pumps so teenagers could lie in a coma as they drain their parent's credit cards.
Maybe there's a market for enthusiasts getting hold of a slightly older engine and creating a community game or something.
Didn't that already happen?
uziq wrote:
i don't know why even a medium-sized studio on a modest budget just doesn't recreate a 'classic' FPS vibe. a game that goes back to 2000s principles and doesn't just rollover by default on a bunch of current-gen features and standards.
there are attempts to recreate older vibes but iirc they tend to bomb. some people on my friends list have tried a few but it doesn't last long. some are f2p models, and with that, f2p stuff.
is the older playerbase even there or available? all of my old arena-game pc group i'm still in contact with have moved on to other genres or hobbies. if bf6 was a clone of our bf2 in gameplay mechanics and user servers, and i could be pulled off of my other games long enough, i might play to e7 or something even with others to play it with.
q3 arena pretty dead on steam right now. 5 figures playing 4 years ago which was amazing to see, but like 20 now, and not much more at peak.
will consoles have to lead the way? what's going on with gyro controls these days? i remember seeing videos where flick shots were still awkward but looked like an improvement over older stick movement.
"stop killing games" movement sounds like it could help if there's more of a legal imperative for game companies to enable end-user controlled servers as an option. still, i'd probably have to get over the not-fun modernities.
Last edited by unnamednewbie13 (2025-08-21 12:03:07)