No, it's a dug-in Endercreeper (if you look into their eyes, they immediately teleport to you and explode) lying in wait for an ambush.
They have turquoise eyes, often mistaken for raw diamond ore.
No, it's a dug-in Endercreeper (if you look into their eyes, they immediately teleport to you and explode) lying in wait for an ambush.
Holy hell, ok lads we've got some more building to do!Eagle wrote:
Thats an amazing map, Id LOVE to use thatjsnipy wrote:
i did not think anyone noticed it. sure thing.
Also, i like these maps ... www.deadworkerspartynetwork.com/theshaf … amp;zoom=6
on a side note, i thought exchange was big, the city in the map is nuts
Will spam some more torches there till I get my hands on some more glowstonebennisboy wrote:
so there was a cheeky creeper hiding in the upstairs of exchange, I got out before I set him off, but be prepared!
I'll work on something. Got Excel?Naturn wrote:
I'm going to need some help from a few people to setup the pricing and stuff.
Of course I do, but what I thinking is coming up with a list of items that can be sold and bought from the server. Another list for items that can only be bought from the server. I also need to create a tutorial for how to use the trade signs.unnamednewbie13 wrote:
I'll work on something. Got Excel?Naturn wrote:
I'm going to need some help from a few people to setup the pricing and stuff.
Last edited by Naturn (2011-11-01 15:03:31)
lol we can just talk about it in a group. I would like to also advertise the server. But, that will be up to jsnipy at this point. He will be receiving the server sometime next month because of my bandwidth cap.unnamednewbie13 wrote:
I'll try to come up with an easy way to price things.
Was thinking:
"{(inflation control multiplier)*[10*(rarity, 1-10) + 10*(difficulty, or steps taken, 1-10)]}+(sum component cost for any components over 3 rarity)"
...and multiply that by stack size. Should be pretty easy to set up this evening, if you want me to.
/excel deal with it glasses
unnamednewbie13 wrote:
I'll try to come up with an easy way to price things.
Was thinking:
"{(inflation control multiplier)*[10*(rarity, 1-10) + 10*(difficulty, or steps taken, 1-10)]}+(sum component cost for any components over 3 rarity)"
...and multiply that by stack size. Should be pretty easy to set up this evening, if you want me to.
/excel deal with it glasses
(internet/lol)oic + wat = deal with itunnamednewbie13 wrote:
I'll try to come up with an easy way to price things.
Was thinking:
"{(inflation control multiplier)*[10*(rarity, 1-10) + 10*(difficulty, or steps taken, 1-10)]}+(sum component cost for any components over 3 rarity)"
...and multiply that by stack size. Should be pretty easy to set up this evening, if you want me to.
/excel deal with it glasses
Is it dynamic? Can supply and demand be factored in?unnamednewbie13 wrote:
I'll try to come up with an easy way to price things.
Was thinking:
"{(inflation control multiplier)*[10*(rarity, 1-10) + 10*(difficulty, or steps taken, 1-10)]}+(sum component cost for any components over 3 rarity)"
...and multiply that by stack size. Should be pretty easy to set up this evening, if you want me to.
/excel deal with it glasses
looked like a json dataset with static numbersJay wrote:
Is it dynamic? Can supply and demand be factored in?unnamednewbie13 wrote:
I'll try to come up with an easy way to price things.
Was thinking:
"{(inflation control multiplier)*[10*(rarity, 1-10) + 10*(difficulty, or steps taken, 1-10)]}+(sum component cost for any components over 3 rarity)"
...and multiply that by stack size. Should be pretty easy to set up this evening, if you want me to.
/excel deal with it glasses