Looks weird to see the town like that.
So .... not-cluttered
So .... not-cluttered
Your more than welcome taking a new picture. Flying has been enabled temporary.menzo wrote:
why such an old image
No.m3thod wrote:
stop 'playing' this crap game.
KoP 1.6 v5, why?Pure_Beef_68 wrote:
woah, wtf is that texture pack?
Ye for 64x64 textures it looks pretty decent. His other texture packs, KoP 1.7 classic 128x128 or 256x256 photorealism are also nice, however I can't run them anymore since Java keeps running out of memory.Pure_Beef_68 wrote:
Looks good. I'm still stuck with standard textures.
i want to see a screenshot of all of our characters from that texture packRDMC wrote:
Ye for 64x64 textures it looks pretty decent. His other texture packs, KoP 1.7 classic 128x128 or 256x256 photorealism are also nice, however I can't run them anymore since Java keeps running out of memory.Pure_Beef_68 wrote:
Looks good. I'm still stuck with standard textures.
Characters really don't improve with the texture pack to be honest.Pure_Beef_68 wrote:
i want to see a screenshot of all of our characters from that texture packRDMC wrote:
Ye for 64x64 textures it looks pretty decent. His other texture packs, KoP 1.7 classic 128x128 or 256x256 photorealism are also nice, however I can't run them anymore since Java keeps running out of memory.Pure_Beef_68 wrote:
Looks good. I'm still stuck with standard textures.
yeah, all characters are restricted to a certain resolution I'm pretty sure, texture packs just change the resolution of the blocks in the worldsRDMC wrote:
Characters really don't improve with the texture pack to be honest.Pure_Beef_68 wrote:
i want to see a screenshot of all of our characters from that texture packRDMC wrote:
Ye for 64x64 textures it looks pretty decent. His other texture packs, KoP 1.7 classic 128x128 or 256x256 photorealism are also nice, however I can't run them anymore since Java keeps running out of memory.
Have you tried allocating more memory?RDMC wrote:
Ye for 64x64 textures it looks pretty decent. His other texture packs, KoP 1.7 classic 128x128 or 256x256 photorealism are also nice, however I can't run them anymore since Java keeps running out of memory.Pure_Beef_68 wrote:
Looks good. I'm still stuck with standard textures.
I tried the -Xmx2048M -Xms2048M in the java options to no avail. Where should I put this? In the same place?Ilocano wrote:
Have you tried allocating more memory?RDMC wrote:
Ye for 64x64 textures it looks pretty decent. His other texture packs, KoP 1.7 classic 128x128 or 256x256 photorealism are also nice, however I can't run them anymore since Java keeps running out of memory.Pure_Beef_68 wrote:
Looks good. I'm still stuck with standard textures.
javaw.exe" -Xmx2048M -Xms2048M -jar "D:\Minecraft.exe"
Last edited by RDMC (2011-09-08 10:51:29)
I know they have to be the same bit, I was referring to my windows being 32 bit.Ilocano wrote:
Java install and Windows needs to be the same bit, be it 32 or 64. Check the paths to make sure the correct one is loading. My recommendation was .bat based, simply because it fubar's on occassion.
Last edited by RDMC (2011-09-08 13:09:26)