UnkleRukus
That Guy
+236|5254|Massachusetts, USA

Pure_Beef_68 wrote:

UnkleRukus wrote:

-Sh1fty- wrote:

Doctor Strangelove wrote:

I think that guns tend to look better without the tacticool crap on them.
tactical ruger mini-14

http://cdn5.thefirearmsblog.com/blog/wp … 446l-2.jpg

regular ruger mini-14

http://rifle411.com/wp-content/uploads/ … ini-14.jpg

The only mini-14 I've found in a game was in L4D. It looks like this.

http://www.modelguns-worldwide.com/images/mini14q.jpg

I like tacticool ones better tbh, or the first picture of a regular one I posted above.

http://www.hunt101.com/data/500/7426min14-2.JPG

http://www.har-bar.com/images/682_IMG00 … _Vegas.jpg
Every time you post you look like a bigger faggot in the eyes of the lord, god hates fags btw.





Pure_Beef_68 wrote:


What you guys don't agree with this? I think Nathan has a point (although i couldn't care less what they call the medic, in fact, i'd rather it be called a medic...) The core BF series are fairly accurate war games, the BC series are over the top. I want to see it return to the accurate war game aspect.
Just to let you know Nathan, i read that the weapons will be faction specific, so thats something at least.
No, the core BF games ARE NOT even remotely accurate. They can do whatever the fuck they want to the game, because it's THEIR game, not yours.
The core BF games are more realistic than the BC series, that's what i'm getting at. And yeah, they can do what they want to the game, but only to a point - it's a the public that will have to buy it, so if they don't adhere to what the public want, then they won't so many sales.

So there we go, no need to be such an angry bear.
What you and a select few want is not what the public wants.
If the women don't find ya handsome. They should at least find ya handy.
NeXuS
Shock it till ya know it
+375|6559|Atlanta, Georgia
Every soldier is (should) be a certified combat lifesaver.... If the medics are any good in the unit they teach everyone life saving medical procedures and IV procedures. Even cooks.
DUnlimited
got any popo lolo intersting?
+1,160|6681|cuntshitlake

NeXuS wrote:

Every soldier is (should) be a certified combat lifesaver.... If the medics are any good in the unit they teach everyone life saving medical procedures and IV procedures. Even cooks.
don't really see the purpose of teaching IV procedures to everyone since it's hardly something you do mid-combat / under fire / in a matter of minutes, thus at least a medic would be available. but life-saving medical stuff such as using a tourniquet (definitely important) or popping a pneumothorax (to some extent important) would kinda be a good idea.
main battle tank karthus medikopter 117 megamegapowershot gg
-Sh1fty-
plundering yee booty
+510|5692|Ventura, California
Giving each class some type of small health restoration would be cool. Maybe a morphine shot could give them +10 HP or something, or a bandage or something.
And above your tomb, the stars will belong to us.
Uzique
dasein.
+2,865|6688
you mean like bad company 1? no thanks. shit was dumb.
libertarian benefit collector - anti-academic super-intellectual. http://mixlr.com/the-little-phrase/
Adams_BJ
Russian warship, go fuck yourself
+2,054|6840|Little Bentcock
I want good solid gamepley with some sort of learning curve that experienced players can take advantage of but new players dont get lolrolled every match.
Trotskygrad
бля
+354|6217|Vortex Ring State

Adams_BJ wrote:

I want good solid gamepley with some sort of learning curve that experienced players can take advantage of but new players dont get lolrolled every match.
thank you captain obvious
Adams_BJ
Russian warship, go fuck yourself
+2,054|6840|Little Bentcock

Trotskygrad wrote:

Adams_BJ wrote:

I want good solid gamepley with some sort of learning curve that experienced players can take advantage of but new players dont get lolrolled every match.
thank you captain obvious
look at the title at the thread.

look at my reply to said thread.

re-evaluate your life.
Trotskygrad
бля
+354|6217|Vortex Ring State

Adams_BJ wrote:

Trotskygrad wrote:

Adams_BJ wrote:

I want good solid gamepley with some sort of learning curve that experienced players can take advantage of but new players dont get lolrolled every match.
thank you captain obvious
look at the title at the thread.

look at my reply to said thread.

re-evaluate your life.
doesn't everyone want that... and hasn't something to a similar degree been posted before?

just sayin...
Adams_BJ
Russian warship, go fuck yourself
+2,054|6840|Little Bentcock

Trotskygrad wrote:

Adams_BJ wrote:

Trotskygrad wrote:


thank you captain obvious
look at the title at the thread.

look at my reply to said thread.

re-evaluate your life.
doesn't everyone want that... and hasn't something to a similar degree been posted before?

just sayin...
Probably only a million times. But really that is ALL I want.

They can figure out the details.
DrunkFace
Germans did 911
+427|6899|Disaster Free Zone

Trotskygrad wrote:

Adams_BJ wrote:

Trotskygrad wrote:


thank you captain obvious
look at the title at the thread.

look at my reply to said thread.

re-evaluate your life.
doesn't everyone want that... and hasn't something to a similar degree been posted before?

just sayin...
no. Noobs should be lolrolled every time until they learn better.
Spearhead
Gulf coast redneck hippy
+731|6908|Tampa Bay Florida
We all know what really matters the most.  The maps. 

Read somewhere they're FINALLY going to add time of day/weather effects.  Interested to see how that will turn out.  I'd really like some night time maps, with little to no moonlight, so you can see what you're doing, but barely.  Then throw in flash lights, night vision, flares, etc.  And on frostbite 2, it'd be beautiful.  I've always wondered why they've never bothered to do this in any mainstream FPS.  I guess they're just lazy and unoriginal.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6686
The maps and the guns are the most important parts when it all gets down too it. Comments that the weapons will handle close to the way the did in BF2/2142 gives me allot of hope in that department.

Maps are a huge leap of faith though, but they'll at least have Sharqi Peninsula in the game, so there will be at least one good map.

Last edited by Doctor Strangelove (2011-06-19 23:38:04)

War Man
Australians are hermaphrodites.
+563|6932|Purplicious Wisconsin

Uzique wrote:

you mean like bad company 1? no thanks. shit was dumb.
Was fun being assault or support and being able to heal yourself, auto injector was especially awesome.
The irony of guns, is that they can save lives.
Trotskygrad
бля
+354|6217|Vortex Ring State

Spearhead wrote:

We all know what really matters the most.  The maps. 

Read somewhere they're FINALLY going to add time of day/weather effects.  Interested to see how that will turn out.  I'd really like some night time maps, with little to no moonlight, so you can see what you're doing, but barely.  Then throw in flash lights, night vision, flares, etc.  And on frostbite 2, it'd be beautiful.  I've always wondered why they've never bothered to do this in any mainstream FPS.  I guess they're just lazy and unoriginal.
night maps were tested and removed all the way back in the original day of defeat... people are just too afraid/frustrated by the dark
Jaekus
I'm the matchstick that you'll never lose
+957|5396|Sydney

Trotskygrad wrote:

Spearhead wrote:

We all know what really matters the most.  The maps. 

Read somewhere they're FINALLY going to add time of day/weather effects.  Interested to see how that will turn out.  I'd really like some night time maps, with little to no moonlight, so you can see what you're doing, but barely.  Then throw in flash lights, night vision, flares, etc.  And on frostbite 2, it'd be beautiful.  I've always wondered why they've never bothered to do this in any mainstream FPS.  I guess they're just lazy and unoriginal.
night maps were tested and removed all the way back in the original day of defeat... people are just too afraid/frustrated by the dark
Really? That's a little disappointing. Dusk time maps could be an interesting compromise though.
Trotskygrad
бля
+354|6217|Vortex Ring State

Jaekus wrote:

Trotskygrad wrote:

Spearhead wrote:

We all know what really matters the most.  The maps. 

Read somewhere they're FINALLY going to add time of day/weather effects.  Interested to see how that will turn out.  I'd really like some night time maps, with little to no moonlight, so you can see what you're doing, but barely.  Then throw in flash lights, night vision, flares, etc.  And on frostbite 2, it'd be beautiful.  I've always wondered why they've never bothered to do this in any mainstream FPS.  I guess they're just lazy and unoriginal.
night maps were tested and removed all the way back in the original day of defeat... people are just too afraid/frustrated by the dark
Really? That's a little disappointing. Dusk time maps could be an interesting compromise though.
irdk though, night maps made a comeback in BF2:SF though...

though we're not really seeing night maps in any really popular games, such as *ahem* CoD... bog's too lit up to really be a NIGHT map.


IMO random weather events could be nice, most battles would be too short to have any day/nightcycle effect

I am all for night maps, muzzle flashes blinding people's NV, etc.

Last edited by Trotskygrad (2011-06-21 09:59:38)

Cybargs
Moderated
+2,285|6934

Trotskygrad wrote:

Spearhead wrote:

We all know what really matters the most.  The maps. 

Read somewhere they're FINALLY going to add time of day/weather effects.  Interested to see how that will turn out.  I'd really like some night time maps, with little to no moonlight, so you can see what you're doing, but barely.  Then throw in flash lights, night vision, flares, etc.  And on frostbite 2, it'd be beautiful.  I've always wondered why they've never bothered to do this in any mainstream FPS.  I guess they're just lazy and unoriginal.
night maps were tested and removed all the way back in the original day of defeat... people are just too afraid/frustrated by the dark
they did in BF2 SF that shit was fun.
https://cache.www.gametracker.com/server_info/203.46.105.23:21300/b_350_20_692108_381007_FFFFFF_000000.png
west-phoenix-az
Guns don't kill people. . . joe bidens advice does
+632|6607
I'd like all maps to be available in morning, noon and night along with different weather (calm, windy, rain, hail and snow). I think it would give a difference experience to each map. Maybe you start the match at noon and half way through a windy rain and hail storm blows in
https://i127.photobucket.com/albums/p123/west-phoenix-az/BF2S/bf2s_sig_9mmbrass.jpg
Trotskygrad
бля
+354|6217|Vortex Ring State

west-phoenix-az wrote:

I'd like all maps to be available in morning, noon and night along with different weather (calm, windy, rain, hail and snow). I think it would give a difference experience to each map. Maybe you start the match at noon and half way through a windy rain and hail storm blows in
hence random weather events

CoH did that iirc, minus weather changing in the middle of the round.

Last edited by Trotskygrad (2011-06-21 10:08:30)

Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6686

west-phoenix-az wrote:

I'd like all maps to be available in morning, noon and night along with different weather (calm, windy, rain, hail and snow). I think it would give a difference experience to each map. Maybe you start the match at noon and half way through a windy rain and hail storm blows in
To do that it would either require tons of work on the engine, or the maps would need to be saved in several different versions, which would eat up massive amounts of hard-drive space. It is nice in theory but when it comes down to it DICE has finite amounts of manpower and that manpower could be better spent on other things.
jord
Member
+2,382|6896|The North, beyond the wall.
more sniper rifles
Trotskygrad
бля
+354|6217|Vortex Ring State

Doctor Strangelove wrote:

west-phoenix-az wrote:

I'd like all maps to be available in morning, noon and night along with different weather (calm, windy, rain, hail and snow). I think it would give a difference experience to each map. Maybe you start the match at noon and half way through a windy rain and hail storm blows in
To do that it would either require tons of work on the engine, or the maps would need to be saved in several different versions, which would eat up massive amounts of hard-drive space. It is nice in theory but when it comes down to it DICE has finite amounts of manpower and that manpower could be better spent on other things.
I'm pretty sure you can make the engine render weather without having to remake the base map (terrain, buildings, spawns, some textures) and just adding weather particle effects and changing the skybox.

Then again, irdk
west-phoenix-az
Guns don't kill people. . . joe bidens advice does
+632|6607
Shit would be
https://i127.photobucket.com/albums/p123/west-phoenix-az/BF2S/bf2s_sig_9mmbrass.jpg
Ilocano
buuuurrrrrrppppp.......
+341|6885

Night Flight was fun.  APC + nightvision = rape.

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