I'm sad that there's now a -100Hp attribute on the Rocket Jumper. I also really really don't understand it. Was it overpowered or something...? How can a weapon that does no damage be overpowered.
The addition of a Sticky Jumper is pretty cool but again it leaves you with 100Hp which means you'll instantly die to anything. I can understand a health penalty on the Sticky Jumper though because otherwise you'd be able to fly across the entire map instantly in one jump and then fight people with the grenade launcher. So there needs to be something holding you back there I suppose but only 100Hp is very very limiting.
I know they're supposedly 'training weapons' but it was fun to use the Rocket Jumper in actual games to quickly get around the map and then melee people. Now you'll just die trying
. Most likely from fall damage...
Last edited by Spidery_Yoda (2010-10-28 05:53:39)