There's (usually) no benefit to going Neutral. Evil often ends up with people attacking you out of the blue, because you were Evil. Good generally turns the best profit.
tl;dr, Good, for 'Evil' reasons.
tl;dr, Good, for 'Evil' reasons.
Hero/Good | 55% | 55% - 47 | ||||
Enigma/Neutral | 23% | 23% - 20 | ||||
Villain/Evil | 21% | 21% - 18 | ||||
Total: 85 |
this mainlymtb0minime wrote:
It's just so fun to go apeshit on people. For kicks, I'll drive around in GTA like a normal person, following the rules and obeying traffic lights. But the moment someone taps my bumper or if someone says something to me, I hop out and kill everyone in sight and the waves of police that show up afterwards.
Spoiler (highlight to read):SamTheMan wrote:
evil, always
because..SamTheMan wrote:
evil, always
Last edited by TimmmmaaaaH (2010-05-21 12:14:12)
*headbuts krogan*wah1188 wrote:
Mainly good. In ME1 and 2 it is far too funny to be a douche!
Last edited by henno13 (2010-05-23 07:16:58)
A lot of people want my help these days what makes you so special?FloppY_ wrote:
*headbuts krogan*wah1188 wrote:
Mainly good. In ME1 and 2 it is far too funny to be a douche!
.:ronin:.|Patton wrote:
Evil, because the other two you can do in real life without consequences.
wah1188 wrote:
A lot of people want my help these days what makes you so special?FloppY_ wrote:
*headbuts krogan*wah1188 wrote:
Mainly good. In ME1 and 2 it is far too funny to be a douche!
Because he is a big fat stupid jellyfish!
Last edited by SamTheMan (2010-05-22 14:27:52)
except i save to lose the police (GTA style)Aries_37 wrote:
Good, but every now and then I'll go on a rampage then quit without saving.