*this is for unranked servers, otherwise its again RoE)
I know that some people are intrested in this, althought most not.
its not hard to change the amount and time between a spawn of any vehicle
in this "tutorial" im using Wake island.
By default at airfield, when china, there will spawn 2 fav's, 2 J-10s, 1 Z-10, Z-10, AA, 3 arty cannons, uav and scan trailer. i think thats all.
However, you can change this. its not hard at all.
First goto \Battlefield 2\mods\bf2\Levels\Wake_Island_2007
Once there click server.zip, in there goto /GameModes/gpm_cq/64. there should be 1 .con file, named gameplayobjects.con.
Now before you open it, click it, press Ctrl+c, and goto your desktop, and press Ctrl+v (any location is fine).
You can now edit the file on your Desktop, without effecting the real one. (IMO this works best)
Now, the default one looks like this(TIP!, dont view it all, just a few so you get the idear):
i feel sorry for you if you viewed it all
Now, for example, you know there is 1 tank spawning at airfield. but the spawntime takes to long and you want 2 tanks.
With a bit of commen sence you know that the ObjectTemplate.minSpawndelay 70 means, it takes 70 seconds after getting destroyed to spawn back, but, if something else is on that location, the maxSpawnDelay will determine when to blow that up, and place the tank there.(not if there is already a UNUSED tank there).
But when getting in, we want some get away time, and when it dies it must not spawn back instandly. Olso we want more then 1 beeing able to spawn.
For the first, i recomment setting the minSpawnDelay to be on 10. it takes time to walk there anyway. The maxSpawnDelay however should be on 20. it gives time to get off it.
Now, you got your tank, but your 63 friends want one from that place too....
Here comes the ObjectTemplate.maxNrOfObjectSpawned handy. ea made it easy to understand, maximum number of this objects spawned. so ObjectTemplate.maxNrOfObjectSpawned 30 means a maximum of 30 can spawn.
but, you got 63 buddys and yourself, so lets make that number 64.
after your done, it should look like this:
*part1*
I know that some people are intrested in this, althought most not.
its not hard to change the amount and time between a spawn of any vehicle
in this "tutorial" im using Wake island.
By default at airfield, when china, there will spawn 2 fav's, 2 J-10s, 1 Z-10, Z-10, AA, 3 arty cannons, uav and scan trailer. i think thats all.
However, you can change this. its not hard at all.
First goto \Battlefield 2\mods\bf2\Levels\Wake_Island_2007
Once there click server.zip, in there goto /GameModes/gpm_cq/64. there should be 1 .con file, named gameplayobjects.con.
Now before you open it, click it, press Ctrl+c, and goto your desktop, and press Ctrl+v (any location is fine).
You can now edit the file on your Desktop, without effecting the real one. (IMO this works best)
Now, the default one looks like this(TIP!, dont view it all, just a few so you get the idear):
Code:
rem ********** Object Spawner ********** rem [ObjectSpawnerTemplate: 64_CH_OS_SouthBase_CH_US_HeavyJeep] ObjectTemplate.create ObjectSpawner 64_CH_OS_SouthBase_CH_US_HeavyJeep ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_SouthBase_CH_US_HeavyJeep ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_NANJING ObjectTemplate.setObjectTemplate 2 USJEP_HMMWV rem [ObjectSpawnerTemplate: 64_CH_OS_SouthBase_CH_US_HeavyTank] ObjectTemplate.create ObjectSpawner 64_CH_OS_SouthBase_CH_US_HeavyTank ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_SouthBase_CH_US_HeavyTank ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 TNK_TYPE98 ObjectTemplate.setObjectTemplate 2 USTNK_M1A2 ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 rem [ObjectSpawnerTemplate: 64_CH_OS_SouthBase_CH_US_LightJeep] ObjectTemplate.create ObjectSpawner 64_CH_OS_SouthBase_CH_US_LightJeep ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_SouthBase_CH_US_LightJeep ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 JEEP_FAAV rem [ObjectSpawnerTemplate: 64_CH_OS_NorthVillage_CH_US_HeavyTank] ObjectTemplate.create ObjectSpawner 64_CH_OS_NorthVillage_CH_US_HeavyTank ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_NorthVillage_CH_US_HeavyTank ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 TNK_TYPE98 ObjectTemplate.setObjectTemplate 2 USTNK_M1A2 ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_AAS] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_AAS ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_AAS ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 IGLA_DJIGIT ObjectTemplate.setObjectTemplate 2 USAAS_STINGER rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_Radar] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_Radar ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_Radar ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 mobileradar_ch_dest ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_UAV] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_UAV ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_UAV ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 aircontroltower_chi ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_Fighter] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_Fighter ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_Fighter ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 2 USAIR_F18 ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_LightJeep] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_LightJeep ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_LightJeep ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 JEEP_FAAV rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_HeavyTank] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_HeavyTank ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_HeavyTank ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 TNK_TYPE98 ObjectTemplate.setObjectTemplate 2 USTNK_M1A2 ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_LightJeep_0] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_LightJeep_0 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_LightJeep_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 JEEP_FAAV rem [ObjectSpawnerTemplate: 64_CH_OS_NorthBase_CH_US_HeavyJeep] ObjectTemplate.create ObjectSpawner 64_CH_OS_NorthBase_CH_US_HeavyJeep ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_NorthBase_CH_US_HeavyJeep ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_NANJING ObjectTemplate.setObjectTemplate 2 USJEP_HMMWV rem [ObjectSpawnerTemplate: 64_CH_OS_NorthBase_CH_US_LightJeep] ObjectTemplate.create ObjectSpawner 64_CH_OS_NorthBase_CH_US_LightJeep ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_NorthBase_CH_US_LightJeep ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 JEEP_FAAV rem [ObjectSpawnerTemplate: 64_CH_OS_NorthBase_CH_US_AAS] ObjectTemplate.create ObjectSpawner 64_CH_OS_NorthBase_CH_US_AAS ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_NorthBase_CH_US_AAS ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 IGLA_DJIGIT ObjectTemplate.setObjectTemplate 2 USAAS_STINGER rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_AAS_1] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_AAS_1 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_AAS_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 IGLA_DJIGIT ObjectTemplate.setObjectTemplate 2 USAAS_STINGER rem [ObjectSpawnerTemplate: 64_CH_OS_NorthVillage_CH_US_LightJeep] ObjectTemplate.create ObjectSpawner 64_CH_OS_NorthVillage_CH_US_LightJeep ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_NorthVillage_CH_US_LightJeep ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 JEEP_FAAV rem [ObjectSpawnerTemplate: 64_CH_OS_NorthVillage_CH_US_LightJeep_0] ObjectTemplate.create ObjectSpawner 64_CH_OS_NorthVillage_CH_US_LightJeep_0 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_NorthVillage_CH_US_LightJeep_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 jep_paratrooper rem [ObjectSpawnerTemplate: 64_CH_OS_SouthBase_CH_US_LightJeep_0] ObjectTemplate.create ObjectSpawner 64_CH_OS_SouthBase_CH_US_LightJeep_0 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_SouthBase_CH_US_LightJeep_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 JEP_PARATROOPER ObjectTemplate.setObjectTemplate 2 jep_paratrooper rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_ME_US_SpdBoat] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_ME_US_SpdBoat ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_ME_US_SpdBoat ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 BOAT_RIB ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_SpdBoat] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_SpdBoat ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_SpdBoat ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 BOAT_RIB ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_ME_US_SpdBoat_0] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_ME_US_SpdBoat_0 ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_ME_US_SpdBoat_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 BOAT_RIB ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_SpdBoat_0] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_SpdBoat_0 ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_SpdBoat_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 BOAT_RIB ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_Reardefence] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_Reardefence ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_Reardefence ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 2 wasp_defence_back ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_frontdefence] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_frontdefence ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_frontdefence ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 2 wasp_defence_front ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_SMG] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_SMG ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_SMG ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 CH_BIPOD ObjectTemplate.setObjectTemplate 2 US_BIPOD rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_SMG_0] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_SMG_0 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_SMG_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 CH_BIPOD ObjectTemplate.setObjectTemplate 2 US_BIPOD rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_SMG_1] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_SMG_1 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_SMG_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 CH_BIPOD ObjectTemplate.setObjectTemplate 2 US_BIPOD rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_UAV] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_UAV ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_UAV ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 2 aircontroltower ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_ART_0] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_ART_0 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_ART_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ARS_D30 ObjectTemplate.setObjectTemplate 2 USART_LW155 ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_ART_1] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_ART_1 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_ART_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ARS_D30 ObjectTemplate.setObjectTemplate 2 USART_LW155 ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_ART] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_ART ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_ART ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ARS_D30 ObjectTemplate.setObjectTemplate 2 USART_LW155 ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_Radar] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_Radar ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_Radar ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 2 mobileradar_us_dest ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_ME_US_ART] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_ME_US_ART ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_ME_US_ART ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ARS_D30 ObjectTemplate.setObjectTemplate 2 USART_LW155 ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_ART] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_ART ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_ART ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ARS_D30 ObjectTemplate.setObjectTemplate 2 USART_LW155 ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_ART_0] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_ART_0 ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_ART_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ARS_D30 ObjectTemplate.setObjectTemplate 2 USART_LW155 ObjectTemplate.minSpawnDelay 360 ObjectTemplate.maxSpawnDelay 360 ObjectTemplate.teamOnVehicle 1 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_AttakHeli] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_AttakHeli ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_AttakHeli ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 ahe_z10 ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 rem [ObjectSpawnerTemplate: 64_CH_OS_SouthBase_CH_US_AAS] ObjectTemplate.create ObjectSpawner 64_CH_OS_SouthBase_CH_US_AAS ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_SouthBase_CH_US_AAS ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 IGLA_DJIGIT ObjectTemplate.setObjectTemplate 2 USAAS_STINGER rem [ObjectSpawnerTemplate: 64_CH_OS_NorthVillage_CH_US_AAS] ObjectTemplate.create ObjectSpawner 64_CH_OS_NorthVillage_CH_US_AAS ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_NorthVillage_CH_US_AAS ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 IGLA_DJIGIT ObjectTemplate.setObjectTemplate 2 USAAS_STINGER rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_TransHeli] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_TransHeli ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_TransHeli ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 2 USTHE_UH60 ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_ME_US_TransHeli] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_ME_US_TransHeli ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_ME_US_TransHeli ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 chthe_z8 ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_ME_US_AttakHeli] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_ME_US_AttakHeli ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_ME_US_AttakHeli ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 AHE_HAVOC ObjectTemplate.setObjectTemplate 2 AHE_AH1Z ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_ME_US_VTOL] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_ME_US_VTOL ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_ME_US_VTOL ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 AIR_F35B ObjectTemplate.setObjectTemplate 2 AIR_F35B ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110 ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_Fighter_0] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_Fighter_0 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_Fighter_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 AIR_J10 ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_CH_OS_Airfield_CH_US_AAS_0] ObjectTemplate.create ObjectSpawner 64_CH_OS_Airfield_CH_US_AAS_0 ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_Airfield_CH_US_AAS_0 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 IGLA_DJIGIT ObjectTemplate.setObjectTemplate 2 USAAS_STINGER rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_SpdBoat_1] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_SpdBoat_1 ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_SpdBoat_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 BOAT_RIB ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_SpdBoat_2] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_SpdBoat_2 ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_SpdBoat_2 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 BOAT_RIB ObjectTemplate.setObjectTemplate 2 BOAT_RIB ObjectTemplate.maxNrOfObjectSpawned 2 rem [ObjectSpawnerTemplate: 64_US_OS_Carrier_CH_US_AAS] ObjectTemplate.create ObjectSpawner 64_US_OS_Carrier_CH_US_AAS ObjectTemplate.activeSafe ObjectSpawner 64_US_OS_Carrier_CH_US_AAS ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 IGLA_DJIGIT ObjectTemplate.setObjectTemplate 2 USAAS_STINGER if v_arg1 == host rem [ObjectSpawner: 64_CH_OS_SouthBase_CH_US_HeavyJeep] Object.create 64_CH_OS_SouthBase_CH_US_HeavyJeep Object.absolutePosition -7.866/90.900/-169.570 Object.rotation -128.087/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_SouthBase_CH_US_HeavyTank] Object.create 64_CH_OS_SouthBase_CH_US_HeavyTank Object.absolutePosition -45.214/90.691/-176.491 Object.rotation 90.000/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_SouthBase_CH_US_LightJeep] Object.create 64_CH_OS_SouthBase_CH_US_LightJeep Object.absolutePosition -26.154/90.764/-202.502 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_NorthVillage_CH_US_HeavyTank] Object.create 64_CH_OS_NorthVillage_CH_US_HeavyTank Object.absolutePosition 16.889/95.590/205.622 Object.rotation 90.000/0.000/0.000 Object.setControlPointId 103 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_AAS] Object.create 64_CH_OS_Airfield_CH_US_AAS Object.absolutePosition 379.467/103.159/-400.856 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_Radar] Object.create 64_CH_OS_Airfield_Radar Object.absolutePosition 263.402/104.488/-332.684 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_UAV] Object.create 64_CH_OS_Airfield_UAV Object.absolutePosition 425.093/101.042/-317.924 Object.rotation -90.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_Fighter] Object.create 64_CH_OS_Airfield_CH_US_Fighter Object.absolutePosition 406.926/100.999/-380.095 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_LightJeep] Object.create 64_CH_OS_Airfield_CH_US_LightJeep Object.absolutePosition 353.433/101.281/-196.002 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_HeavyTank] Object.create 64_CH_OS_Airfield_CH_US_HeavyTank Object.absolutePosition 368.371/100.999/-287.494 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_LightJeep_0] Object.create 64_CH_OS_Airfield_CH_US_LightJeep_0 Object.absolutePosition 345.400/101.052/-288.985 Object.rotation 180.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_NorthBase_CH_US_HeavyJeep] Object.create 64_CH_OS_NorthBase_CH_US_HeavyJeep Object.absolutePosition 319.410/93.900/155.380 Object.rotation -47.894/0.000/0.000 Object.setControlPointId 102 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_NorthBase_CH_US_LightJeep] Object.create 64_CH_OS_NorthBase_CH_US_LightJeep Object.absolutePosition 315.000/93.900/152.000 Object.rotation -41.557/0.000/0.000 Object.setControlPointId 102 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_NorthBase_CH_US_AAS] Object.create 64_CH_OS_NorthBase_CH_US_AAS Object.absolutePosition 299.888/94.401/138.159 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 102 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_AAS_1] Object.create 64_CH_OS_Airfield_CH_US_AAS_1 Object.absolutePosition 198.384/100.743/-307.546 Object.rotation 180.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_NorthVillage_CH_US_LightJeep] Object.create 64_CH_OS_NorthVillage_CH_US_LightJeep Object.absolutePosition 60.000/95.611/172.000 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 103 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_NorthVillage_CH_US_LightJeep_0] Object.create 64_CH_OS_NorthVillage_CH_US_LightJeep_0 Object.absolutePosition -141.855/89.961/350.294 Object.rotation 101.588/0.000/0.000 Object.setControlPointId 103 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_SouthBase_CH_US_LightJeep_0] Object.create 64_CH_OS_SouthBase_CH_US_LightJeep_0 Object.absolutePosition -342.668/93.260/32.613 Object.rotation 146.290/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_ME_US_SpdBoat] Object.create 64_US_OS_Carrier_ME_US_SpdBoat Object.absolutePosition -771.733/83.000/618.481 Object.rotation -140.000/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_CH_US_SpdBoat] Object.create 64_US_OS_Carrier_CH_US_SpdBoat Object.absolutePosition -756.016/83.000/605.351 Object.rotation -140.000/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_ME_US_SpdBoat_0] Object.create 64_US_OS_Carrier_ME_US_SpdBoat_0 Object.absolutePosition -751.785/83.000/615.630 Object.rotation -140.000/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_CH_US_SpdBoat_0] Object.create 64_US_OS_Carrier_CH_US_SpdBoat_0 Object.absolutePosition -761.621/83.000/624.614 Object.rotation -140.000/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_Reardefence] Object.create 64_US_OS_Carrier_Reardefence Object.absolutePosition -775.781/100.614/600.855 Object.rotation -49.700/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_frontdefence] Object.create 64_US_OS_Carrier_frontdefence Object.absolutePosition -663.703/109.485/713.624 Object.rotation 130.300/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_SMG] Object.create 64_CH_OS_Airfield_CH_US_SMG Object.absolutePosition 305.972/105.184/-310.522 Object.rotation -84.125/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_SMG_0] Object.create 64_CH_OS_Airfield_CH_US_SMG_0 Object.absolutePosition 307.566/105.239/-288.026 Object.rotation -84.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_SMG_1] Object.create 64_CH_OS_Airfield_CH_US_SMG_1 Object.absolutePosition 365.495/105.227/-157.219 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_UAV] Object.create 64_US_OS_Carrier_UAV Object.absolutePosition -664.942/102.867/723.372 Object.rotation -49.700/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_ART_0] Object.create 64_CH_OS_Airfield_ART_0 Object.absolutePosition 291.000/84.500/-204.000 Object.rotation -43.727/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_ART_1] Object.create 64_CH_OS_Airfield_ART_1 Object.absolutePosition 274.000/84.500/-210.000 Object.rotation -46.345/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_ART] Object.create 64_CH_OS_Airfield_ART Object.absolutePosition 297.000/84.500/-185.000 Object.rotation -49.455/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_Radar] Object.create 64_US_OS_Carrier_Radar Object.absolutePosition -690.039/112.286/688.869 Object.rotation -49.700/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_ME_US_ART] Object.create 64_US_OS_Carrier_ME_US_ART Object.absolutePosition -395.549/83.198/287.589 Object.rotation 130.300/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_CH_US_ART] Object.create 64_US_OS_Carrier_CH_US_ART Object.absolutePosition -389.087/83.200/308.623 Object.rotation 130.300/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_CH_US_ART_0] Object.create 64_US_OS_Carrier_CH_US_ART_0 Object.absolutePosition -380.126/83.200/331.102 Object.rotation 130.300/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_AttakHeli] Object.create 64_CH_OS_Airfield_CH_US_AttakHeli Object.absolutePosition 373.140/100.999/-350.905 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_SouthBase_CH_US_AAS] Object.create 64_CH_OS_SouthBase_CH_US_AAS Object.absolutePosition -126.263/91.159/-170.820 Object.rotation -133.151/0.000/0.000 Object.setControlPointId 1 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_NorthVillage_CH_US_AAS] Object.create 64_CH_OS_NorthVillage_CH_US_AAS Object.absolutePosition -64.875/95.599/272.130 Object.rotation -38.474/0.000/0.000 Object.setControlPointId 103 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_CH_US_TransHeli] Object.create 64_US_OS_Carrier_CH_US_TransHeli Object.absolutePosition -729.513/102.873/636.934 Object.rotation 133.133/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_ME_US_TransHeli] Object.create 64_CH_OS_Airfield_ME_US_TransHeli Object.absolutePosition 429.051/100.999/-273.068 Object.rotation -90.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_ME_US_AttakHeli] Object.create 64_US_OS_Carrier_ME_US_AttakHeli Object.absolutePosition -740.806/102.873/670.313 Object.rotation 129.260/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_ME_US_VTOL] Object.create 64_US_OS_Carrier_ME_US_VTOL Object.absolutePosition -737.876/102.873/612.388 Object.rotation 128.701/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_Fighter_0] Object.create 64_CH_OS_Airfield_CH_US_Fighter_0 Object.absolutePosition 406.980/100.999/-380.066 Object.rotation 0.000/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_CH_OS_Airfield_CH_US_AAS_0] Object.create 64_CH_OS_Airfield_CH_US_AAS_0 Object.absolutePosition 288.414/103.101/37.804 Object.rotation -90.730/0.000/0.000 Object.setControlPointId 101 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_CH_US_SpdBoat_1] Object.create 64_US_OS_Carrier_CH_US_SpdBoat_1 Object.absolutePosition -371.365/83.000/367.599 Object.rotation 60.170/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_CH_US_SpdBoat_2] Object.create 64_US_OS_Carrier_CH_US_SpdBoat_2 Object.absolutePosition -381.533/83.000/368.416 Object.rotation 59.610/0.000/0.000 Object.setControlPointId 105 Object.layer 2 rem [ObjectSpawner: 64_US_OS_Carrier_CH_US_AAS] Object.create 64_US_OS_Carrier_CH_US_AAS Object.absolutePosition -387.227/85.701/357.134 Object.rotation -39.571/0.000/0.000 Object.setControlPointId 105 Object.layer 2 endIf rem ********** Spawn Points ********** rem [SpawnPointTemplate: 64_CH_SP_NorthVillage_1] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthVillage_1 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthVillage_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 103 rem [SpawnPoint: 64_CH_SP_NorthVillage_1] Object.create 64_CH_SP_NorthVillage_1 Object.absolutePosition -1.849/95.587/194.926 Object.rotation 90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthVillage_2] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthVillage_2 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthVillage_2 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 103 rem [SpawnPoint: 64_CH_SP_NorthVillage_2] Object.create 64_CH_SP_NorthVillage_2 Object.absolutePosition 44.897/95.544/166.919 Object.rotation -90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthVillage_3] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthVillage_3 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthVillage_3 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 103 rem [SpawnPoint: 64_CH_SP_NorthVillage_3] Object.create 64_CH_SP_NorthVillage_3 Object.absolutePosition 59.145/95.599/203.096 Object.rotation 131.130/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthBase_1] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthBase_1 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthBase_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 102 rem [SpawnPoint: 64_CH_SP_NorthBase_1] Object.create 64_CH_SP_NorthBase_1 Object.absolutePosition 246.712/94.169/195.330 Object.rotation -90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthBase_2] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthBase_2 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthBase_2 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 102 rem [SpawnPoint: 64_CH_SP_NorthBase_2] Object.create 64_CH_SP_NorthBase_2 Object.absolutePosition 327.972/93.879/170.165 Object.rotation 180.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthBase_3] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthBase_3 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthBase_3 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 102 rem [SpawnPoint: 64_CH_SP_NorthBase_3] Object.create 64_CH_SP_NorthBase_3 Object.absolutePosition 281.621/93.846/201.985 Object.rotation 90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Airfield_1] ObjectTemplate.create SpawnPoint 64_CH_SP_Airfield_1 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Airfield_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 101 rem [SpawnPoint: 64_CH_SP_Airfield_1] Object.create 64_CH_SP_Airfield_1 Object.absolutePosition 351.598/101.437/-260.580 Object.rotation 180.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Airfield_2] ObjectTemplate.create SpawnPoint 64_CH_SP_Airfield_2 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Airfield_2 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 101 rem [SpawnPoint: 64_CH_SP_Airfield_2] Object.create 64_CH_SP_Airfield_2 Object.absolutePosition 436.378/101.085/-307.509 Object.rotation -180.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Airfield_3] ObjectTemplate.create SpawnPoint 64_CH_SP_Airfield_3 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Airfield_3 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 101 rem [SpawnPoint: 64_CH_SP_Airfield_3] Object.create 64_CH_SP_Airfield_3 Object.absolutePosition 325.225/100.699/-258.270 Object.rotation 116.339/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Airfield_4] ObjectTemplate.create SpawnPoint 64_CH_SP_Airfield_4 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Airfield_4 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 101 rem [SpawnPoint: 64_CH_SP_Airfield_4] Object.create 64_CH_SP_Airfield_4 Object.absolutePosition 371.277/103.391/-395.737 Object.rotation -5.302/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Beach_1] ObjectTemplate.create SpawnPoint 64_CH_SP_Beach_1 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Beach_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 104 rem [SpawnPoint: 64_CH_SP_Beach_1] Object.create 64_CH_SP_Beach_1 Object.absolutePosition 91.158/89.639/-290.896 Object.rotation 131.805/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Beach_2] ObjectTemplate.create SpawnPoint 64_CH_SP_Beach_2 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Beach_2 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 104 rem [SpawnPoint: 64_CH_SP_Beach_2] Object.create 64_CH_SP_Beach_2 Object.absolutePosition 152.639/89.573/-293.486 Object.rotation -153.487/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Beach_3] ObjectTemplate.create SpawnPoint 64_CH_SP_Beach_3 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Beach_3 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 104 rem [SpawnPoint: 64_CH_SP_Beach_3] Object.create 64_CH_SP_Beach_3 Object.absolutePosition 170.921/87.163/-311.374 Object.rotation -80.148/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_SouthBase_1] ObjectTemplate.create SpawnPoint 64_CH_SP_SouthBase_1 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_SouthBase_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 1 rem [SpawnPoint: 64_CH_SP_SouthBase_1] Object.create 64_CH_SP_SouthBase_1 Object.absolutePosition -37.994/92.552/-155.508 Object.rotation 90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_SouthBase_2] ObjectTemplate.create SpawnPoint 64_CH_SP_SouthBase_2 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_SouthBase_2 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 1 rem [SpawnPoint: 64_CH_SP_SouthBase_2] Object.create 64_CH_SP_SouthBase_2 Object.absolutePosition -23.240/90.960/-153.206 Object.rotation -90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_SouthBase_3] ObjectTemplate.create SpawnPoint 64_CH_SP_SouthBase_3 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_SouthBase_3 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 1 rem [SpawnPoint: 64_CH_SP_SouthBase_3] Object.create 64_CH_SP_SouthBase_3 Object.absolutePosition -47.674/91.432/-200.339 Object.rotation -90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_1] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_1 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_1 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_1] Object.create 64_US_SP_Carrier_1 Object.absolutePosition -747.639/101.494/662.289 Object.rotation 61.985/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_2] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_2 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_2 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_2] Object.create 64_US_SP_Carrier_2 Object.absolutePosition -708.525/101.494/646.894 Object.rotation -142.599/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_3] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_3 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_3 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_3] Object.create 64_US_SP_Carrier_3 Object.absolutePosition -724.382/101.494/627.506 Object.rotation 14.533/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_4] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_4 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_4 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 1 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_4] Object.create 64_US_SP_Carrier_4 Object.absolutePosition -758.277/85.076/635.353 Object.rotation -176.096/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_5] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_5 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_5 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 1 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_5] Object.create 64_US_SP_Carrier_5 Object.absolutePosition -756.628/85.061/637.264 Object.rotation -175.069/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_6] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_6 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_6 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 1 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_6] Object.create 64_US_SP_Carrier_6 Object.absolutePosition -740.724/85.311/622.568 Object.rotation -100.840/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_7] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_7 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_7 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 2 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_7] Object.create 64_US_SP_Carrier_7 Object.absolutePosition -366.856/85.521/357.137 Object.rotation -28.691/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_8] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_8 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_8 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 2 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_8] Object.create 64_US_SP_Carrier_8 Object.absolutePosition -376.611/86.346/357.086 Object.rotation -9.723/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_9] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_9 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_9 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setGroup 2 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_9] Object.create 64_US_SP_Carrier_9 Object.absolutePosition -385.531/85.641/351.742 Object.rotation -11.265/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_10] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_10 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_10 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_10] Object.create 64_US_SP_Carrier_10 Object.absolutePosition -711.349/102.874/656.968 Object.rotation -142.686/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_11] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_11 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_11 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_11] Object.create 64_US_SP_Carrier_11 Object.absolutePosition -716.160/102.874/667.016 Object.rotation -116.603/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_US_SP_Carrier_12] ObjectTemplate.create SpawnPoint 64_US_SP_Carrier_12 ObjectTemplate.activeSafe SpawnPoint 64_US_SP_Carrier_12 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 105 rem [SpawnPoint: 64_US_SP_Carrier_12] Object.create 64_US_SP_Carrier_12 Object.absolutePosition -703.469/102.874/659.566 Object.rotation -142.667/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_SouthBase_4] ObjectTemplate.create SpawnPoint 64_CH_SP_SouthBase_4 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_SouthBase_4 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 1 rem [SpawnPoint: 64_CH_SP_SouthBase_4] Object.create 64_CH_SP_SouthBase_4 Object.absolutePosition -35.399/91.001/-207.539 Object.rotation 90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_SouthBase_5] ObjectTemplate.create SpawnPoint 64_CH_SP_SouthBase_5 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_SouthBase_5 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 1 rem [SpawnPoint: 64_CH_SP_SouthBase_5] Object.create 64_CH_SP_SouthBase_5 Object.absolutePosition 0.668/91.001/-167.072 Object.rotation -135.223/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_SouthBase_6] ObjectTemplate.create SpawnPoint 64_CH_SP_SouthBase_6 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_SouthBase_6 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 1 rem [SpawnPoint: 64_CH_SP_SouthBase_6] Object.create 64_CH_SP_SouthBase_6 Object.absolutePosition -44.529/91.327/-203.716 Object.rotation -180.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Beach_4] ObjectTemplate.create SpawnPoint 64_CH_SP_Beach_4 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Beach_4 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 104 rem [SpawnPoint: 64_CH_SP_Beach_4] Object.create 64_CH_SP_Beach_4 Object.absolutePosition 112.928/95.805/-274.493 Object.rotation 169.416/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Beach_5] ObjectTemplate.create SpawnPoint 64_CH_SP_Beach_5 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Beach_5 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 104 rem [SpawnPoint: 64_CH_SP_Beach_5] Object.create 64_CH_SP_Beach_5 Object.absolutePosition 96.926/95.497/-275.384 Object.rotation -16.414/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Airfield_5] ObjectTemplate.create SpawnPoint 64_CH_SP_Airfield_5 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Airfield_5 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 101 rem [SpawnPoint: 64_CH_SP_Airfield_5] Object.create 64_CH_SP_Airfield_5 Object.absolutePosition 350.315/101.192/-172.081 Object.rotation 179.428/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Airfield_6] ObjectTemplate.create SpawnPoint 64_CH_SP_Airfield_6 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Airfield_6 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 101 rem [SpawnPoint: 64_CH_SP_Airfield_6] Object.create 64_CH_SP_Airfield_6 Object.absolutePosition 426.401/101.222/-292.881 Object.rotation -86.496/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Airfield_7] ObjectTemplate.create SpawnPoint 64_CH_SP_Airfield_7 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Airfield_7 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 101 rem [SpawnPoint: 64_CH_SP_Airfield_7] Object.create 64_CH_SP_Airfield_7 Object.absolutePosition 388.665/101.437/-222.316 Object.rotation 90.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_Airfield_8] ObjectTemplate.create SpawnPoint 64_CH_SP_Airfield_8 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_Airfield_8 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 101 rem [SpawnPoint: 64_CH_SP_Airfield_8] Object.create 64_CH_SP_Airfield_8 Object.absolutePosition 385.262/101.413/-219.034 Object.rotation 0.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthBase_4] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthBase_4 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthBase_4 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 102 rem [SpawnPoint: 64_CH_SP_NorthBase_4] Object.create 64_CH_SP_NorthBase_4 Object.absolutePosition 319.539/93.998/196.527 Object.rotation -177.477/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthBase_5] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthBase_5 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthBase_5 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 102 rem [SpawnPoint: 64_CH_SP_NorthBase_5] Object.create 64_CH_SP_NorthBase_5 Object.absolutePosition 249.918/94.172/198.238 Object.rotation 0.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthBase_6] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthBase_6 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthBase_6 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 102 rem [SpawnPoint: 64_CH_SP_NorthBase_6] Object.create 64_CH_SP_NorthBase_6 Object.absolutePosition 328.561/93.801/177.962 Object.rotation -3.583/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthVillage_4] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthVillage_4 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthVillage_4 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 103 rem [SpawnPoint: 64_CH_SP_NorthVillage_4] Object.create 64_CH_SP_NorthVillage_4 Object.absolutePosition -3.894/95.591/181.939 Object.rotation -1.992/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthVillage_5] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthVillage_5 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthVillage_5 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 103 rem [SpawnPoint: 64_CH_SP_NorthVillage_5] Object.create 64_CH_SP_NorthVillage_5 Object.absolutePosition -6.489/95.627/207.957 Object.rotation -180.000/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthVillage_6] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthVillage_6 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthVillage_6 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 103 rem [SpawnPoint: 64_CH_SP_NorthVillage_6] Object.create 64_CH_SP_NorthVillage_6 Object.absolutePosition 69.110/95.594/195.122 Object.rotation -48.469/0.000/0.000 Object.layer 2 rem [SpawnPointTemplate: 64_CH_SP_NorthVillage_7] ObjectTemplate.create SpawnPoint 64_CH_SP_NorthVillage_7 ObjectTemplate.activeSafe SpawnPoint 64_CH_SP_NorthVillage_7 ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.setSpawnPositionOffset 0/1.25/0 ObjectTemplate.setControlPointId 103 rem [SpawnPoint: 64_CH_SP_NorthVillage_7] Object.create 64_CH_SP_NorthVillage_7 Object.absolutePosition 15.101/95.682/165.142 Object.rotation -89.834/0.000/0.000 Object.layer 2 rem ********** Control Points ********** rem [ControlPointTemplate: 64_CH_CP_SouthBase] ObjectTemplate.create ControlPoint 64_CH_CP_SouthBase ObjectTemplate.activeSafe ControlPoint 64_CH_CP_SouthBase ObjectTemplate.modifiedByUser jlu ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName 64_CH_CP_SouthBase ObjectTemplate.radius 25 ObjectTemplate.team 1 ObjectTemplate.controlPointId 1 ObjectTemplate.areaValueTeam1 20 ObjectTemplate.areaValueTeam2 20 ObjectTemplate.timeToGetControl 20 ObjectTemplate.timeToLoseControl 20 rem [ControlPointTemplate: 64_CH_CP_Airfield] ObjectTemplate.create ControlPoint 64_CH_CP_Airfield ObjectTemplate.activeSafe ControlPoint 64_CH_CP_Airfield ObjectTemplate.modifiedByUser jlu ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName 64_CH_CP_Airfield ObjectTemplate.radius 30 ObjectTemplate.team 1 ObjectTemplate.controlPointId 101 ObjectTemplate.areaValueTeam1 20 ObjectTemplate.areaValueTeam2 20 ObjectTemplate.timeToGetControl 20 ObjectTemplate.timeToLoseControl 20 rem [ControlPointTemplate: 64_CH_CP_NorthBase] ObjectTemplate.create ControlPoint 64_CH_CP_NorthBase ObjectTemplate.activeSafe ControlPoint 64_CH_CP_NorthBase ObjectTemplate.modifiedByUser jlu ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName 64_CH_CP_NorthBase ObjectTemplate.radius 30 ObjectTemplate.team 1 ObjectTemplate.controlPointId 102 ObjectTemplate.areaValueTeam1 20 ObjectTemplate.areaValueTeam2 20 ObjectTemplate.timeToGetControl 20 ObjectTemplate.timeToLoseControl 20 rem [ControlPointTemplate: 64_CH_CP_NorthVillage] ObjectTemplate.create ControlPoint 64_CH_CP_NorthVillage ObjectTemplate.activeSafe ControlPoint 64_CH_CP_NorthVillage ObjectTemplate.modifiedByUser jlu ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName 64_CH_CP_NorthVillage ObjectTemplate.radius 30 ObjectTemplate.team 1 ObjectTemplate.controlPointId 103 ObjectTemplate.areaValueTeam1 20 ObjectTemplate.areaValueTeam2 20 ObjectTemplate.timeToGetControl 20 ObjectTemplate.timeToLoseControl 20 rem [ControlPointTemplate: 64_CH_CP_Beach] ObjectTemplate.create ControlPoint 64_CH_CP_Beach ObjectTemplate.activeSafe ControlPoint 64_CH_CP_Beach ObjectTemplate.modifiedByUser jlu ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName 64_CH_CP_Beach ObjectTemplate.radius 20 ObjectTemplate.team 1 ObjectTemplate.controlPointId 104 ObjectTemplate.areaValueTeam1 20 ObjectTemplate.areaValueTeam2 20 ObjectTemplate.timeToGetControl 20 ObjectTemplate.timeToLoseControl 20 rem [ControlPointTemplate: 64_US_CP_Carrier] ObjectTemplate.create ControlPoint 64_US_CP_Carrier ObjectTemplate.activeSafe ControlPoint 64_US_CP_Carrier ObjectTemplate.modifiedByUser jlu ObjectTemplate.setNetworkableInfo ControlPointInfo ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.hasCollisionPhysics 1 ObjectTemplate.physicsType Mesh rem ------------------------------------- ObjectTemplate.addTemplate flagpole rem ------------------------------------- ObjectTemplate.setControlPointName 64_US_CP_Carrier ObjectTemplate.team 2 ObjectTemplate.controlPointId 105 ObjectTemplate.unableToChangeTeam 1 if v_arg1 == host rem [ControlPoint: 64_CH_CP_SouthBase] Object.create 64_CH_CP_SouthBase Object.absolutePosition -28.028/90.966/-168.493 Object.layer 2 rem [ControlPoint: 64_CH_CP_Airfield] Object.create 64_CH_CP_Airfield Object.absolutePosition 359.943/100.966/-248.727 Object.layer 2 rem [ControlPoint: 64_CH_CP_NorthBase] Object.create 64_CH_CP_NorthBase Object.absolutePosition 259.176/93.792/184.804 Object.layer 2 rem [ControlPoint: 64_CH_CP_NorthVillage] Object.create 64_CH_CP_NorthVillage Object.absolutePosition 34.922/95.593/198.812 Object.layer 2 rem [ControlPoint: 64_CH_CP_Beach] Object.create 64_CH_CP_Beach Object.absolutePosition 127.593/86.620/-302.367 Object.layer 2 rem [ControlPoint: 64_US_CP_Carrier] Object.create 64_US_CP_Carrier Object.absolutePosition -681.231/130.645/694.526 Object.layer 2 *****!!!! EDIT BY ME!!!, all info after this is not needed unless you want to change the direction/height they spawn at!!!!**** endIf CombatAreaManager.use 1 CombatAreaManager.timeAllowedOutside 10.000000 CombatArea.create CombatArea_0_64_Player CombatArea.min 0.000000/0.000000 CombatArea.max 0.000000/0.000000 CombatArea.addAreaPoint 988.670776/994.893799 CombatArea.addAreaPoint 983.204102/994.919678 CombatArea.addAreaPoint 929.798828/995.266846 CombatArea.addAreaPoint -975.705750/995.084717 CombatArea.addAreaPoint -984.066711/989.976685 CombatArea.addAreaPoint -990.072449/982.049805 CombatArea.addAreaPoint -992.011475/974.169800 CombatArea.addAreaPoint -992.141113/962.781616 CombatArea.addAreaPoint -992.140564/-975.961487 CombatArea.addAreaPoint -989.989868/-984.295837 CombatArea.addAreaPoint -983.729492/-988.993042 CombatArea.addAreaPoint -973.198059/-991.876343 CombatArea.addAreaPoint 977.655640/-992.139343 CombatArea.addAreaPoint 987.684082/-984.239868 CombatArea.addAreaPoint 994.087280/-974.964050 CombatArea.addAreaPoint 994.696655/-960.034058 CombatArea.addAreaPoint 995.367065/962.267944 CombatArea.addAreaPoint 995.494263/980.440063 CombatArea.addAreaPoint 993.824463/989.007935 CombatArea.team 0 CombatArea.vehicles 4 CombatArea.layer 2
Now, for example, you know there is 1 tank spawning at airfield. but the spawntime takes to long and you want 2 tanks.
Code:
rem [ObjectSpawnerTemplate: 64_CH_OS_SouthBase_CH_US_HeavyTank] ObjectTemplate.create ObjectSpawner 64_CH_OS_SouthBase_CH_US_HeavyTank ObjectTemplate.activeSafe ObjectSpawner 64_CH_OS_SouthBase_CH_US_HeavyTank ObjectTemplate.modifiedByUser jlu ObjectTemplate.isNotSaveable 1 ObjectTemplate.hasMobilePhysics 0 ObjectTemplate.setObjectTemplate 1 TNK_TYPE98 ObjectTemplate.setObjectTemplate 2 USTNK_M1A2 ObjectTemplate.minSpawnDelay 70 ObjectTemplate.maxSpawnDelay 110
With a bit of commen sence you know that the ObjectTemplate.minSpawndelay 70 means, it takes 70 seconds after getting destroyed to spawn back, but, if something else is on that location, the maxSpawnDelay will determine when to blow that up, and place the tank there.(not if there is already a UNUSED tank there).
But when getting in, we want some get away time, and when it dies it must not spawn back instandly. Olso we want more then 1 beeing able to spawn.
For the first, i recomment setting the minSpawnDelay to be on 10. it takes time to walk there anyway. The maxSpawnDelay however should be on 20. it gives time to get off it.
Now, you got your tank, but your 63 friends want one from that place too....
Here comes the ObjectTemplate.maxNrOfObjectSpawned handy. ea made it easy to understand, maximum number of this objects spawned. so ObjectTemplate.maxNrOfObjectSpawned 30 means a maximum of 30 can spawn.
but, you got 63 buddys and yourself, so lets make that number 64.
after your done, it should look like this:
*part1*
Last edited by a fly (2006-04-28 17:26:27)