I don't there ever was dedicated servers for C&C4, but no LAN is pretty gay.
Last edited by Blade4509 (2010-02-21 18:43:02)
"Raise the flag high! Let the degenerates know who comes to claim their lives this day!"
Last edited by Blade4509 (2010-02-21 18:43:02)
I don't think I have ever seen dedicated servers in a RTS, period.Blade4509 wrote:
I don't there ever was dedicated servers for C&C4, but no LAN is pretty gay.
What faction do you prefer? Nod Defense is raping now that I have black hand and high confessors.iNeedUrFace4Soup wrote:
I don't think I have ever seen dedicated servers in a RTS, period.Blade4509 wrote:
I don't there ever was dedicated servers for C&C4, but no LAN is pretty gay.
The ranks suck when you first start but you can still own higher level people. Half the time i'll have tier 3 unlocked and still be dominating with upgraded tier 1 units.
Nod Defense is definitely my favorite and probably way overpowered. I usually rush with devout then tech to high confessor asap.Blade4509 wrote:
What faction do you prefer? Nod Defense is raping now that I have black hand and high confessors.iNeedUrFace4Soup wrote:
I don't think I have ever seen dedicated servers in a RTS, period.Blade4509 wrote:
I don't there ever was dedicated servers for C&C4, but no LAN is pretty gay.
The ranks suck when you first start but you can still own higher level people. Half the time i'll have tier 3 unlocked and still be dominating with upgraded tier 1 units.
It REALLY depends on what they fix. This beta is STUPID unbalanced with some super over-powered units. They better nerf and balance a lot of shit or they're gonna have a pile of shit.BeardedHobo wrote:
I think EA got it right this time with the C&C series, cause I think this game has potential.
I'm glad they changed it. They have been rehashing the same formula for too long and it's about time for a little innovation in the genre. It's not like there is any lack of traditional RTS games.=NHB=Shadow wrote:
I don't know how you can call this a good game, what happen to the mechanics of mining resources to build units? now everyone can just mass units while their MCV moves to the CP, that to me is not a good game
Well RTS implies that there is strategy and I don't see much as it's just rush, deploy MCV next to node, pump units, camp, tech up, rape face, rinse, repeat.iNeedUrFace4Soup wrote:
I'm glad they changed it. They have been rehashing the same formula for too long and it's about time for a little innovation in the genre. It's not like there is any lack of traditional RTS games.=NHB=Shadow wrote:
I don't know how you can call this a good game, what happen to the mechanics of mining resources to build units? now everyone can just mass units while their MCV moves to the CP, that to me is not a good game