CoD4 had more features than the previous CoDs, and it was worse. Features aren't necessarily good. Nonetheless, MW2 has more bad features and less good features than any CoD to date.mtb0minime wrote:
I still don't understand why people would pay more for a game with less features. It's beyond me.
Also, if someone bought the retail game, then activated it with Steam like you have to, would Steam also keep it up to date and let you download the entire game? (Similar to activating a retail Valve game on Steam)
Miggle, I could have told you that you wouldn't like it. You didn't seem to have the most neutral attitude going into the game, so you almost definitely would not have enjoyed it.
I actually basically really enjoy this game.
I have only played Multiplayer So far and actually like it a lot (on PC)
You can check out my reasoning in the MW2 Review Thread in this section if you want.
Steam ID is h4hagen if anybody wants to grab a game.
EDIT: Hell Ill just copy paste it:
Thoroughly enjoyable.
Gameplay actually has a lot of depth.
No console commands, but you can edit those settings using notepad in your players configs.
Now, on to dedicated servers:
Its terrible that they are gone, but the new system works fairly well. Finding a game initially can sometimes be a challenge, but once you get a game lobby going you are set for as long as you stay in that lobby. The Party system is a ton of fun. Getting a party of 9 Friends (or Less players) and then being able to go get matched against another 9 people is a ton of casual competitive fun. The servers themselves run very smooth and have great reg for me. At one point I was playing with a friend from France, and He got 3/5 bars. He said it felt about the same as playing on a US server (But I'm in New York and I think I was the host, so that may not be typical, not sure) Was also playing some random 5v5 SD with a party (almost like a scrim finder but far lower skill level, I would like to see a Team Ranking system like in Company of Heroes implemented.) At any rate got matched against Euros and I dont think anyone complained.
The game looks great, but on my seriously lacking system still runs very well at a good frame rate.
There is Far Less Grenade Spam then before, less than half. The New Kill Streaks actually work great, but are easy to dispatch of with a single rocket (as long as someone has one enabled - but one of the default classes has one so not to worry).
If you have any questions, ask away and I will answer as best I can.
You can check out some of my screenshots here:
http://www.xfire.com/screenshots/h4hagen/
If you feel like it.
Just as background I have extensively played every Call of Duty title so far, and I think this one is great. However, I do constantly flash-bang myself when im trying to lean.
More on Depth (edited in)
First off, weapons and perks.
There is still the straight forward kills = attachments, but also using certain attachments gets you new attachments in that field. For Example, Kill 50 enemies using the red dot site and you unlock the Holographic site. Additionally, you have to choose - do I want a heartbeat sensor or deep impact equivalent? Scope or Silencer? And getting to pick 2 attachments with certain perks is fun as well - but you need to find a good combo that works for you.
Kill streaks add a lot to the game (surprisingly) finding a good spread of hard and easy kill streak rewards is definitely interesting, and the ability to pick one kill streak - any one kill streak - every couple ranks is great as well. Predator missiles can be great when used effectively, such as taking out cappers on B point in domination (or whatever). I find the high kill streaks to be awesome. They can really help a team, particularly if the player using the AC-130 or so forth uses it to help push back the front lines for his team. However, they are easy to shoot down with a couple of AA rockets (at most - although most players seem to forget this). I unlocked emergency supply drop (8 kills) which drops 4 care packages dropped from an AC-130, which gives a nice spread of ammo, kill steaks, and UAV type perks. The Kill streak rewards also force players to choose between perks that help the team (UAV, UAV Blocker, Supply Drops, etc.) And kill perks (Sentry gun, Air-strikes, etc.)
Perks: No longer is Bandoleer, Stopping Power, and Steady Aim/ Deep Impact the order of the day. Different perks are all extremely useful in different circumstances. I think they have the perks sorted into the three categories much better now as well. Being able to unlock the Pro perks are a nice change as well.
All of the maps are MUCH larger than COD4 and have many ways to flank. Also, there is a massive variety of environments, from Snow to Sand to Urban to Forrest. I have found myself in many epic firefights that just look and feel (and play) awesome - the new destructible elements are awesome, with fire hydrants blowing up when shot and spouting water, propane tanks exploding and spouting smoke and wires sparking. I think by far the biggest improvement is the huge amount of added vertical movement available. You can go inside every building, climb up ladders and jump all over the place - which leads to great positions to pin enemies from. However, they are all easily accessible by all players, even those without 250 FPS and an extensive map knowledge. Camp too long? Chances are you will get hit with a predator.
Team work in this game is surprisingly good - people really want to win and are very communicative, and work hard to coordinate air-strikes with UAV's, Predators before caps (I often see 2-3 people save there predators and use them at the same time with an awesome effect). I see people working in small groups with amazing frequency, and people will actually plan, as in you guys go get A, we will go grab B, sniper you go jump up on that roof and Camp A and try and pick some guys off.
I have only played Multiplayer So far and actually like it a lot (on PC)
You can check out my reasoning in the MW2 Review Thread in this section if you want.
Steam ID is h4hagen if anybody wants to grab a game.
EDIT: Hell Ill just copy paste it:
Thoroughly enjoyable.
Gameplay actually has a lot of depth.
No console commands, but you can edit those settings using notepad in your players configs.
Now, on to dedicated servers:
Its terrible that they are gone, but the new system works fairly well. Finding a game initially can sometimes be a challenge, but once you get a game lobby going you are set for as long as you stay in that lobby. The Party system is a ton of fun. Getting a party of 9 Friends (or Less players) and then being able to go get matched against another 9 people is a ton of casual competitive fun. The servers themselves run very smooth and have great reg for me. At one point I was playing with a friend from France, and He got 3/5 bars. He said it felt about the same as playing on a US server (But I'm in New York and I think I was the host, so that may not be typical, not sure) Was also playing some random 5v5 SD with a party (almost like a scrim finder but far lower skill level, I would like to see a Team Ranking system like in Company of Heroes implemented.) At any rate got matched against Euros and I dont think anyone complained.
The game looks great, but on my seriously lacking system still runs very well at a good frame rate.
There is Far Less Grenade Spam then before, less than half. The New Kill Streaks actually work great, but are easy to dispatch of with a single rocket (as long as someone has one enabled - but one of the default classes has one so not to worry).
If you have any questions, ask away and I will answer as best I can.
You can check out some of my screenshots here:
http://www.xfire.com/screenshots/h4hagen/
If you feel like it.
Just as background I have extensively played every Call of Duty title so far, and I think this one is great. However, I do constantly flash-bang myself when im trying to lean.
More on Depth (edited in)
First off, weapons and perks.
There is still the straight forward kills = attachments, but also using certain attachments gets you new attachments in that field. For Example, Kill 50 enemies using the red dot site and you unlock the Holographic site. Additionally, you have to choose - do I want a heartbeat sensor or deep impact equivalent? Scope or Silencer? And getting to pick 2 attachments with certain perks is fun as well - but you need to find a good combo that works for you.
Kill streaks add a lot to the game (surprisingly) finding a good spread of hard and easy kill streak rewards is definitely interesting, and the ability to pick one kill streak - any one kill streak - every couple ranks is great as well. Predator missiles can be great when used effectively, such as taking out cappers on B point in domination (or whatever). I find the high kill streaks to be awesome. They can really help a team, particularly if the player using the AC-130 or so forth uses it to help push back the front lines for his team. However, they are easy to shoot down with a couple of AA rockets (at most - although most players seem to forget this). I unlocked emergency supply drop (8 kills) which drops 4 care packages dropped from an AC-130, which gives a nice spread of ammo, kill steaks, and UAV type perks. The Kill streak rewards also force players to choose between perks that help the team (UAV, UAV Blocker, Supply Drops, etc.) And kill perks (Sentry gun, Air-strikes, etc.)
Perks: No longer is Bandoleer, Stopping Power, and Steady Aim/ Deep Impact the order of the day. Different perks are all extremely useful in different circumstances. I think they have the perks sorted into the three categories much better now as well. Being able to unlock the Pro perks are a nice change as well.
All of the maps are MUCH larger than COD4 and have many ways to flank. Also, there is a massive variety of environments, from Snow to Sand to Urban to Forrest. I have found myself in many epic firefights that just look and feel (and play) awesome - the new destructible elements are awesome, with fire hydrants blowing up when shot and spouting water, propane tanks exploding and spouting smoke and wires sparking. I think by far the biggest improvement is the huge amount of added vertical movement available. You can go inside every building, climb up ladders and jump all over the place - which leads to great positions to pin enemies from. However, they are all easily accessible by all players, even those without 250 FPS and an extensive map knowledge. Camp too long? Chances are you will get hit with a predator.
Team work in this game is surprisingly good - people really want to win and are very communicative, and work hard to coordinate air-strikes with UAV's, Predators before caps (I often see 2-3 people save there predators and use them at the same time with an awesome effect). I see people working in small groups with amazing frequency, and people will actually plan, as in you guys go get A, we will go grab B, sniper you go jump up on that roof and Camp A and try and pick some guys off.
Last edited by h4hagen (2009-11-11 16:23:49)
Y'know, despite it's downfalls, I'm still interested in giving it a go. But it's certainly not worth $60 of my money. Maybe $20... maybe.
probably not, single player is pretty bad.mtb0minime wrote:
Y'know, despite it's downfalls, I'm still interested in giving it a go. But it's certainly not worth $60 of my money. Maybe $20... maybe.
Why do you use such a low resolution NooBesT
main battle tank karthus medikopter 117 megamegapowershot gg
Look more closely, lol
haxNooBesT wrote:
http://static.bf2s.com/files/user/22266 … hot002.jpg
If I had the game I'd hack, too, and I've never hacked in a game. I would do it just to spite IW and VAC.
Personally haven't run into a hacker yet, but obviously out there. (edit - I mean in CODMW2, not ever, lol)
I was once in a lobby with a level 70, which was obviously extremely suspicous, but got shuffled into another one quickly so I didn't get to see if he was or not.
I was once in a lobby with a level 70, which was obviously extremely suspicous, but got shuffled into another one quickly so I didn't get to see if he was or not.
Last edited by h4hagen (2009-11-11 16:49:09)
Quit complaining about the game and play it. If you don't like it, don't play it. Don't try to convince people that it sucks just because it's your own opinion.
^ Saying that to all the people hating the game the first day after it's release.
^ Saying that to all the people hating the game the first day after it's release.
Too bad there is no way to tell whether it's good or bad other than to torrent it.Ryan wrote:
Quit complaining about the game and play it. If you don't like it, don't play it. Don't try to convince people that it sucks just because it's your own opinion.
^ Saying that to all the people hating the game the first day after it's release.
And I've heard several conflicting things about if the cracks work.
DU's trolling....firebolt5 wrote:
Look more closely, lol
skidrow works, razor was crashing after it loadedDoctor Strangelove wrote:
Too bad there is no way to tell whether it's good or bad other than to torrent it.Ryan wrote:
Quit complaining about the game and play it. If you don't like it, don't play it. Don't try to convince people that it sucks just because it's your own opinion.
^ Saying that to all the people hating the game the first day after it's release.
And I've heard several conflicting things about if the cracks work.
I am playing it.Ryan wrote:
Quit complaining about the game and play it. If you don't like it, don't play it. Don't try to convince people that it sucks just because it's your own opinion.
^ Saying that to all the people hating the game the first day after it's release.
Last edited by Miggle (2009-11-11 16:57:35)
WooooooowRyan wrote:
Quit complaining about the game and play it. If you don't like it, don't play it. Don't try to convince people that it sucks just because it's your own opinion.
^ Saying that to all the people hating the game the first day after it's release.
Telling me I have no right to complain, and the only way I can express my opinion on this game is to buy it or not buy it. How sad.
I was doing that before release to warm people about how shit the game was going to turn out. If it saved them from a $60 waste of a purchase than I consider my job successful.Ryan wrote:
Don't try to convince people that it sucks just because it's your own opinion.
6v6 and 9v9 with IW that lags so bad you can't even see your ping in numbers but a couple of green/red bars is the definition of sucks.
PC Players Revolting Against Modern Warfare 2
Do you think there might be a pattern here, Ryan?
http://au.pc.ign.com/articles/104/1044328p1.htmlUser reviews scores dipping into the low 1s.
US, November 11, 2009 - It seems PC owners still haven't been able to forgive publisher Activision and Infinity Ward for removing key features in Call of Duty: Modern Warfare 2.
IGN's own reader review section features over twelve pages of negative scores for the PC version, averaging out to a measly 1.7 compared to the 9.4 press average.
Things are not looking to good on retailer Amazon, either. The user review average is at one and half stars out of five, with over 100 one star reviews. The average user rating on Metacritic is at a low 1.3, with over 1,300 users voicing their displeasure.
Do you think there might be a pattern here, Ryan?
Spoiler (highlight to read):
captain price is 627
The plotline feels a lot like FPS world in conflict.
captain price is 627
The plotline feels a lot like FPS world in conflict.
Last edited by Miggle (2009-11-11 17:28:15)
gotta love seeing bullets bounce off your riot shield while you approach a guy with 5 other guys behind you shooting like mad.
Some teamwork there.
Some teamwork there.
So much for buttfucking PC because of piracy.
http://www.msnbc.msn.com/id/33866696/ns … nce-games/
http://www.msnbc.msn.com/id/33866696/ns … nce-games/
Spoiler (highlight to read):
This game is fun
This game is fun
Spoiler (highlight to read):
a huge wtf on the ISS nuke shit
a huge wtf on the ISS nuke shit
Spoiler (highlight to read):
email ur reply back asap
email ur reply back asap
Spoiler (highlight to read):
game isn't balanced for replies
game isn't balanced for replies