Superior Mind
(not macbeth)
+1,755|6901
thanks cool shit
ifixphns2
Member
+3|6923|Evanston, WY
this is fun stuff right here!
TriggerHappy998
just nothing
+387|7056|-
Moved to Featured Posts, good job
Citizen One
한국 공주
+338|6857|South Korea.

Superior Mind wrote:

thanks cool shit
Oh crap, wait, did you want the rebels all too look the same, but with the weapons you asked, or did you actualy want, chinese, mec and rebels running around together?

TriggerHappy998 wrote:

Moved to Featured Posts, good job
<3

Last edited by Citizen One (2006-04-05 12:55:53)

Superior Mind
(not macbeth)
+1,755|6901

Citizen One
[b wrote:

Oh crap, wait, did you want the rebels all too look the same, but with the weapons you asked, or did you actualy want, chinese, mec and rebels running around together?[/b]
at first i wanted it to look the same, but now i think it will be cool. i can call them the international terrorist group :p.
BTW is there a way to change the name of the army in the spawn screen so it can say "NATO and ITG" instead of EU and Rebels?

Last edited by Superior Mind (2006-04-05 13:02:19)

Citizen One
한국 공주
+338|6857|South Korea.

Superior Mind wrote:

Citizen One
[b wrote:

Oh crap, wait, did you want the rebels all too look the same, but with the weapons you asked, or did you actualy want, chinese, mec and rebels running around together?[/b]
at first i wanted it to look the same, but now i think it will be cool. i can call them the international terrorist group :p.
BTW is there a way to change the name of the army in the spawn screen so it can say "NATO and ITG" instead of EU and Rebels?
Yeah, but with things like that you have to make your own mod, FFLOKES can help you with that, I mean you could try renaming the EU army "NATO" if you wanted, but Im guessing it will crash to the desktop, I shal try for you.

Update: Nah it dont work.

Last edited by Citizen One (2006-04-05 13:10:13)

Superior Mind
(not macbeth)
+1,755|6901
k tnx
ifixphns2
Member
+3|6923|Evanston, WY
okay, now how do we set the maps to be sized 32, 64 singleplayer???  or does that require navmeshing.....

Last edited by ifixphns2 (2006-04-05 13:16:32)

Citizen One
한국 공주
+338|6857|South Korea.
Fuck that navmeshing bullshit, just download them from here
http://battlefieldsingleplayer.planetba … ps&g=5
you can edit the init.con files in these as well dont worry.
ifixphns2
Member
+3|6923|Evanston, WY

Citizen One wrote:

Fuck that navmeshing bullshit, just download them from here
http://battlefieldsingleplayer.planetba … ps&g=5
you can edit the init.con files in these as well dont worry.
awesome, cahm sahm nee dah (sorry for butchering Hongul)
Citizen One
한국 공주
+338|6857|South Korea.

ifixphns2 wrote:

Citizen One wrote:

Fuck that navmeshing bullshit, just download them from here
http://battlefieldsingleplayer.planetba … ps&g=5
you can edit the init.con files in these as well dont worry.
awesome, cahm sahm nee dah (sorry for butchering Hongul)
I think my fave so far is the Spetz vs China on Great Wall, because of the location and stuff, you could say the SPETZ are there to help the EU.

Last edited by Citizen One (2006-04-05 18:19:33)

Citizen One
한국 공주
+338|6857|South Korea.
Update: Ever seen a British pilot in action? They had the voices for it and everything! Next up, Spetz pilots.

Sleek Black.
https://img45.imageshack.us/img45/1993/screen2305sh.th.png

Missile Away!

https://img45.imageshack.us/img45/9079/screen2335jp.th.png
Marconius
One-eyed Wonder Mod
+368|6902|San Francisco
yay for teh h4x0ring!
TheBigXerox
Member
+5|6823|United States of America

Citizen One wrote:

Superior Mind wrote:

omgk
Phew, ok here goes. What flag do you want nato to carry, it has to be an already existing one, american?
How about the NATO flag?

http://www.flags.net/NATO.htm
Citizen One
한국 공주
+338|6857|South Korea.

Marconius wrote:

yay for teh h4x0ring!
I cant tell if your insulting me or not lol. But anyway, check out the SPETZ, MEINSURGENT and REBEL pilots, as well as some other cool screenies of a few things you can try!
https://img51.imageshack.us/img51/2725/screen2372nn.th.pnghttps://img51.imageshack.us/img51/6583/screen2427zr.th.pnghttps://img51.imageshack.us/img51/5117/screen2201so.th.pnghttps://img51.imageshack.us/img51/9238/screen2219mm.th.pnghttps://img51.imageshack.us/img51/2571/screen2286on.th.pnghttps://img234.imageshack.us/img234/3340/screen2173im.th.pnghttps://img234.imageshack.us/img234/6710/screen2062th.th.pnghttps://img84.imageshack.us/img84/6047/screen2082af.th.pnghttps://img51.imageshack.us/img51/2112/screen2161aj.th.png

Last edited by Citizen One (2006-04-05 20:05:01)

VeNg3nCe^
¦Tactics Øver Principles¦
+314|6914|Antarctica
OK, one question:

When you say copy, do you mean Right click>copy? because when I click it, nothing happens..... (sorry if this is a stupid question, I don't know much about modding)
Citizen One
한국 공주
+338|6857|South Korea.

VeNg3nCe^ wrote:

OK, one question:

When you say copy, do you mean Right click>copy? because when I click it, nothing happens..... (sorry if this is a stupid question, I don't know much about modding)
Yeah, right click and copy...
VeNg3nCe^
¦Tactics Øver Principles¦
+314|6914|Antarctica
Hmmm, it crashes when I load the map

edit: and now the normal BF2 map (that I did nothing to) crashes too

Last edited by VeNg3nCe^ (2006-04-05 20:54:21)

Citizen One
한국 공주
+338|6857|South Korea.

VeNg3nCe^ wrote:

Hmmm, it crashes when I load the map

edit: and now the normal BF2 map (that I did nothing to) crashes too
You aint doing it right, dont replace anything but the army names, kits and type of soldier. replacing game logics makes it crash, tell me what you were trying to make, and ill write the text strings for you.
Marconius
One-eyed Wonder Mod
+368|6902|San Francisco
Haha, sorry, no harm intended.  I was just being silly.
VeNg3nCe^
¦Tactics Øver Principles¦
+314|6914|Antarctica

Citizen One wrote:

VeNg3nCe^ wrote:

Hmmm, it crashes when I load the map

edit: and now the normal BF2 map (that I did nothing to) crashes too
You aint doing it right, dont replace anything but the army names, kits and type of soldier. replacing game logics makes it crash, tell me what you were trying to make, and ill write the text strings for you.
It cant be the game logic because I copied the original example you gave.  But is this normal?

C:\Documents and Settings\<name>\Desktop\server\server\server\server

Did I re-zip the file wrong or something? :s
Citizen One
한국 공주
+338|6857|South Korea.

VeNg3nCe^ wrote:

Citizen One wrote:

VeNg3nCe^ wrote:

Hmmm, it crashes when I load the map

edit: and now the normal BF2 map (that I did nothing to) crashes too
You aint doing it right, dont replace anything but the army names, kits and type of soldier. replacing game logics makes it crash, tell me what you were trying to make, and ill write the text strings for you.
It cant be the game logic because I copied the original example you gave.  But is this normal?

C:\Documents and Settings\<name>\Desktop\server\server\server\server

Did I re-zip the file wrong or something? :s
WTF have you done? I made this clear, you make a seperate folder for messing with the levels, you press copy on the level folder from the mods>bf2>levels directory, paste it into the seperate folder you made, unzip the server.zip file, and open the init.con file, where you replace the text strings, then you zip the contents back up, make sure to delete all the crap that you already unzipped and that stays behind after making the zip file, so your level folder only has the server.zip, client.zip, info folder, and the archive.md5 file. Then copy the karkand folder YOU made, and paste it into the XPACK levels folder. If I were you, I would delete that stuff you done, sounds like you zipped the same file a million times or something.
VeNg3nCe^
¦Tactics Øver Principles¦
+314|6914|Antarctica
edit: w00t I got it working

Last edited by VeNg3nCe^ (2006-04-05 21:32:33)

Citizen One
한국 공주
+338|6857|South Korea.

VeNg3nCe^ wrote:

edit: w00t I got it working
Thank god. What did you make? Remember to check all the init.con files to make sure you write the right strings, I made abou 10 pre made templates to reduce copy and paste time, Ive got like SPETZ vs MECSF, China vs REBELS, you name it!
UON
Junglist Massive
+223|6861

Citizen One wrote:

VeNg3nCe^ wrote:

edit: w00t I got it working
Thank god. What did you make? Remember to check all the init.con files to make sure you write the right strings, I made abou 10 pre made templates to reduce copy and paste time, Ive got like SPETZ vs MECSF, China vs REBELS, you name it!
EU versus US?

Edit: Trying to get a map with these two armies into a vanilla BF2 mod/level, here's the Init.con progress I'd been working on so far:

Code:

rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------

gameLogic.setTeamName 1 "EU"
gameLogic.setTeamName 2 "US"

gameLogic.setTeamLanguage 1 "EU"
gameLogic.setTeamLanguage 2 "English"

gameLogic.setTeamFlag 0 "flag_neutral"
gameLogic.setTeamFlag 1 "flag_EU"
gameLogic.setTeamFlag 2 "flag_us"

gameLogic.setKit 1 0 "EU_Specops" "EU_soldier"
gameLogic.setKit 2 0 "US_Specops" "us_light_soldier"

gameLogic.setKit 1 1 "EU_Sniper" "EU_soldier"
gameLogic.setKit 2 1 "US_Sniper" "us_light_soldier"

gameLogic.setKit 1 2 "EU_Assault" "EU_heavy_soldier"
gameLogic.setKit 2 2 "US_Assault" "us_heavy_soldier"

gameLogic.setKit 1 3 "EU_Support" "EU_heavy_soldier"
gameLogic.setKit 2 3 "US_Support" "us_heavy_soldier"

gameLogic.setKit 1 4 "EU_Engineer" "EU_soldier"
gameLogic.setKit 2 4 "US_Engineer" "us_light_soldier"

gameLogic.setKit 1 5 "EU_Medic" "EU_soldier"
gameLogic.setKit 2 5 "US_Medic" "us_light_soldier"

gameLogic.setKit 1 6 "EU_AT" "EU_heavy_soldier"
gameLogic.setKit 2 6 "US_AT" "us_heavy_soldier"

rem -----------------------------------------------------------------------------
Doesn't seem to work yet, though.  I've had success switching out MEC for PLA though.  Weird.  Got a feeling it could be to do with the way they protect the Euroforces content, but I might be wrong.  I'll keep trying, just thought I'd see if anyone had any ideas.

Also, the Eurofighter and other Euroforces models seem to be hidden away in the .zip for the Euroforces level.    Don't worry though, I'm not going to let it defeat me, and I'll will be ripping all the levels apart to get the new models and building the army from scratch if necessary.  Then we'll know the answer to a certain serious debate thread for sure

P.s. nice tutorial, good work.

Last edited by UnOriginalNuttah (2006-04-06 00:51:09)

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