Millions of people bought XboxesFat_Swinub wrote:
99% now you're just picking holes for the sake of it
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Millions of people bought XboxesFat_Swinub wrote:
99% now you're just picking holes for the sake of it
Little more than 1%For Microsoft’s fiscal year 2007, which ended in June, the company reported revenues of nearly $11.18 billion for its Windows Server products, just over $14.97 billion in Windows desktop sales, but over $16.39 billion in revenues from its Microsoft Business Division, 90% of which come from sales of Office.
That's a bit of an oxymoronic statement; if the company 'worked' perfectly then they wouldn't have created and rolled out a program riddled with bugs . But ok, I get your point. Steam is one of the major projects and 'products' of Valve though- it's a huge source of their revenue and a huge commercial advantage- so you can consider Steam to be an invention and product in their folio that is even more important and time-consuming than the Source-engine games they develop.Finray wrote:
Valve = the company who makes the games.
Steam = the program used to play/buy them.
The company works perfectly, the program is riddled with bugs.
Or for me anyway.
Actually when I think of Valve I think of Half-Life, CS and TF. I think of Valve's primary products, not the way they deliver them.Fat_Swinub wrote:
And more people bought windows. When you think of microsoft what do you think of? Windows. When you think of valve what do you think of? Steam. Jesus christ.
Steam is their cash-cow now though, they make tons more money through the extra-markups they charge on their products, plus the deals they sign with 3rd party publishers and developers to use their distribution platform. Think about it: even when they have 'Sales' on their own game,s e.g. HL, CS, TF, those revenues are intrinsically linked and boosted by the Steam Store's profits. I daresay that Steam is the program/service that has kept Valve at the forefront of PC development-- it's a feat for such a small and centralised development team to stay relevant and to stay influential. Steam has had tons to do with that and has inspired lots of cloneware.Flecco wrote:
Actually when I think of Valve I think of Half-Life, CS and TF. I think of Valve's primary products, not the way they deliver them.Fat_Swinub wrote:
And more people bought windows. When you think of microsoft what do you think of? Windows. When you think of valve what do you think of? Steam. Jesus christ.
Just as when I think of Microsoft, I think of windows, not the box it comes in.
Didn't workFat_Swinub wrote:
Shutdown steam, go to C:\Program Files\Steam, delete clientregistry.blob and reboot steam. No guarantees though.
NeverFinray wrote:
windows + r
"iwmp.exe"
Enter.
Half-Life actually. Then Steam.Fat_Swinub wrote:
And more people bought windows. When you think of microsoft what do you think of? Windows. When you think of valve what do you think of? Steam. Jesus christ.
Their markups are lower than that of most publishers. As far as I know devs make more of a profit off steam sold games than they do on store sold ones. Valve takes 30% (I think), the rest is to the devs/publisher who fix the price. Which is why Activision are such bastards for what they did to Australian CoD4 prices on steam.Uzique wrote:
Steam is their cash-cow now though, they make tons more money through the extra-markups they charge on their products, plus the deals they sign with 3rd party publishers and developers to use their distribution platform. Think about it: even when they have 'Sales' on their own game,s e.g. HL, CS, TF, those revenues are intrinsically linked and boosted by the Steam Store's profits. I daresay that Steam is the program/service that has kept Valve at the forefront of PC development-- it's a feat for such a small and centralised development team to stay relevant and to stay influential. Steam has had tons to do with that and has inspired lots of cloneware.Flecco wrote:
Actually when I think of Valve I think of Half-Life, CS and TF. I think of Valve's primary products, not the way they deliver them.Fat_Swinub wrote:
And more people bought windows. When you think of microsoft what do you think of? Windows. When you think of valve what do you think of? Steam. Jesus christ.
Just as when I think of Microsoft, I think of windows, not the box it comes in.
Last edited by Flecco (2009-04-04 17:18:29)
Seconded.Spidery_Yoda wrote:
Half-Life actually. Then Steam.Fat_Swinub wrote:
And more people bought windows. When you think of microsoft what do you think of? Windows. When you think of valve what do you think of? Steam. Jesus christ.
yesSisco10 wrote:
Did you reisntall/update directx too?
Do other steam games work for you?Mutantsteak wrote:
yesSisco10 wrote:
Did you reisntall/update directx too?
tf2 doesSisco10 wrote:
Do other steam games work for you?Mutantsteak wrote:
yesSisco10 wrote:
Did you reisntall/update directx too?
Actually it doesnt, HL2.exe error just like the l4d error...haffeysucks wrote:
tf2 doesSisco10 wrote:
Do other steam games work for you?Mutantsteak wrote:
yes
Gabe Newell to be honest. Then Steam.Spidery_Yoda wrote:
Half-Life actually. Then Steam.Fat_Swinub wrote:
And more people bought windows. When you think of microsoft what do you think of? Windows. When you think of valve what do you think of? Steam. Jesus christ.
you said it does, liarMutantsteak wrote:
Actually it doesnt, HL2.exe error just like the l4d error...haffeysucks wrote:
tf2 doesSisco10 wrote:
Do other steam games work for you?
But Half Life 2 will work