Oh HELL yeah.
Pipe bombs are gonna be sick.
http://kotaku.com/5137087/hands+on-with … and-damnedThe Lost And Damned's most obvious changes are new bullet point additions like new weapons, new vehicles, new interiors, and new radio, internet and television content. Johnny has access to weaponry previously unavailable to Niko, including an automatic 9 MM pistol, a sawed off shotgun, an assault shotgun, a grenade launcher and pipe bombs. You'll get access to the fun-to-fire grenade launcher in the mission "Action/Reaction," in which Johnny does serious damage to his rival's clubhouse, thanks to a stream of grenades.
Rockstar reps pointed out that some of the game's new music and radio chatter will be tailored to The Lost And Damned experience. That translates to new music for the game's rock, hardcore and metal radio stations and a little less so for the jazzier, more world beat stations. Think more "Ace of Spades" by Motörhead, less Dizzy Gillespie.
There are even new mini-games (arm wrestling!) and still unannounced multiplayer additions on top of the already revealed changes, neither of which we got a chance to play during our hands on time.
Less obvious additions help to differentiate The Lost And Damned from Niko's trip through Liberty City. Menus have a distinct, grungier look, with a new grittier film-grain effect giving Johnny's story a more appropriate visual style. Even his cell phone looks more bad ass. Rockstar has also added more weight to the expansion's motorcycles — all of them, not just the choppers — to make riding a little easier on the player.
Pipe bombs are gonna be sick.