Mutantbear
Semi Constructive Criticism
+1,431|6169|London, England

TheAussieReaper wrote:

Mutantsteak wrote:

Its boring, all it ever does is take their head off and i watch it go flipping through the air for an hour
This.

I put all my guns up high and nothing exciting ever happened.
Get the exploding body parts perk, less time in vats and more damage, win win. And exploding bodies can be very
_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
AussieReaper
( ͡° ͜ʖ ͡°)
+5,761|6357|what

Mutantsteak wrote:

Get the exploding body parts perk, less time in vats and more damage, win win. And exploding bodies can be very
I did. It was okay, but still didn't make much sense visually. You'd shot them with one bullet in the head and the legs would go flying off at the knees. I was hoping for the head to explode in a cloud of red, or whatever other body part was actually aimed at. lol
https://i.imgur.com/maVpUMN.png
Flecco
iPod is broken.
+1,048|6869|NT, like Mick Dundee

From what I've heard Fallout3 needed another 2 months in dev.
Whoa... Can't believe these forums are still kicking.
TimmmmaaaaH
Damn, I... had something for this
+725|6643|Brisbane, Australia

Flecco wrote:

From what I've heard Fallout3 needed another 2 months in dev.
The way it runs on my computer, definitely.

On others....seems release-able.
https://bf3s.com/sigs/5e6a35c97adb20771c7b713312c0307c23a7a36a.png
Flecco
iPod is broken.
+1,048|6869|NT, like Mick Dundee

TimmmmaaaaH wrote:

Flecco wrote:

From what I've heard Fallout3 needed another 2 months in dev.
The way it runs on my computer, definitely.

On others....seems release-able.
Nah, that downloadable content pack they said is called 'The Pitt' allows players to keep playing after the main quest ends. Which means it should have been in there in the first place imo.

Imo a bethesda game is a real bethesda game if you can't keep playing after the main quest.
Whoa... Can't believe these forums are still kicking.
Brasso
member
+1,549|6834

Flecco wrote:

TimmmmaaaaH wrote:

Flecco wrote:

From what I've heard Fallout3 needed another 2 months in dev.
The way it runs on my computer, definitely.

On others....seems release-able.
Nah, that downloadable content pack they said is called 'The Pitt' allows players to keep playing after the main quest ends. Which means it should have been in there in the first place imo.

Imo a bethesda game is a real bethesda game if you can't keep playing after the main quest.
there's a console command for that, i think this is the one

Code:

"setgs imaxcharacterlevel ##"
some are saying it only works for neutral or good characters though, and that you have to type it in whenever you restart the game (but your perks and skills save).  unless you can find out how to use an autoexec.
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Bevo
Nah
+718|6725|Austin, Texas
Ethics time!

I found the trade caravan with crazy wolfgang. He's got the schematics to the rock-it launcher on his person. Which is worth more caps than I even have right now, about 800-1200.

Shoot him and lose karma and future repairs, get rock-it schematics? I'm not playing as a completely good character, but I dont go around shooting people for giggles.

Opinions?
Brasso
member
+1,549|6834

MadKatter wrote:

Ethics time!

I found the trade caravan with crazy wolfgang. He's got the schematics to the rock-it launcher on his person. Which is worth more caps than I even have right now, about 800-1200.

Shoot him and lose karma and future repairs, get rock-it schematics? I'm not playing as a completely good character, but I dont go around shooting people for giggles.

Opinions?
holy crap, good idea. need less karma anyway
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6672

MadKatter wrote:

Ethics time!

I found the trade caravan with crazy wolfgang. He's got the schematics to the rock-it launcher on his person. Which is worth more caps than I even have right now, about 800-1200.

Shoot him and lose karma and future repairs, get rock-it schematics? I'm not playing as a completely good character, but I dont go around shooting people for giggles.

Opinions?
A better idea would be to lure Mercs, Raider, Liao Guai, Mirelurks or Dethklawz near to him and have them kill him.
Bevo
Nah
+718|6725|Austin, Texas

DoctaStrangelove wrote:

MadKatter wrote:

Ethics time!

I found the trade caravan with crazy wolfgang. He's got the schematics to the rock-it launcher on his person. Which is worth more caps than I even have right now, about 800-1200.

Shoot him and lose karma and future repairs, get rock-it schematics? I'm not playing as a completely good character, but I dont go around shooting people for giggles.

Opinions?
A better idea would be to lure Mercs, Raider, Liao Guai, Mirelurks or Dethklawz near to him and have them kill him.
Too late. I tried out my first mini-nuke.



Goodies for me, ja.
Brasso
member
+1,549|6834

DoctaStrangelove wrote:

Liao Guai
Yao Guai lil
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
_j5689_
Dreads & Bergers
+364|6921|Riva, MD

MadKatter wrote:

Ethics time!

I found the trade caravan with crazy wolfgang. He's got the schematics to the rock-it launcher on his person. Which is worth more caps than I even have right now, about 800-1200.

Shoot him and lose karma and future repairs, get rock-it schematics? I'm not playing as a completely good character, but I dont go around shooting people for giggles.

Opinions?
I don't think the Rock-It Launcher is that great tbh.  It does a set amount of damage no matter what you put in it but I guess it's good if you've run out of ammo for everything else.

Not worth killing a merchant over.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6672

_j5689_ wrote:

MadKatter wrote:

Ethics time!

I found the trade caravan with crazy wolfgang. He's got the schematics to the rock-it launcher on his person. Which is worth more caps than I even have right now, about 800-1200.

Shoot him and lose karma and future repairs, get rock-it schematics? I'm not playing as a completely good character, but I dont go around shooting people for giggles.

Opinions?
I don't think the Rock-It Launcher is that great tbh.  It does a set amount of damage no matter what you put in it but I guess it's good if you've run out of ammo for everything else.

Not worth killing a merchant over.
Yeah but Wolfgang doesn't carry anything useful ever.
Reciprocity
Member
+721|6785|the dank(super) side of Oregon
Rock-it launcher is only good for selling to people.  useless as a weapon.


The railway rifle is  handy.
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6672

Reciprocity wrote:

Rock-it launcher is only good for selling to people.  useless as a weapon.


The railway rifle is  handy.
It's fun to use though. I have it tucked in my house for when I wannagonna killing spree and then hit F9 when the last body falls.
Mutantbear
Semi Constructive Criticism
+1,431|6169|London, England

haffeysucks wrote:

Flecco wrote:

TimmmmaaaaH wrote:


The way it runs on my computer, definitely.

On others....seems release-able.
Nah, that downloadable content pack they said is called 'The Pitt' allows players to keep playing after the main quest ends. Which means it should have been in there in the first place imo.

Imo a bethesda game is a real bethesda game if you can't keep playing after the main quest.
there's a console command for that, i think this is the one

Code:

"setgs imaxcharacterlevel ##"
some are saying it only works for neutral or good characters though, and that you have to type it in whenever you restart the game (but your perks and skills save).  unless you can find out how to use an autoexec.
Level 24 tbh
_______________________________________________________________________________________________ https://i.imgur.com/Xj4f2.png
dill13
Member
+67|6397

Mutantsteak wrote:

haffeysucks wrote:

Flecco wrote:


Nah, that downloadable content pack they said is called 'The Pitt' allows players to keep playing after the main quest ends. Which means it should have been in there in the first place imo.

Imo a bethesda game is a real bethesda game if you can't keep playing after the main quest.
there's a console command for that, i think this is the one

Code:

"setgs imaxcharacterlevel ##"
some are saying it only works for neutral or good characters though, and that you have to type it in whenever you restart the game (but your perks and skills save).  unless you can find out how to use an autoexec.
Level 24 tbh
Im pretty sure it has to be like this setgs  iMaxCharacterLevel 030 with the caps currently level 27
GR34
Member
+215|6749|ALBERTA> CANADA
The unscoped .44 magnum in PC version(have to cheat to get it) Does like 5000 Damage so 60 .44's last a long long time...as long as you dont miss
Dookie0119
Member
+43|5982
I only have 2 more Super Mutant Behemoths to kill for the achievement
Doctor Strangelove
Real Battlefield Veterinarian.
+1,758|6672

GR34 wrote:

The unscoped .44 magnum in PC version(have to cheat to get it) Does like 5000 Damage so 60 .44's last a long long time...as long as you dont miss
And it won't miss much. It's the gun that Clint Eastwood guy from that perk uses.
Brasso
member
+1,549|6834

DoctaStrangelove wrote:

GR34 wrote:

The unscoped .44 magnum in PC version(have to cheat to get it) Does like 5000 Damage so 60 .44's last a long long time...as long as you dont miss
And it won't miss much. It's the gun that Clint Eastwood guy from that perk uses.
Mysterious Stranger
"people in ny have a general idea of how to drive. one of the pedals goes forward the other one prevents you from dying"
_j5689_
Dreads & Bergers
+364|6921|Riva, MD
I wish they would've made the game with the eastern side of D.C. and more of Maryland, then I can almost guarantee I would see my city in there.

This almost definately Eleanor Roosevelt High School in real life:

http://fallout.wikia.com/wiki/Roosevelt_Academy

I actually know a lot of people that go to that school irl.
Naturn
Deeds, not words.
+311|6809|Greenwood, IN
My current status is...

Completed second chapter of survival guide.
Completed "Those!" quest
In the process of completing water purification quest.

I also went up 3 levels over a 5 hour period of play.
Bevo
Nah
+718|6725|Austin, Texas
Here's a tip. When you get the quest from Mister Burke... use VATS. If you don't use VATS, the kills won't register correctly and your pockets will be shallow. I was right pissed when I got cheated out of my caps.

Also, if you're feeling evil... when you go to tenpenny on that quest to

Spoiler (highlight to read):
kill Tenpenny, take out the security guard at the top. Not only does he drop a key (I picked his pocket the first time around and went back to kill him), but his uniform is quite nice, something like DR 22 and gives a few decent bonuses. They're all douches there anyway. IIRC the gaurd requires two shots, so make sure to use two in VATS

Anyway I'm a level 10 "Neutral observer" - I used to be good, but Spoiler (highlight to read):
taking out dan and that other guy who had his whorehouse took it just below the mark.

Considering starting the second chapter of the WL guide, or maybe dealing with the nuts at canterbury. After that I'll probably start on project purity.
TheEternalPessimist
Wibble
+412|6824|Mhz

haffeysucks wrote:

Code:

"setgs imaxcharacterlevel ##"
some are saying it only works for neutral or good characters though, and that you have to type it in whenever you restart the game (but your perks and skills save).  unless you can find out how to use an autoexec.
It's true, evil charachters just crash the game as soon as they finish choosing perks at level 21, if you want to stay evil you can just reset your level back to 18 or 19 once you've chosen your level 20 perk, you keep your stats and perks but can level up to 20 again.

player.setlevel 18

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