Wow!! 8.30 - 8.41. We are in the company of an excellent pilot people. That really is impressive. I've been able to increase my K/D ratio, also, from 5 to 5.26 (I think). As I've said before, whilst K/D ratios are not always the mark of a good pilot, it is possible to work around this patch and protect your stats.
As Swerve has noted, AA sites are manned more frequently since 1.2 and as another poster has observed a manned AA site equals a free score
Now attacking airbases and uncaps is a touchy subject for many players. 1.2 has made this more difficult as the Essex's defences are quite formidable. Moreover, defences around the MEC base on Oman, for instance, have a significant bite to them. I must say that I frequently attack the Essex and other un-cappable airbases although not aircraft on the ground but the AA defences that protect these sites - it really is free points so long as you follow the advice found in this thread.
Also, I don’t really think there is anything wrong with attacking parked aircraft and helos. They are, very often, surrounded by a great deal of idiotic spawn campers (is that the right term?) who refuse to do anything on a map apart from fly aircraft and Helicopters. 1.2 has cut down on the numbers of players who hang around aircraft and helo spawns although you can still catch a good few players on the ground.
However, as Swerve has commented, this really is rather un-sporting behaviour and many aviators (including myself) think that you should only take an enemy pilot down in Air-to-Air combat. If you can’t then maybe they deserve to live.
Then again as the BSF clan (or whatever they are called now) server notes, ‘War is Hell’ and perhaps attacking spawn points and vehicle spawns is a valid way of winning the round. I’m unsure on this because as annoying as it is to be constantly raped at your bases who would you complain to if the conflict was real (please don’t post saying ‘its only a game’ - I am well aware
)?
Anyway, thanks for the new posts everyone - please keep posting your 1.2 aviator thoughts and tactics.
Has anyone heard if 1.21 will address the erratic performance of the Air-to-Air missiles? I’m not going to whine about it - if you fly high enough and well enough they’re not a problem - but maybe a change is needed there.
Last edited by Viper38 (2006-03-02 20:39:05)