Shorter draw times, shorter sight in time than larger weapons, at the cost of effective range and controlability (depending on the calibers involved)
http://www.wegame.com/watch/Project_Rea … e_Weapons/
Forgive the fps drop at some parts.
http://www.wegame.com/watch/Project_Rea … e_Weapons/
Forgive the fps drop at some parts.
Last edited by Oldirti (2008-07-23 08:58:59)