Seriously, the truly irritating bits of this patch (for me) are:
1. Erratic, zig-zagging AA missiles orbiting heat sources and doing instant 180's that, for obvious reasons, contribute very little to realism. I have absolutely no idea how some of these major quirks slipped by EA's QA.
2. The fact that AA is so erratically, zig-zaggingly accurate absolutely kills the majority of classic dogfighting and surface-to-air streams of bullets you experience while flying. Maybe they should just replace the guns with more missile launchers, for all I see people blasting away now.
3. The blackhawk minigun now feels like it's shooting hordes of BB's, which kinda kills the power rush you got from the 1.12 blackhawk. Maybe they should just replace the damn thing with an AH-60 for the next patch, let people experience the pain, then move back to the regular old UH-60 with its normal miniguns. On the other hand, it is no longer the absolute dominator it was in 1.12 (with a chopper-load of medics, engineers, supports and at least one C4-chucking passenger), and will likely remain the way it is now for 'balance' sake...but it won't stop me from feeling that one sweep of that monster over an infantryman should be enough to take him out faster than a PKM. As a matter of fact, the only change aircraft needed were a reduction of hitpoints of hellicopters vs armor. The two/three-shot tank vs chopper kills were a bit ridiculous.
4. EA keeps tweaking things in BF2 to cater to the loudest complainers, so I guess that's the only way to get things done, huh. When people see "experience may change during online play," they usually don't expect (or want) devs to root through the code to come up with Blizzard-like nerfs, to the exclusion of bug fixes.
And finally...
5. People who say that nobody has any right to protest changes made to their game, and that if they do then they're a "noob."
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I haven't uninstalled the game or stopped playing in protest, but I'm sure that at least the top two issues listed in my post here will be among the addressed for 1.21, or whatever the heck they're going to call it.
1. Erratic, zig-zagging AA missiles orbiting heat sources and doing instant 180's that, for obvious reasons, contribute very little to realism. I have absolutely no idea how some of these major quirks slipped by EA's QA.
2. The fact that AA is so erratically, zig-zaggingly accurate absolutely kills the majority of classic dogfighting and surface-to-air streams of bullets you experience while flying. Maybe they should just replace the guns with more missile launchers, for all I see people blasting away now.
3. The blackhawk minigun now feels like it's shooting hordes of BB's, which kinda kills the power rush you got from the 1.12 blackhawk. Maybe they should just replace the damn thing with an AH-60 for the next patch, let people experience the pain, then move back to the regular old UH-60 with its normal miniguns. On the other hand, it is no longer the absolute dominator it was in 1.12 (with a chopper-load of medics, engineers, supports and at least one C4-chucking passenger), and will likely remain the way it is now for 'balance' sake...but it won't stop me from feeling that one sweep of that monster over an infantryman should be enough to take him out faster than a PKM. As a matter of fact, the only change aircraft needed were a reduction of hitpoints of hellicopters vs armor. The two/three-shot tank vs chopper kills were a bit ridiculous.
4. EA keeps tweaking things in BF2 to cater to the loudest complainers, so I guess that's the only way to get things done, huh. When people see "experience may change during online play," they usually don't expect (or want) devs to root through the code to come up with Blizzard-like nerfs, to the exclusion of bug fixes.
And finally...
5. People who say that nobody has any right to protest changes made to their game, and that if they do then they're a "noob."
---
I haven't uninstalled the game or stopped playing in protest, but I'm sure that at least the top two issues listed in my post here will be among the addressed for 1.21, or whatever the heck they're going to call it.
Last edited by unnamednewbie13 (2006-02-21 05:39:11)