Hey, how about get better and stop complaining about the game. If the game is as glitchy as you say, how come I have no problem killing with the m16 in one or two bursts?
Get better and shut up
Get better and shut up
1. It is still pretty accurate.fatherted13 wrote:
1.No
2.Right.
3.So how can a Sniper Rifle spam clays?
4....
5.Adapt
6.How do you know the HVee wasnt already damaged?
7.ok
8.Still not funny
9.Leave, there's not much you can do.
10....
I am better with the guns people dont like. G36k,Scar-H,F2000,L85a2,HK21,Etc. I dont like the m16 i dont care what anyone says it may be the most accurate but fuck it is easily outclassed by so many other weapons.[Hive]-Twist wrote:
Hey, how about get better and stop complaining about the game. If the game is as glitchy as you say, how come I have no problem killing with the m16 in one or two bursts?
Get better and shut up
Last edited by David.Podedworny (2007-07-15 11:22:25)
1. A machine gun is accurate on full auto man, hence the bursts.David.Podedworny wrote:
1. Saw is great at cqc anything over 30m it goes everywhere even on short bursts.fatherted13 wrote:
Right, lets go through where you're wrong.
M249 Saw = The best LMG, IMHO. It spits out so much lead, accuracy really doesn't matter, just fire in short bursts
M16, Control the recoil, and fire the burst into the head, problem solved
M24, Joint best SR in the game, Accurate, not so loud
Remington, Shouldn't be outclassed by a Saiga, if you have a clue how to use the shotgun.
Mp5- actualy quite accurate, use that to your advantage
Humvee-Not as roll happy as the other 2
F35-Most stable bombing platform makes for easy bomb kills, and at stratorun, is the fastest jet in the game.
Abrams- Has the clearest HUD imho
Blackhawk-Easily the best transport helo in vanilla
Cobra-Easily the best chopper in a chopper v chopper situation, and a good gunner can be just as deadly against troops, as a mi28 can be.
Just control your fire
2. M16 does'nt recoil that much and i'm not thinking about the head when he's 5m away from me with his ak47 pointing in my direction.
3. I know it's the most accurate but fuck damn sometimes a semi auto would be better in cqc.
4. Listen at 10m and up it takes 2 shots from the m11-87 to kill an armored target, At the same range it takes 3 saiga shells.
5. It maybe accurate to some extent but most of the shots i take are at 15m any other smg(excluding pp-19) can tear me up.
6. Ya but it only takes one under barrel grenade to bring it to smoking where as the vodnik just goes into the red.
7. Yeah but it's fucken hitbox gets really annoying in jet vs jet combat.
8. Hud is good? Really then tell me why when i'm in a t-90 and i shoot better under the turret?
9. It's miniguns still rock but after the nerf they are not as good to use against apc's.
10. Thats "If" you have a good gunner in most situations anyone will jump in and start shooting everywhere in all directions. I cant tell you how many times i've shot down a cobra with ease because of the pilots cockiness.
Controlling your fire is not easy when your face to face with a guy who has a better weapon then you.
Pft, I smell weaselling.
Where did you get this idea from? Actually either idea: 20% damage loss per shot for each pull of the trigger (??????) and 3 bursts to kill an armoured class?David.Podedworny wrote:
Ok so i know the M16 has that 20% damage loss per shot for each pull of the trigger(Hence why you need 3 bursts to kill an armored target)
Actually I've 'missed' targets point blank due to packet loss or bad hitreg, or both. Nearly everyone has if you include dust hits with the knife, a common complaint.David.Podedworny wrote:
You're point blank need i say more?
Because some people have much better hitreg than others for one. Of course some players do actually aim better too, obviously, but hitreg can suck the big one.[Hive]-Twist wrote:
Hey, how about get better and stop complaining about the game. If the game is as glitchy as you say, how come I have no problem killing with the m16 in one or two bursts?
Fixed it. http://wiki.bf2s.com/weapons/assault-ri … m16a2-m203
Here. http://wiki.bf2s.com/weapons/assault-ri … m16a2-m203Todd_Angelo wrote:
So, back to your original point:Where did you get this idea from? Actually either idea: 20% damage loss per shot for each pull of the trigger (??????) and 3 bursts to kill an armoured class?David.Podedworny wrote:
Ok so i know the M16 has that 20% damage loss per shot for each pull of the trigger(Hence why you need 3 bursts to kill an armored target)
Last edited by David.Podedworny (2007-07-15 12:46:48)
Theres a difference between a guy who knows he's going to die unless he pulls the trigger first, And a guy casually minding his own business picking off your teammates. At long range mistakes are'nt fatal the same cant be said for cqc.VicktorVauhn wrote:
Why do you brag about head shotting a convoy of snipers, then complain that you can't get headshots to kill in lest then 3 bursts.
Thats why i use single a majority of them time, M16 on semi is the best of all the assault rifles but bf2 does not do it justice. (Thats why i play PR)VicktorVauhn wrote:
I honestly didn't know the 20% reduction in damage thing, and kinda have trouble believing it but if its the only weapon with that then that is crap...
Songs like its time to start taking single well placed shots rather then trying to spam bursts everywhere...burst sucks anyways.
Hey i like being an asshole. What can i say? Acting like a stupid asshole is alot more fun then acting like a normal person.VicktorVauhn wrote:
Every post I have ever seen from you makes me think you sound like a 12 y/o who just had his bicycle stolen from him.
Just thinking bout that whole thing, thats gota be a load of bollocks. So what, if i shoot 5 rounds, suddenly that round only has 40.96% of its potential power. BollocksDavid.Podedworny wrote:
Fixed it. http://wiki.bf2s.com/weapons/assault-ri … m16a2-m203Todd_Angelo wrote:
Pft, I smell weaselling.Here. http://wiki.bf2s.com/weapons/assault-ri … m16a2-m203Todd_Angelo wrote:
So, back to your original point:Where did you get this idea from? Actually either idea: 20% damage loss per shot for each pull of the trigger (??????) and 3 bursts to kill an armoured class?David.Podedworny wrote:
Ok so i know the M16 has that 20% damage loss per shot for each pull of the trigger(Hence why you need 3 bursts to kill an armored target)
"While the M16 is the most accurate of the standard Assault Rifles, it suffers from a ~20% reduction in damage per shot compared to the AK-101 or AK-47. The lower damage of the M16 is partially offset by its higher rate of fire; it is capable of firing a three-shot burst 50% faster than the others, which can be important if the target is moving." Anything else?
No they're flip flops...mcjagdflieger wrote:
this thread is hilarious. he's obviously not getting it. its like he needs help tying his shoes, but he doesnt realize they are velcro. hey david, do you wear velcro shoes?
It pisses me off. Man this thread went off track with flames and such. (i gotta stop this shit) I tried to make a point about something and a few people had to piss me off. (Not you ted) Mods close if you wish.fatherted13 wrote:
Just thinking bout that whole thing, thats gota be a load of bollocks. So what, if i shoot 5 rounds, suddenly that round only has 40.96% of its potential power. BollocksDavid.Podedworny wrote:
"While the M16 is the most accurate of the standard Assault Rifles, it suffers from a ~20% reduction in damage per shot compared to the AK-101 or AK-47. The lower damage of the M16 is partially offset by its higher rate of fire; it is capable of firing a three-shot burst 50% faster than the others, which can be important if the target is moving." Anything else?
Last edited by David.Podedworny (2007-07-15 15:05:31)
M16A4 is that?Smitty5613 wrote:
they ought to just make the M16 full auto, to even it out with the AKs....
Aye we were havin a giggle with the whole 10 points thingDavid wrote:
t pisses me off. Man this thread went off track with flames and such. (i gotta stop this shit) I tried to make a point about something and a few people had to piss me off. (Not you ted) Mods close if you wish.
Like the DCon M16A2?Smitty5613 wrote:
they ought to just make the M16 full auto, to even it out with the AKs....
Thats the M16A3. It's the full auto version of the M16A2(With a few tweaks)fatherted13 wrote:
M16A4 is that?Smitty5613 wrote:
they ought to just make the M16 full auto, to even it out with the AKs....
Ya same here same here. Wanna keep it up? Go ahead until the mods close it lets keep going.fatherted13 wrote:
Aye we were havin a giggle with the whole 10 points thingDavid wrote:
t pisses me off. Man this thread went off track with flames and such. (i gotta stop this shit) I tried to make a point about something and a few people had to piss me off. (Not you ted) Mods close if you wish.
It is in most aspects but not in the basic ground combat and advanced air combat. I really wish EA had'nt rushed dice with bf2. It would have been alot better.SteikeTa wrote:
The game is balanced enough.
Last edited by David.Podedworny (2007-07-15 16:01:49)
i dont kno, since when is BF2 realistic anyways?fatherted13 wrote:
M16A4 is that?Smitty5613 wrote:
they ought to just make the M16 full auto, to even it out with the AKs....
the SAW is the only one i don't scope with, but i'm weird like thatgeNius wrote:
All support weapons are outstanding unscoped. The only weapon I iron-sight is the RPK on short bursts.some_random_panda wrote:
Really? I have to try that some time.CloakedStarship wrote:
1st: Calm down buddy
2nd:
U must not use the saw too much, its a brilliant gun. Trick with it is to never scope, if your unscoped, then you'll be able to get some excellent shots.