Respawn times for Jets need to slow down alot, like 5-10 minutes maybe, which will correct the air/ground balance.
The A10 is awesome. Flying Tank.
The problem with using an A10 in BF2 you would need to have the pilot able to look up and back because of the target acquisition methods used by A10 pilots. They fly verticle or upside down mark their target then roll over and go disintegrate it. And that sound of the gun firing (a sound the unfortunate target never hears) mmMMMMzzZmZmZmZmZmZmZmZmZmZmZmZmZmZmZmZmmZmZmZmZmmZZzzzzzzzzzz my simple vocabulary cannot do it justice you must stand 100-200' under an attacking A10 feeling the heat of its jet exhaust to get it.
The problem with having more than an occasional Jet in even a 64 player map is the fact that ground attack Jets are deployed locally at a ratio of about 1:500-1000 not 1:16-32. How often does a platoon (30-40 soldiers) get dedicated ground attack aircraft? They do for special missions but not often.
The A10 is awesome. Flying Tank.
The problem with using an A10 in BF2 you would need to have the pilot able to look up and back because of the target acquisition methods used by A10 pilots. They fly verticle or upside down mark their target then roll over and go disintegrate it. And that sound of the gun firing (a sound the unfortunate target never hears) mmMMMMzzZmZmZmZmZmZmZmZmZmZmZmZmZmZmZmZmmZmZmZmZmmZZzzzzzzzzzz my simple vocabulary cannot do it justice you must stand 100-200' under an attacking A10 feeling the heat of its jet exhaust to get it.
The problem with having more than an occasional Jet in even a 64 player map is the fact that ground attack Jets are deployed locally at a ratio of about 1:500-1000 not 1:16-32. How often does a platoon (30-40 soldiers) get dedicated ground attack aircraft? They do for special missions but not often.