I know it depends on which class you play the most but what unlock would you unlock first and why? There are 10 unlocks rate and rank please.
Last edited by 1MaNArmY (2007-02-27 08:10:15)
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Last edited by 1MaNArmY (2007-02-27 08:10:15)
Last edited by Kontrolfreq (2007-02-27 08:28:43)
Last edited by 1MaNArmY (2007-02-27 10:54:01)
Funny, coz I was taken out with a RDX Launcher while I was in a Walker ... pretty embarrassing seeing as it doesn't do much damage.Kontrolfreq wrote:
Doesn't the Otus drone have a UAV anyway?? If that's the case what's the point of attaching the new infantry scanner on it? (Sorry if i've missed something here, just thought i'd ask)
Oh, and back on topic: i think the RDX launcher is pretty cool, took out a walker with it the other day (it was already smoking but still... couldn't have done it with Support class before without getting REAL close.) I imagine that extra ammo for SMG would be handy too though.
Last edited by kptk92 (2007-02-27 09:59:29)
Titan Defense + SMG expansion +Pistol Maxclip ugrade (gives SMG one more clip) = Carnage. Got to the point with smgs on titan, where i can take down about 4 attackers running down a corridor at me, without reloadingZukabazuka wrote:
I have managed to kill up to 3 people with the PAC-SMG, but that was when I backed attacked them and think they where damaged to.
But normally it does take a lot of ammo and you can't really controll how much you fire with it. And medium range is not really an option.
the SMG expansion is part of the Engy class correct? Must unlock the SAAW to have access to it?fatherted13 wrote:
Titan Defense + SMG expansion +Pistol Maxclip ugrade (gives SMG one more clip) = Carnage. Got to the point with smgs on titan, where i can take down about 4 attackers running down a corridor at me, without reloadingZukabazuka wrote:
I have managed to kill up to 3 people with the PAC-SMG, but that was when I backed attacked them and think they where damaged to.
But normally it does take a lot of ammo and you can't really controll how much you fire with it. And medium range is not really an option.
Yes, which i did so accidently. Havn't used it since, but i hear it's been made better, Still won't use it, i get see more hostile tanks than gunships.1MaNArmY wrote:
the SMG expansion is part of the Engy class correct? Must unlock the SAAW to have access to it?fatherted13 wrote:
Titan Defense + SMG expansion +Pistol Maxclip ugrade (gives SMG one more clip) = Carnage. Got to the point with smgs on titan, where i can take down about 4 attackers running down a corridor at me, without reloadingZukabazuka wrote:
I have managed to kill up to 3 people with the PAC-SMG, but that was when I backed attacked them and think they where damaged to.
But normally it does take a lot of ammo and you can't really controll how much you fire with it. And medium range is not really an option.
Last edited by fatherted13 (2007-02-27 11:27:02)
well you can still unlock them via field upgrades until the expansion is officially released on Wednessay or Thursday 3-1. Which is it?fatherted13 wrote:
Yes, which i did so accidently. Havn't used it since, but i hear it's been made better, Still won't use it, i get see more hostile tanks than gunships.1MaNArmY wrote:
the SMG expansion is part of the Engy class correct? Must unlock the SAAW to have access to it?fatherted13 wrote:
Titan Defense + SMG expansion +Pistol Maxclip ugrade (gives SMG one more clip) = Carnage. Got to the point with smgs on titan, where i can take down about 4 attackers running down a corridor at me, without reloading
Edit- EA have removed all my NS beta unlocks, so i don't have SMG expansion anymore
It's good but it is worth nothing against armor,, sadly ,, if only it was about 2x more powerfull against vehicles than the AR (assaultrifle rockets), then it would be the best new unlock :]Samtheman53 wrote:
I think there all pretty lame apart from the clark RDX that mite come in use on the titan or against the cars
Last edited by zeidmaan (2007-02-28 09:22:41)
are you referring to the IDS scanner (new support unlock - infantry for close quarters) or the original PDS (engineer unlock) that detects vehicles?zeidmaan wrote:
Only 2 unlocks really worth mentioning are
1. Extra Rockets - 2 for the kill, wait a sec than fire other 2 to get the medic and hopefully the poor dude that just got revived.
2. PDS-1 - by far the dumbest thing I ever saw. The game was already so simplified with all the "gadgets" (otus, vehicle detector, UAVs, Sat scans) that it realy didnt needed another one. Now everyone will know where everyone is. Forget about sneeking aroound, hiding, stealth etc.
Who thought, "you know so far a player knows where 90 % of enemies are, lets do something about the other 10 %". And they made the PDS.
And than they thought, "lets give it to support class so they have unlimited number of them to throw around wherever the go. After all we don't want to force players to think when to use them".
Sad really.
OH the IDS ofcourse.... my bad.1MaNArmY wrote:
are you referring to the IDS scanner (new support unlock - infantry for close quarters) or the original PDS (engineer unlock) that detects vehicles?zeidmaan wrote:
Only 2 unlocks really worth mentioning are
1. Extra Rockets - 2 for the kill, wait a sec than fire other 2 to get the medic and hopefully the poor dude that just got revived.
2. PDS-1 - by far the dumbest thing I ever saw. The game was already so simplified with all the "gadgets" (otus, vehicle detector, UAVs, Sat scans) that it realy didnt needed another one. Now everyone will know where everyone is. Forget about sneeking aroound, hiding, stealth etc.
Who thought, "you know so far a player knows where 90 % of enemies are, lets do something about the other 10 %". And they made the PDS.
And than they thought, "lets give it to support class so they have unlimited number of them to throw around wherever the go. After all we don't want to force players to think when to use them".
Sad really.
Gee, where did I read this before? hmmmmzeidmaan wrote:
Only 2 unlocks really worth mentioning are
1. Extra Rockets - 2 for the kill, wait a sec than fire other 2 to get the medic and hopefully the poor dude that just got revived.
2. IDS (thing that detects infantry) - by far the dumbest thing I ever saw. The game was already so simplified with all the "gadgets" (otus, vehicle detector, UAVs, Sat scans) that it really didn't needed another one. Now everyone will know where everyone is. Forget about sneaking around, hiding, stealth etc.
Who thought, "you know so far a player knows where 90 % of enemies are, lets do something about the other 10 %". And they made the PDS.
And than they thought, "lets give it to support class so they have unlimited number of them to throw around wherever the go. After all we don't want to force players to think when to use them".
Sad really.
but thats what the ghost unlock is forzeidmaan wrote:
Only 2 unlocks really worth mentioning are
1. Extra Rockets - 2 for the kill, wait a sec than fire other 2 to get the medic and hopefully the poor dude that just got revived.
2. IDS (thing that detects infantry) - by far the dumbest thing I ever saw. The game was already so simplified with all the "gadgets" (otus, vehicle detector, UAVs, Sat scans) that it really didn't needed another one. Now everyone will know where everyone is. Forget about sneaking around, hiding, stealth etc.
Who thought, "you know so far a player knows where 90 % of enemies are, lets do something about the other 10 %". And they made the PDS.
And than they thought, "lets give it to support class so they have unlimited number of them to throw around wherever the go. After all we don't want to force players to think when to use them".
Sad really.
Last edited by sfarrar33 (2007-02-28 11:14:13)
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