RoosterCantrell wrote:
IM also kinda wondering really, why does anyone give a shit about "winning the round" as an army? Points, fine, get a gold star, but who gives a shit if the team wins. Now that the War College Ribbon is based on time and command points. your W/L ratio doesn't mean jack. W/L isn't usually determined by you, the one player, but the ability of your team anyway, i'll stick to a shitty team and lose a round. oh well, medic whore it.
So, by not raping the uncap it gives a better battle. Better Battle=More points. And if you are not in it for points at all, what would be the fun of targeting a spawn SPOT and waiting someone to spawn, and kill them within 1/2 a second of thier current life. IF that entertains you, there is this sweet game iv'e seen at Chuck-e Cheese's... it's called "whack-a-mole".
Not that I mind being raped, its part of the game if the server Admins give the go ahead, but I don't rape, unless there's an enemy sniper. Ill medic and supply the living shit out of the rapers, but leave the killing to them. Uncap raping gives the enemy no chance (jalalabad). IT's lame.
lol "better battle = more points"!!! It's OK though, you have your reasons for playing. For me playing for points isn't important at all in fact I can't think of a game worth playing just for individual stat points. Teamwork maybe, the excitement, interesting battle situations to solve but not for points.
Points aren't transferable from game to game but friends are, skills are, etc..
Seriously, not counting aircraft can anyone make more points spawn camping than joining the battle fully? The only way they could do that is if the other team plays stupidly without teamwork, i.e., no communications, not warning of the camper location, not spawning on squad leader to hunt and kill the camper, come on this was a problem on Far Cry but how can it be in BF2? Too many spawn options in BF2 to make an argument for that. Spawn camping is an annoyance for some but not a problem for all.
PS. If the USMC doesn't defend Staging Area on Jalalabad they are a noob team. Never give up your beachhead in enemy territory or the war is over! The funny thing is usually only point chasers complain about raping because it takes them away from the point farming. The score per minute stats start dwindling when you have to leave the "Front" and go do rear area security patrols, rules against base raids are reverse-stat padding. They help people keep spm and k:d up by reducing travel time to the enemy targets.
We need both kinds of servers, the level 1-4 open battle maps and level 1-2 spawn fenced games help everyone find a game to suit their level of play.
Last edited by OpsChief (2006-11-07 08:46:11)