paranoid101
Ambitious but Rubbish
+540|7042
Hello Guys just thought that i should try and give you a few tips on combating planes from the ground, these tips might help and they are worth a try.

TIPS

1. USING STINGER.

The best way to use the ground Stinger is not to sit in it scanning the skies. the best way is to lay or hide next to it, this way planes wont know your there and bomb you to the stoneage. Then you should wait for the plane to pass over you Position, jump in the Stinger, lock on and fire both missiles.

A lot of pilots know how rubbish the Stingers are that they might not even use flares or use dodge maneuvers. So you might get lucky. Just make sure after you fire, get the hell out of the Stinger for awhile, because if you miss, the pilot sure as hell will be gunning for you.

The major down side of the Stinger is Teamkilling, Whatever you do, don't engage a plane that’s in a dogfight with a friendly plane, because 9 times out of ten you missiles will hit the friendly.  

Another Problem with the stinger missiles is after you've fired them, watching them turn 180 degrees and taking out you friendly chopper/plane behind you. 

Don't let this put you off, I have manage to shoot down a few planes using these tactics and after all if a plane keeps getting locked up and they don't know where its coming from, you might put them off there game.

2. USING ANTI-AIR VEHICLE.

Go Surrport Class, this is a must, why you ask because you can reload yourself.

Make sure when you are using the Vehicle, that you go to somewhere out of the way place, make sure you not near a base or on top of a hill.

Once you manage to lock up a plane, wait a second or two for the pilot to release his flares before firing, Then shoot all 4 missiles, again you might get lucky, its always best to engage your target from behind , because the missiles have a better chance of hitting this way and the pilot will not know were they came from you hope .

Next the you must decide what to do next, you have two choices, get out of you vehicle for a bit and hide or move to a different location, whatever you do, don't sit there waiting for the plane to come back, because guess what the plane is coming back and for only one reason to kill you.

Again the Problems with the missiles are the same as the stinger with teamkilling, i mean they are called MISSiles for a reason. But you do have an advantage using Anti-Air vehicles you can move and attack planes from locations that they don't expect. (I recommend you hide at the end of there runway , no just kidding), just make sure you hide.

3. THE PILOTS

This tip for attacking planes from the ground, is watching the pilots themselves.

Most pilots seem to have a set bombing route that they follow, it seem to be a big circle, from reloading to bombing to going back to reload.

Use this to you advantage, you should have an idea where the plane will coming from and heading too, Ambush them and keep ambushing them, be a thorn in there side, put them off there game, make them use a different route or make them just hunt you down for the rest of the game.

I know you won’t get many points and might get killed a lot, but that’s not the point, you will be taking them out of the game and stopping them destroying your friendly on the ground. Become a pain in their arse, lock them up whenever possible as they have passed over you and then make sure when they are looking for you hide, frustrate them, piss them off.

Just remember one thing planes don't win games they might be a royal pain in the arse and help they side to the win but on there own they will always lose, If their ground forces are rubbish and their pilots are good, that team will lose, If faced against a good team.

Remember Infantry and Squads win games, they capture and defend flags, just look at great teams and Squads who work together, they are the ones who win games.

Don't get me wrong I love planes and flying, the bomber should be used for disrupting ground forces and the fighter just for attacking other planes or another tactic use the fighter to defend the bomber, which is a fantastic tactic and stops the enemy fighter from doing its job.

4. MIND GAMES

As you know must pilots fly round thinking they are God (probaly huming MC hammers "you can't touch this"), so when you do shoot some one down in a plane using Anti-Air/stinger, make sure you let them know about it, Call them Noobs, learner flyer's, anything just to pissed them off.

Why because it's a win win situation for you and your team, they will hopefully spend the rest of the round hunting you and not your team and if he does kill you, just let him know how desperate hes must getting to uses all them bombs just for little old you, that will realy piss him off.


5. NICK EM.

That's right steal there plane's, I know it's underhand tactic, but if you got them, there not bombing you and your team, you might get moaned at, but it's better than getting Bombed every 30 seconds.

If you cant steal them destory them on the ground, I don't mean raping the hell out the pilots before they take off, But many a Spec-ops man can be found in the enemys base destorying commander toys, If you get chance go in with a surrport class trooper so you can reload and blow up the planes on the ground, if the plane's are not flying, their are not Bombing, so it's all good for your team.

But everything has it's weakness.

I mean about weakness’s, Look at other forums, people complain about Tanks in Karkand, but you can do something against them, spawn as Anti-Tank, Spec-Ops or Engineer, hell even a Medic with running up to a Tank with a Medic-kit out, can send Tankers screaming from their Tanks

People complain about the Blackhawk in Mashtuur City, but it’s easy to stop them, you just need a good squad and a couple of Humvees, or all go Anti-Tank.

It's just sad that the main plane weakness is another plane, until the ground defense is sorted out.

To be honest most good pilots love a bit of danger it gets boring knowing that nearly nothing can touch you, I inclued myself in this, they is nothing better than a dogfight, coming up against another good pilot and sometimes spending most of the game just dogfighting with him, it the thrill of the fight.

Anyway I’m done I hope you find these tips helpful, just remember watch the skies, because sure as hell they are watching you.  



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Last edited by paranoid101 (2005-12-15 18:15:21)

Ub3r-ElitE
Teargas wh0re
+2|7023
Maybe it's because of my bad ping but my stingers/iglas never seem to hit anything, not even blackhawks and other slow moving stuff.

I've found that the gatlings on the MEC aa vehicle are pretty nice against jets. If you can hit a jet with them he's toast in 1-2 seconds. The essex gatling is nice too. If you catch a plane with them it's a instant death.
Tetrino
International OMGWTFBBQ
+200|7033|Uhh... erm...

paranoid101 wrote:

I mean about weakness’s, Look at other forums, people complain about Tanks in Karkand, but you can do something against them, spawn as Anti-Tank, Spec-Ops or Engineer, hell even a Medic with running up to a Tank with a Medic-kit out, can send Tankers screaming from their Tanks
Lol, as a medic I always like to run up to tanks and APCs with my medpack out and watch them freak out. I may get killed, but hell, it's fun!
THA
im a fucking .....well not now
+609|7073|AUS, Canberra
one thing i notice when flying is that people in stingers shoot as soon as the lock is on.......bzzzzz wrong, all you have to do is wait till the flares burn out and then shoot as the chopper is all thats left, planes are a bit to fast for this tactic.
stryyker
bad touch
+1,682|7023|California

i kill more tanks with the IGLA than planes, due to thier gay coding/programming, they crave attention from friendlys
Ub3r-ElitE
Teargas wh0re
+2|7023

the_heart_attack wrote:

one thing i notice when flying is that people in stingers shoot as soon as the lock is on.......bzzzzz wrong, all you have to do is wait till the flares burn out and then shoot as the chopper is all thats left, planes are a bit to fast for this tactic.
Well i always do that but the missiles don't even follow the chopper, they fly in a straight line to the skies. I tell you, it's the netcode.
THA
im a fucking .....well not now
+609|7073|AUS, Canberra

Ub3r-ElitE wrote:

the_heart_attack wrote:

one thing i notice when flying is that people in stingers shoot as soon as the lock is on.......bzzzzz wrong, all you have to do is wait till the flares burn out and then shoot as the chopper is all thats left, planes are a bit to fast for this tactic.
Well i always do that but the missiles don't even follow the chopper, they fly in a straight line to the skies. I tell you, it's the netcode.
now that i think about it, stingers will do that but im pretty sure mobile aa is still good for it.
Ub3r-ElitE
Teargas wh0re
+2|7023

the_heart_attack wrote:

Ub3r-ElitE wrote:

the_heart_attack wrote:

one thing i notice when flying is that people in stingers shoot as soon as the lock is on.......bzzzzz wrong, all you have to do is wait till the flares burn out and then shoot as the chopper is all thats left, planes are a bit to fast for this tactic.
Well i always do that but the missiles don't even follow the chopper, they fly in a straight line to the skies. I tell you, it's the netcode.
now that i think about it, stingers will do that but im pretty sure mobile aa is still good for it.
Hmm i've found that the aa tanks are indeed better than the stingers, but maybe it's just because you have 4 missiles to shoot instead of 2 and have a greater chance of hitting this way.

However, they both don't work well for me.
voltage
Member
+46|7143|Sweden
Great topic!

I agree with most of what you say except that the stingers going backwards, hitting friendlys behind you. That's never happened to me.

edit: I just noticed this thread was for planes, some of my comments below applies to choppers.

A great tip I missed that someone else found was to raise the aim of the stinger scope so that the target is on the lower edge of it, because the flares will fall out of picture quicker so that the actual target is locked on sooner.

Sometimes it's better to shoot right away after lock instead of waiting for flares.
-The target may be fast or about to get cover.
-If it's a chopper nearby, he might be good enough to turn the chopper around and fire a rocket on you before the flares are cleared.
-Some smart pilots wait for a long time before they drop their flares, assuming that you won't fire until after the flares are dropped and cleared.
-Finally some pilots react too slow or/and always wait some seconds before they drop their flares. They might be busy engaging a target as well (try to find a moment like this).

If you can't hit the target properly, it's better to leave the site or aim elsewhere so that the target wont get a warning and perhaps choose to get you instead.

A simple "tactic" is to not lock on but aim manually instead and shoot before lock. The stingers will go straight and if you lead the target you might hit. Just because you can lock on doesn't mean you need to. I haven't tried this much though, only in "CQ AA B" when the choppers covers the whole freaking scope (kind of unnecessary to wait for lock in that situation isn't it?)

The AA task is better suited for lonewolfs IMO because otherwise the commander or your SL will send you back and forth between control points, and (mobile) AA is more about founding a good protected area, behind your troops but still forward enough to be able to engage targets. I found stinger sitin' and sniping to be a good combination. When there are no air targets you can snipe instead.

Last edited by voltage (2005-12-16 06:35:05)

Ayumiz
J-10 whore
+103|7036|Singapore

Ub3r-ElitE wrote:

Maybe it's because of my bad ping but my stingers/iglas never seem to hit anything, not even blackhawks and other slow moving stuff.

I've found that the gatlings on the MEC aa vehicle are pretty nice against jets. If you can hit a jet with them he's toast in 1-2 seconds. The essex gatling is nice too. If you catch a plane with them it's a instant death.
Well some pilots are dumb enough to let of flares even before i fire and once i see flares let off, i will fire both missiles and kill them. yeah the pilots i mean are chopper pilots
Ludic
Member
+0|7070|New York
Don't worry, the new patch will make it so the n00bs will be able to shoot down the skilled pilots without much effort. =\
cocoasdad
Member
+0|7045
I'll add my 2 cents.

While you are on the Essex make sure both guns are manned, 2 skilled AA gunners can drop a jet on almost every pass.  This is the one place on the map that you can count on repetitive overflights.

Learn to lead the jet with the gun, not just point and shoot.

Only fire the missles after the plane has passed by you and you have a clear shot at his ass and less chance there will be any freindlys behind the ship. Then empty the silos at them. Chances are that he already dropped the flares when you first locked and tracked him and won't have any on the back side.

Engineer makes a good AA gunner on the Essex because if the guns get damaged, but not destroyed you can fix them. There is nothing worse than jumping into the AA and hearing that siren going off and you have only a couple of red bars. The guns don't self repair and either you have to fix them or wait until they get destroyed. If you decide to finish them off so they reappear in full health, taem damage for you.


Here is a leap of faith in your fellow teamates:

If you are a pilot and you have an enemy plane that you can't shake off your tail fly close to the Essex. An alert gunner can put a ton of lead in a bad guy and either take him down or beat him up enough to clear him off your ass.

If you are a gunner in that situation keep your finger off the right mouse key, launch no missles! launch no missles!, launch no missles! Learn to recognize the plane that has the lock on it and only hit him with bullets. Don't just shoot the Chinese or MEC plane before you know for sure that someone from your team didn't just boost it from the enemy base.

Last edited by cocoasdad (2005-12-16 08:55:40)

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