finaly... now i can pwn
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- Battlefield 2 1.4 Released
omg omg omg omg omg its out about damn time
the patch is now on ea downloader faster than the one shown above
It is BETA1 patch do not download it md5 checksum it
Does this mean RicardoBlanco is no longer a BF2S forum participant?
Chuy, do the honours, guv'nor!!!
Chuy, do the honours, guv'nor!!!
Hahaha, I just logged on to bitch about it taking to long. lol. lucky me.
its notalpinestar wrote:
It is BETA1 patch do not download it md5 checksum it
OK, I don't know what you just changed, but big thanks to Markimus, Chuy or whoever just got my downloads to work.
No more 404 error all of a sudden.
No more 404 error all of a sudden.
finally i was wrong - 1.4 was not just a miracle.
but will we all be happy?? lets wait and see.
but will we all be happy?? lets wait and see.
The US economy is a giant Ponzi scheme. And 'to big to fail' is code speak for 'niahnahniahniahnah 99 percenters'
That's the beta 2 version.
"If you want a vision of the future, imagine SecuROM slapping your face with its dick -- forever." -George Orwell
No Jalalabad ?
come on ppl put your bets on how long it will take them to make a patch to patch this patch
and bets on what it will be called i think it will be
(1.4 ver.2 not as buggy as the last one but it will make crash better)
and bets on what it will be called i think it will be
(1.4 ver.2 not as buggy as the last one but it will make crash better)
Hmm... should I play this now or continue my BF2142 BETA ownage? Choices.
Jalalabad is in 1.4. Just the announcement doesn't mention it. Infantry Only is even in 1.4.TrashBlinD wrote:
No Jalalabad ?
I'm at work ... i wanna play
Download at 55 %. Can't wait!
downloaded at work and burnt to CD
Honey, i'm a coming home early :]
Honey, i'm a coming home early :]
Okay i have downloaded the 1.4 beta 1 and patched so can I download the real 1.4 and install it without any problems.
DAYAM ROAD TO JALALABAD ROXX!
Haven't crashed to desktop and haven't seen a server crashing... Have played for two hours.
Try Fileshack.com for download, I had somethin' about 250 kb/s
Haven't crashed to desktop and haven't seen a server crashing... Have played for two hours.
Try Fileshack.com for download, I had somethin' about 250 kb/s
POE2 concerning Patch 1.4 for BF2
Cheers.
So patch at your own risk or have a dual install of BF2 so that one is patched and one isn't.http://www.pointofexistence.com/forums/index.php?showtopic=9684
We reccomend that people who wish to continue playing poe2 NOT patch to 1.4 until we can confirm 100% compatibility with the new patch.
Once compatibility has been assure we will make a post on our website.
Cheers.
"When fascism comes to America, it will be wrapped in the flag and carrying a cross." - Sinclair Lewis
1.4 Patch – New content
* New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
* New Server Option: No Vehicles mode
1.4 Patch – Fix List
Front End:
* Front end - Fix server browser issues with updating info
* Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
* Multiplayer Internet Server maps size filter not working
* Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server:
* Increased server stability
* All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
* Re-enable unlocks on unranked servers
* Ranked server forces unlocks i.e. have to have unlocks selected.
* Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
* Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
* Vehicle drop crash related bug (missing icon)
* Co-Op bot console commands do not function on local servers.
Client / Gameplay:
* Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* Introduced a delay from proning to standing to help reduce exploiting
* Adjusted C4 to make throwing more difficult
* Fixed the issue where a red distance marker appears on the ground
* Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* Made adjustments to reduce the damage taken by vehicles when driving
* Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* Commander options no longer available whilst dead.
* Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* Fixed the issue that would cause infantry players to be revived with no kit.
* Fixed several rare graphics crashes.
* Fixed issue with players crashing while clicking "Join Game" in the front end
* Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
* Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* Transport Helicopters – Increased the armor of all transport helicopters
* New level: Road to Jalalabad (Conquest 16-32-64, Singleplayer, Co-op)
* New Server Option: No Vehicles mode
1.4 Patch – Fix List
Front End:
* Front end - Fix server browser issues with updating info
* Front End - Multiplayer & Co-op - Players on server list can include Bots instead of human players
* Multiplayer Internet Server maps size filter not working
* Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box
Game Server:
* Increased server stability
* All levels - Co-op - Crash after reviving player without a kit- 1st attempt Server - Linux 32 Dedicated - Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only. Still present in Red Hat and Fedora)
* Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.
* Re-enable unlocks on unranked servers
* Ranked server forces unlocks i.e. have to have unlocks selected.
* Coop - Local Server - If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.
* Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map
* Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps
* Vehicle drop crash related bug (missing icon)
* Co-Op bot console commands do not function on local servers.
Client / Gameplay:
* Red/Blue nametag bug –Fix to the issue where players would show up with the wrong color name tag
* Introduced a delay from proning to standing to help reduce exploiting
* Adjusted C4 to make throwing more difficult
* Fixed the issue where a red distance marker appears on the ground
* Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items
* Made adjustments to reduce the damage taken by vehicles when driving
* Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.
* Commander options no longer available whilst dead.
* Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round
* Fixed the issue that would cause infantry players to be revived with no kit.
* Fixed several rare graphics crashes.
* Fixed issue with players crashing while clicking "Join Game" in the front end
* Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.
* Discovered and repaired an issue tied to projectiles which would sometimes allow tanks to fire two shells, support to fire multiple rounds, and other issues (all maps).
* Fixed bug where after 2 rounds on the same map, the top player stars are awarded to the wrong people in the menu
* Transport Helicopters – Increased the armor of all transport helicopters
I wonder if the "Linus" version is good: http://www.ea.com/official/battlefield/ … tch14_info
What happened to the "Modlite" stuff?
If some1 may couldn't / didn't want to download it from a pub mirror because of the speed:
http://rapidshare.de/files/32055627/bf2_v1.30_1.40update.exe
http://rapidshare.de/files/32056468/BF2_Incremental_Patch_1.3_1.4.exe
u may know this filehoster: nice speed
greetz
http://rapidshare.de/files/32055627/bf2_v1.30_1.40update.exe
http://rapidshare.de/files/32056468/BF2_Incremental_Patch_1.3_1.4.exe
u may know this filehoster: nice speed
greetz
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- Battlefield 2 1.4 Released