I just snooped around a bit in the .con files to find some insight into the "technical data" of the claymores.
Here's what I found in the claymore tweak file:
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 50
ObjectTemplate.detonation.explosionRadius 15
ObjectTemplate.detonation.explosionConeAngle 45
ObjectTemplate.detonation.explosionYMod 0
ObjectTemplate.detonation.explosionForce 7
ObjectTemplate.detonation.explosionDamage 200
ObjectTemplate.detonation.detonateOnWaterCollision 0
ObjectTemplate.detonation.endEffectTemplate e_exp_claymore
ObjectTemplate.detonation.useMMOnEndEffect 1
ObjectTemplate.detonation.triggerRadius 7
ObjectTemplate.detonation.triggerType MTYPco
ObjectTemplate.detonation.triggerVictimMinSpeed 0.1
ObjectTemplate.detonation.detectionRadius 10
ObjectTemplate.detonation.showMineIndicationIcon 1
ObjectTemplate.detonation.triggerAngle 30
ObjectTemplate.detonation.allowFriendlyFireDetonation 1
Can somebody translate this data into actual measurements so there's no more "claymores explode when you are 50 meters away"-talk?
I can already guess some things but I don't wanna make things up so I need all your confirmation on this.