Been playing Engineer lately and I noticed that there is an imbalance compared to Medic/Support when it comes to scoring points. Nothing new, so what?
What if the Engineer had a toolbox he could leave behind (like Medic/Support can)?
You select your wrench and simply holding it will function as repair (next to assets and/or vehicles), clicking your mouse will drop it.
Vehicles can drive over the toolbox and repair:
armor: 1 toolbox = 50%
apc: 1 toolbox = 75%
all other vehicles: 1 toolbox = 100%
No need to change the criteria for a 'repair-point' this way.
Also, you can only leave x-many toolboxes behind before the first disappears again.
Happy Hunting,
Whiskey_Actual
What if the Engineer had a toolbox he could leave behind (like Medic/Support can)?
You select your wrench and simply holding it will function as repair (next to assets and/or vehicles), clicking your mouse will drop it.
Vehicles can drive over the toolbox and repair:
armor: 1 toolbox = 50%
apc: 1 toolbox = 75%
all other vehicles: 1 toolbox = 100%
No need to change the criteria for a 'repair-point' this way.
Also, you can only leave x-many toolboxes behind before the first disappears again.
Happy Hunting,
Whiskey_Actual