How can you speed up "verifing client data" it takes for ever to load a map.
get more ram, get a faster hard drive
more ram, better hard drive are the best ways i think.
you also realise you will get attacked now dont you?
you also realise you will get attacked now dont you?
How much RAM and what size hard drive, I'm using 1Mb of RAM and 120Gb hard drive
Raid 0 with twin hard-drive and 2 gig of ram, Should get you in rather quickly
Make sure its decent ram, like 400mhz at least
Make sure its decent ram, like 400mhz at least
Last edited by Aphex_D (2006-06-30 15:00:05)
1mb of ram?! lord, you desperatly need an upgradeCpt.Pinhead wrote:
How much RAM and what size hard drive, I'm using 1Mb of RAM and 120Gb hard drive
OMG what os are you running windows 1918 lolCpt.Pinhead wrote:
How much RAM and what size hard drive, I'm using 1Mb of RAM and 120Gb hard drive
Both Trigger_Happy_92 & FFLink13 are correct.
EDIT: sorry to the other correct posters but these two were the only ones when I started writing this.
The load time in between maps is mainly governed by how quickly your PC can take the compressed files on your hard disk and put them into memory.
If you have 2Gb of ram [or more] and are not using a pagefile then all the game data is in ram. Faster, better ram will help this process but not unless you have super quick hard disks in a raid array.
A super quick RAID array of hard disks will help the load time a lot [I use 2 x Western Digital Raptors in RAID 0].
There is a CPU hit during this process. If your CPU peaks during map loads then this will increase the wait.
There is also the verify at the end which involves some checks of the game files with the server. A broadband connection should be more than enough for this not to be a bottle neck, but if there is heavy use on the internet connection [such as P2P or file sharing apps] this could again slow down the process.
Hope this helps man.
DrM
EDIT: sorry to the other correct posters but these two were the only ones when I started writing this.
The load time in between maps is mainly governed by how quickly your PC can take the compressed files on your hard disk and put them into memory.
If you have 2Gb of ram [or more] and are not using a pagefile then all the game data is in ram. Faster, better ram will help this process but not unless you have super quick hard disks in a raid array.
A super quick RAID array of hard disks will help the load time a lot [I use 2 x Western Digital Raptors in RAID 0].
There is a CPU hit during this process. If your CPU peaks during map loads then this will increase the wait.
There is also the verify at the end which involves some checks of the game files with the server. A broadband connection should be more than enough for this not to be a bottle neck, but if there is heavy use on the internet connection [such as P2P or file sharing apps] this could again slow down the process.
Hope this helps man.
DrM
Last edited by DrM (2006-06-30 15:23:41)
naw he PM'd me and said he was running windows BCCLEVERLITTLETROJAN wrote:
OMG what os are you running windows 1918 lolCpt.Pinhead wrote:
How much RAM and what size hard drive, I'm using 1Mb of RAM and 120Gb hard drive
I used to run "Windows Ice Age", but my computer kept freezing up.
OP is XP Pro, using 4Mb broadband, I turn everything off thats running in the background before I start BF
+1 lol good oneJG1567JG wrote:
I used to run "Windows Ice Age", but my computer kept freezing up.
The biggest difference I noticed was in hard drive speed and not so much ram. After a 512 meg ram increase I didn't notice much. After I had a hard drive fail and had to disable my raid 0 array the load times are exruciating. Running a 120 gig 7200rpm, but with two of em in raid 0 it's about 30 seconds or more faster to load.