908741059871059781 wrote:
viserov wrote:
Well, if they are smart, then they'd spawn elsewhere, though sometimes that might be expecting too much from some people.
Um I think you are missing the point...he said when all of the other flags are captured. It definatly shouldn't be allowed unless all of the flags are capped, but some servers allow it. To me, its all good.
No, I believe I stated my reasoning already. If a server allows attacking of uncaps, regardless of who holds what flags, then sometimes I'll just attack their main, preventing them from using their armor or air support. If, as I said, the other team has other spawn points and they are getting owned at their uncap, then maybe they should grow a brain and spawn elsewhere. If my team has all the spawn points and their uncap is their only spawn point, then they deserve the baseraping. If present, I respect server rules in which attacking uncaps is not allowed, but I still think it's cheap to have a safezone.
Has anyone else been in the following situation? Too many times I've been in a chopper battle (or, replace chopper with jet) against a server admin, the admin's chopper takes a beating, so he makes a run for his home base to repair and expects you not to finish him off. How cheap is that? I was on the LMS server last night in a chopper battle against an LMS admin; we were battling over the refinery, his chopper starts smoking, so he makes a run for his home; I put a TV guide in him just as he enters his main, and I get warned. Then, that same server, we battled again in a chopper, except this time he was firing missiles and backing up to his main. Once he got to his main, he continued firing and gunning, but told us to break off our attack.
Anyway, my point is, for the servers that allow it, attacking uncaps (whether it be chopper whoring, bombing with a jet, sniping, or just plain infantry raping) is a huge benefit for your team.