I am really excited about this idea,
here are my ideas that maybe you could use:
There is a sniper kit and a spotter kit, and you can toggle through different weapons and have a choice of acessories, You could have different modes such as:
1-on-1 sniper battle, A standard game where two snipers dual in a last man standing match, like 'The End' boss sniper battle from MGS, there should be proper camo and grass in this mod that doesn't fade away
at a distance, and the scope should be at least 10x on bolt action rifles, and the view distance scale should be much larger than normal bf2.
2v2 Where there is two snipers and spotters against each other, when both teammates die the other team win
6v1 A man hunt game where you are a sniper, have 5 bullets, must carefully use it to defend against 6 oppopents trying to hunt you down who are armed with assault rifles, rpg's e.t.c., if you run out of ammo you only have your knife, You win if the 6 others do not kill you in the set time limit.
Fort defense: 6 snipers defend a a building against attackers who are armed with car bombs, RPG's, Assault rifles machine gun's and heavy MG's, You are armed with SR-25 7.62mm sniper rifles and their are 2 mounted M82a1 rifles on the roof mounted on sandbags. If the building is blown up by a car bomb, all the snipers are eliminated or the attacking team are eliminated then the round ends.
Chopper attack: You are armed with an M82a1, have a spotter and have to take out 6 choppers searching the map for you, the match ends if you take down all 6 choppers, or if you and your spotter are killed,
If you can get one shot in on the engine block, then this will make the chopper go out of control and cause the
pilots to die or bail out, leaving them at the disposal of your M82a1 rifle
Assasination: A co-op mode, with two players, one sniper and one spotter, searching through a map for a camp, house, building e.t.c. that a VIP is sitting down on a chair in a room, you have to get to a proper vantage point for the shot, and must kill the VIP in one shot to the head, once you have took your shot, depending on how close you are will determine how fast the guards react ,
the guards who are guarding the building the VIP is situated in will send troops out too hunt you down with arty, tanks, machineguns e.t.c., you must run back to the extraction point to complete the mission.
Anti-material mission: You and 5 other team mates must take out 12 different randomly placed strategic items/unexploded ordinance in the given time limit with your XM109 rifles.
Hostage situation: One team consists of a police team, 12 officers and 2 snipers against 6 gunman who are holding 10 hostages in a room, the gunmen cannot kill a hostage if they are in the room as this will end the game, but if a hostage tries to escape the gunmen can grab the hostage and bring them back to the room, shoot the hostage to slow them down or kill them completely. If they kill a hostage that means that gives permission for the police to storm the building and kill the gunmen, if the police or the gunmen kill more than three hostages, the game ends. The gunmen can shoot from windows at the officers and snipers and the snipers and officers can fire back without penalties, The gunmen are armed with M9 pistols and assault rifles
3 men have AK47's 3 have G3a3's. The Officers are armed with M9's/.357 revolvers, riot shotguns, tear gas
and Truncheons (these have a lot more range than a knife and bring gunmen to the ground)
The snipers are equipped with M24's
If the hostages escape, the gunmen are killed, the police squad are killed or the gunmen's demands are met
(the time limit ends) then the round ends.
Shooting competition: Players compete against each other by shooting at targets downrange that popup.
Whoever shoots the most accurately/ the most targets or a combination of both wins.
I would like to see more zoom, thinner crosshairs, a more realistic ballistics factor, cooler guns and interesting games like these in this mod. Look at world.guns.ru for some awesome rifles.
I would like some maps to be desert, in wide open spaces where you can place 600m+ shots with an extended view distance, some to be lush green jungle maps like the one in MGS snake eater where you fight 'The End' with lots of places to hide, Snowy maps with blizzards and great vantage points, and suburban maps with cars and stuff to blow up with your anti-material rifle.
I would expect the dualing to be tense, and in 2v2 there should be some interesting different strategies such as diversion tactics, e.g. the spotter running, throwing a smoke grenade, firing off a shot.
The M82a1 should blow up a hummer-sized vehicles in 4 shots and a buggy in 2.
It should also be able to blow up rpg's that players are holding
(I don't know if that would be possible along with a few other of my ideas)
There should be lots of hiding places and loads of different ways to go about winning the game.
I am looking forward to this mod being made if it does get made.
here are my ideas that maybe you could use:
There is a sniper kit and a spotter kit, and you can toggle through different weapons and have a choice of acessories, You could have different modes such as:
1-on-1 sniper battle, A standard game where two snipers dual in a last man standing match, like 'The End' boss sniper battle from MGS, there should be proper camo and grass in this mod that doesn't fade away
at a distance, and the scope should be at least 10x on bolt action rifles, and the view distance scale should be much larger than normal bf2.
2v2 Where there is two snipers and spotters against each other, when both teammates die the other team win
6v1 A man hunt game where you are a sniper, have 5 bullets, must carefully use it to defend against 6 oppopents trying to hunt you down who are armed with assault rifles, rpg's e.t.c., if you run out of ammo you only have your knife, You win if the 6 others do not kill you in the set time limit.
Fort defense: 6 snipers defend a a building against attackers who are armed with car bombs, RPG's, Assault rifles machine gun's and heavy MG's, You are armed with SR-25 7.62mm sniper rifles and their are 2 mounted M82a1 rifles on the roof mounted on sandbags. If the building is blown up by a car bomb, all the snipers are eliminated or the attacking team are eliminated then the round ends.
Chopper attack: You are armed with an M82a1, have a spotter and have to take out 6 choppers searching the map for you, the match ends if you take down all 6 choppers, or if you and your spotter are killed,
If you can get one shot in on the engine block, then this will make the chopper go out of control and cause the
pilots to die or bail out, leaving them at the disposal of your M82a1 rifle
Assasination: A co-op mode, with two players, one sniper and one spotter, searching through a map for a camp, house, building e.t.c. that a VIP is sitting down on a chair in a room, you have to get to a proper vantage point for the shot, and must kill the VIP in one shot to the head, once you have took your shot, depending on how close you are will determine how fast the guards react ,
the guards who are guarding the building the VIP is situated in will send troops out too hunt you down with arty, tanks, machineguns e.t.c., you must run back to the extraction point to complete the mission.
Anti-material mission: You and 5 other team mates must take out 12 different randomly placed strategic items/unexploded ordinance in the given time limit with your XM109 rifles.
Hostage situation: One team consists of a police team, 12 officers and 2 snipers against 6 gunman who are holding 10 hostages in a room, the gunmen cannot kill a hostage if they are in the room as this will end the game, but if a hostage tries to escape the gunmen can grab the hostage and bring them back to the room, shoot the hostage to slow them down or kill them completely. If they kill a hostage that means that gives permission for the police to storm the building and kill the gunmen, if the police or the gunmen kill more than three hostages, the game ends. The gunmen can shoot from windows at the officers and snipers and the snipers and officers can fire back without penalties, The gunmen are armed with M9 pistols and assault rifles
3 men have AK47's 3 have G3a3's. The Officers are armed with M9's/.357 revolvers, riot shotguns, tear gas
and Truncheons (these have a lot more range than a knife and bring gunmen to the ground)
The snipers are equipped with M24's
If the hostages escape, the gunmen are killed, the police squad are killed or the gunmen's demands are met
(the time limit ends) then the round ends.
Shooting competition: Players compete against each other by shooting at targets downrange that popup.
Whoever shoots the most accurately/ the most targets or a combination of both wins.
I would like to see more zoom, thinner crosshairs, a more realistic ballistics factor, cooler guns and interesting games like these in this mod. Look at world.guns.ru for some awesome rifles.
I would like some maps to be desert, in wide open spaces where you can place 600m+ shots with an extended view distance, some to be lush green jungle maps like the one in MGS snake eater where you fight 'The End' with lots of places to hide, Snowy maps with blizzards and great vantage points, and suburban maps with cars and stuff to blow up with your anti-material rifle.
I would expect the dualing to be tense, and in 2v2 there should be some interesting different strategies such as diversion tactics, e.g. the spotter running, throwing a smoke grenade, firing off a shot.
The M82a1 should blow up a hummer-sized vehicles in 4 shots and a buggy in 2.
It should also be able to blow up rpg's that players are holding
(I don't know if that would be possible along with a few other of my ideas)
There should be lots of hiding places and loads of different ways to go about winning the game.
I am looking forward to this mod being made if it does get made.