flarke wrote:
Does your common sense tell you that Teamspeak and similar 3rd party software is okay because the advantage it gives is less than the advantage given by software that allows to use macros? That wouldn't be common sense, that'd be... something else. All 3rd party software is equal, but some is more equal than other, eh?
You made three points, none of them hold up.flarke wrote:
So far, with every online FPS to this day, an active pro-gamer community only survived a few months longer (at most) than public play.
And when it comes to public servers, EA can also declare a rule that having a white cat in your lap while playing BF2 is cheating. No-one can enforce such a rule, no-one can even detect when such a rule is being violated. A pointless rule that will just fizzle out into unsupported accusations of cheating thrown out by players who can't take losing a few fights.
1. First off, yes, 3rd party software do come in varying degrees. Teamspeak for example gives you a great edge, however, EA....ready for this....APPROVES OF IT.
Using your logic, Teamspeak Overlay (Lets you see who's talking in teamspeak, and will actually get you kicked from servers with Punkbuster enabled because it's a 3rd party 3D device) and the newest batch of wallhacks and aimbots from MSX are identical. There's no difference? It's the EXACT same advantage right? I mean sure one guy can't miss and can see you through walls and his shots always hit your head. But hell, this other guy can see which one of his squadmates is talking! Get real.
YES there's a difference! That's the most idiotic circular logic I've ever seen in an argument, I'm sorry. I'm not usually that forward but that was pathetic. So yes, my common sense tells me that some 3rd party software is worse than others. Doesn't take a 7 year old to figure that out.
2. Moving along to the point about pro gaming dying after the public gamers die. Ever consider this? New games come out!!!! There are a ton of people still playing Quake 3. But oh I guess the pro community died off because they don't play it anymore? OR...could this be a possibility...Quake 4 is out and we've moved on to that. Games that aren't even really popular in the states like PainkilleR are CPL hosted.
Professional gaming as a sport has nothing to do with the public. They're not played on public servers, and 99% of the time you'll really not see a pro in a game you're in if that's the one he's playing competitively in your public games. It's a waste of time because you don't get the competition you need in public games. Thanks in large part to people using crutches like hacks and macros, which make them decent opponents, but not smart ones.
3. Do I really have to explain the difference between having a house animal watch you play, and letting a macro do what you should be doing? If this point was made solely for the purpose of explaining that what you and EstebanRey do can't be enforced, then sure, and please refer to my previous post about how I never talked about enforcement. But having an animal in your lap does nothing to the input of the game, unless your white cat can hit keys and gets imbued with the spirit of Fatal1ty or something....not likely.
Here's where I'll level with you. The macros that you seem to be talking about and/or using are there to save you some time, not give you an advantage in head to head combat. Even though any league would ban you for using them, in a public game I just really wouldn't care. You can throw your ammo faster than me. Ok. The only time that would end up hurting me or anyone else is if we both did it at the same time and you drew your gun faster. The oods there are small. But when it starts getting into active combat macros, like the dolphin diving one, you're a cheater and it's very obvious. Anyone who says otherwise is severely disillusioned and probably doesn't take gaming seriously anyway, in which case I don't need to worry about them.