Glad you got into it. I think it's nice to have that overview.
a) You need more factories. Lots of civilian factories will complete more construction jobs, of things like more factories, more infrastructure, railways, and hubs. You can probably get the CCCP up to the point where it's actively working on a full page of construction projects at any given time.
b) Advance research in construction.
c) Check national focuses for things that improve railway and supply.
d) As a large continental nation, about a dozen railway guns should about do it for starters. Assign to important armies. Unless something changed between now and when I played, multiple guns on one area will not stack the debuff. IMO if you're fighting on the eastern front you should always have at least one of those being built, but not at the expense of planes, tanks, and other things you need.
e: One of my favorite mods for the game gives you as many support company slots as there are support companies in the game. Other mods have helicopter support company (also helicopter recon as an alternative to armored (itself a good reason to research light tanks), etc.), so it caps out at a round number. Armored engineer support company pretty good.
Of course that puts more strain on division training and production requirements.
e2: Towards end game I wish I could just click a button to spam out any building in all owned provinces that isn't part of a shared cap. Do you know how tedious it is to build a railway everywhere I can build a railway in France and its territories? I want my spaghetti noodle mess without 45 minutes of investment, thanks.
Last edited by unnamednewbie13 (2021-12-18 14:07:43)