Looks good, but I'm getting tired of the "must highlight everything that might look useful" stuff. Seems to be just a slow paced Battlefield game so far with some interaction elements. Gonna pass this one.
all the next-gen games look incredibly hi-def, as you'd expect, but i somehow have my doubts that any of them will play as smoothly and beautifully as an old quake/ut engine game. that's the big tragedy, really. movement in games like quake was almost poetry - took so much skill in-itself. all these new high-concept games look phenomenal, but their 'feel' normally falls flat.
All the actual movement/gameplay in third person only games tend to suck ass. Ghost Recon, GTA, Red Dead Redemption, etc. etc. are clunky and play like shit. I guess thats the trade off, when you have an open world with hundreds of npcs walking around, but still. Especially when it comes to ranged/shooting guns, these games tend to be several bars lower than fps.
The only time I like third person is when its a first person game that allows you to switch cameras. Rainbow 6 vegas, Skyrim, etc. Modern warfare 2 handled it pretty well, but unfortunately it never took off.