Well I bought Max Payne 3 and if they do a GTA V port to the PC with the same quality, it looks very promising in terms of performance and graphical options.
Not only does it support DirectX 9 & 11 as previously known, but it also supports 10 and 10.1. I'm able to play with almost all Very High settings, High Shadows(Not enough VRAM according to game for Very High), Very High FXAA and 16x AF on DirectX 10 mode at 1680x1050 with my GTX 260 216-core, 4GB of RAM on 32-bit and a Q9550 and I actually have to keep Vsync on or the game tears like crazy.
I don't know how the game was working for PC initially but based on everything I'm seeing it seems like it's actually very very optimized for the PC, this is one of the better ports I've seen in a while. From a stability standpoint, I have an occasional 4-second pause in the middle of some gun battles(happened two or three times since yesterday) and the game crashed earlier today, plus you have set the aspect ratio as a launch command until they patch it into the in-game graphics settings but no other problems to speak of other than that, and for a game that was released just over 10 days ago and only 16 days after its console version, I think it's working very well. GTA V should be amazing for PC if MP3 is anything to go by.
Here's hoping whichever studio did this port does that one as well.
Not only does it support DirectX 9 & 11 as previously known, but it also supports 10 and 10.1. I'm able to play with almost all Very High settings, High Shadows(Not enough VRAM according to game for Very High), Very High FXAA and 16x AF on DirectX 10 mode at 1680x1050 with my GTX 260 216-core, 4GB of RAM on 32-bit and a Q9550 and I actually have to keep Vsync on or the game tears like crazy.
I don't know how the game was working for PC initially but based on everything I'm seeing it seems like it's actually very very optimized for the PC, this is one of the better ports I've seen in a while. From a stability standpoint, I have an occasional 4-second pause in the middle of some gun battles(happened two or three times since yesterday) and the game crashed earlier today, plus you have set the aspect ratio as a launch command until they patch it into the in-game graphics settings but no other problems to speak of other than that, and for a game that was released just over 10 days ago and only 16 days after its console version, I think it's working very well. GTA V should be amazing for PC if MP3 is anything to go by.
Here's hoping whichever studio did this port does that one as well.
Last edited by _j5689_ (2012-06-11 16:12:29)