I'm going to create a new thread for this, and sticky it for the time being. When Chuy gets the time to update UBAR, I'll remove the sticky. I don't want this to get buried in the other thread.
I've confirmed all of the findings that were posted in this thread. I've added other stuff at the bottom of this post. Enjoy!
Veteran Knife - Removed in round requirement
CONFIRMED
Expert Knife - Removed in round requirement
CONFIRMED
Basic Explosive - Lowered from 13 kills to 5 kills in a round
CONFIRMED
Vet Explosive - Lowered from 23 to 20 kills in a round
CONFIRMED
Expert Explosive - Lowered from 37 to 30 kills in a round
CONFIRMED
Expert First Aid - Increased Time requirement from 54000 (15h) to 360000 (100h)
Expert First Aid - decreased heals from 25 to 20 in a round
CONFIRMED
Expert Repair (Engineer)
decreased repairs from 25 to 20 in a round
CONFIRMED
Vet Transport - Decreased time from 180000 (50h) to 90000 (25h)
CONFIRMED
Exp Transport - Decreased time from 540000 (150h) to 270000 (75h)
CONFIRMED
Vet Heli - Decreased time from 360000 (100h) to 180000 (50h)
CONFIRMED
Expert Heli - Decreased time from 1440000 (400h) to 540000 (150h)
CONFIRMED
Vet Aviator - Decreased time from 360000 (100h) to 180000 (50h)
CONFIRMED
Expert Aviator - Decreased time from 1080000 (300h) to 540000 (150h)
CONFIRMED
Vet Air defense - Removed time requirement
Vet Air defense - Lowered kills from 12 to 10 in a round
CONFIRMED
Exp Air Defense - Removed time requirement
Exp Air Defense - Lowered kills from 24 to 20
CONFIRMED
Vet Ground Def - Removed Time
Vet Ground Def - Lowered kills from 12 to 10 in a round
CONFIRMED
Exp Ground Def - Removed time requirement
Exp Ground Def - Lowered kills from 24 to 20
CONFIRMED
===============Ribbons===================
War College Ribbon
Removed 3:1 win/loss ratio
Removed 45 point commander score in a round
Added 200 Wins
Added 25000 Global commander score
Increased time from 180000 (50h) to 360000 (100h)
CONFIRMED
============Medals===================
Air Combat
Lowered time from 720000 (200h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy
CONFIRMED
Armor Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy
CONFIRMED
Heli Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000 (this one was actually 20000 to 5000)
Removed Accuracy
CONFIRMED
Combat Infantry
Lowered time from 1800000 (500h) to 720000 (200h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
Marksman infantry
Added time 1080000 (300h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
Sharpshooter Infantry
Added time 1440000 (400h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
IN ADDITION:
The Vet/Expert Tactical badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
The Vet/Expert Grappling Hook badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
The Vet/Expert Zip Line badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
SF Aerial Service Ribbon was removed
CHANGES IN RANKINGS
Brigadier General
Removed Expert Badges: Armor, Transport, Helicopter, Aviator, Air defense, Ground defense
Added Veteran Badges: Armor, Transport, Helicopter, Aviator, Air defense, Ground defense
Added global time 3888000 (1080h)
Major General
Removed Expert Badges: Knife, Pistol, Assault, AT, Sniper, SecOps, Support, Engineer, Medic
Added Veteran Badges: Knife, Pistol, Assault, AT, Sniper, SecOps, Support, Engineer, Medic
Added global time 4500000 (1250h)
Lieutenant General
Added global time 5184000 (1440h)
I've confirmed all of the findings that were posted in this thread. I've added other stuff at the bottom of this post. Enjoy!
Veteran Knife - Removed in round requirement
CONFIRMED
Expert Knife - Removed in round requirement
CONFIRMED
Basic Explosive - Lowered from 13 kills to 5 kills in a round
CONFIRMED
Vet Explosive - Lowered from 23 to 20 kills in a round
CONFIRMED
Expert Explosive - Lowered from 37 to 30 kills in a round
CONFIRMED
Expert First Aid - Increased Time requirement from 54000 (15h) to 360000 (100h)
Expert First Aid - decreased heals from 25 to 20 in a round
CONFIRMED
Expert Repair (Engineer)
decreased repairs from 25 to 20 in a round
CONFIRMED
Vet Transport - Decreased time from 180000 (50h) to 90000 (25h)
CONFIRMED
Exp Transport - Decreased time from 540000 (150h) to 270000 (75h)
CONFIRMED
Vet Heli - Decreased time from 360000 (100h) to 180000 (50h)
CONFIRMED
Expert Heli - Decreased time from 1440000 (400h) to 540000 (150h)
CONFIRMED
Vet Aviator - Decreased time from 360000 (100h) to 180000 (50h)
CONFIRMED
Expert Aviator - Decreased time from 1080000 (300h) to 540000 (150h)
CONFIRMED
Vet Air defense - Removed time requirement
Vet Air defense - Lowered kills from 12 to 10 in a round
CONFIRMED
Exp Air Defense - Removed time requirement
Exp Air Defense - Lowered kills from 24 to 20
CONFIRMED
Vet Ground Def - Removed Time
Vet Ground Def - Lowered kills from 12 to 10 in a round
CONFIRMED
Exp Ground Def - Removed time requirement
Exp Ground Def - Lowered kills from 24 to 20
CONFIRMED
===============Ribbons===================
War College Ribbon
Removed 3:1 win/loss ratio
Removed 45 point commander score in a round
Added 200 Wins
Added 25000 Global commander score
Increased time from 180000 (50h) to 360000 (100h)
CONFIRMED
============Medals===================
Air Combat
Lowered time from 720000 (200h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy
CONFIRMED
Armor Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000
Removed Accuracy
CONFIRMED
Heli Combat
Lowered time from 900000 (250h) to 360000 (100h)
Lowered kills from 10000 to 5000 (this one was actually 20000 to 5000)
Removed Accuracy
CONFIRMED
Combat Infantry
Lowered time from 1800000 (500h) to 720000 (200h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
Marksman infantry
Added time 1080000 (300h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
Sharpshooter Infantry
Added time 1440000 (400h)
Removed In round time 2040 (they snuck that in there with 1.2x)
CONFIRMED
IN ADDITION:
The Vet/Expert Tactical badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
The Vet/Expert Grappling Hook badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
The Vet/Expert Zip Line badges have been fixed:
Vet requires 100 deployments (global)
Expert requires 500 deployments (global)
SF Aerial Service Ribbon was removed
CHANGES IN RANKINGS
Brigadier General
Removed Expert Badges: Armor, Transport, Helicopter, Aviator, Air defense, Ground defense
Added Veteran Badges: Armor, Transport, Helicopter, Aviator, Air defense, Ground defense
Added global time 3888000 (1080h)
Major General
Removed Expert Badges: Knife, Pistol, Assault, AT, Sniper, SecOps, Support, Engineer, Medic
Added Veteran Badges: Knife, Pistol, Assault, AT, Sniper, SecOps, Support, Engineer, Medic
Added global time 4500000 (1250h)
Lieutenant General
Added global time 5184000 (1440h)