fix the lost connection to server error caused from euro forces... and saying shit like "modified content!!!hax!!! no play for joo!!!" Ef caused a lot of problems. fix them
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Extra maps,extra maps,extra maps!!
EA owes us after Euro Force,right?
And besides the usual changes(remove those damn bugs!) I'd like to see a queue-system for choppers and jets.
If the people don't wanna be civilized you gotta force 'em to.
There's this typical scene:
You wait at the airfield,right on the spawnpoint of the jet,pressing E all the time so you immediately enter the vehicle when it spawns.
Suddenly another guy appears,probably the noob who crashed the thing 30 seconds ago,looks at you as if he is asking himself whether to teamkill you or not and probably starts shooting at the ground or some other "threatening" nonsense.
Now you are in a competition,who presses E first at the right time?
Ok,basically that's fair,it's either you or the other guy...
But the part that pisses me off that when I get the jet before the other guy he's stubborn like a little child and stays in front of the jet,just to get teamkilled so he can punish you!
What's the logic behind that,except some stupid,childish "boo-hoo,he got MY jet!"-logic?
Does he really think he can pull that off so many times to get me kicked?(The last guy who tried didn't,I had so much fun watching him standing in the hangar while I reloaded my MiG-29 over and over again. )
And what do these people expect you to do?
"Ohh,I'm so sorry,Pvt. Noob,here,take the jet!I'm a Sergeant Major and don't crash this thing every time I take off,but when you really insist on YOUR jet I'll just walk..."
What about standing in line?
It's just civilized,usually when I see somebody at a jetspawnpoint I look for an alternative vehicle or just wait.
This walking up to the guy and having to compete to get the jet first just makes bad blood and ultimately leads to teamkilling due to frustration of always being the guy who presses E not fast enough.
There should be a queuelist for each hangar,only the player who enters the hangar first can enter the spawned vehicle,the other,following players can't enter but the queue moves up one player when the vehicle leaves the hangar or something like that.
Want a jet?Take a number!
Some people won't like this idea,but I think it would really seperate the men from the boys,if you are skilled enough to stay in the air you won't have to stand in queue again.And it would force some smacktards to behave in a civilized way rather than teamkilling your way into the cockpit.
EA owes us after Euro Force,right?
And besides the usual changes(remove those damn bugs!) I'd like to see a queue-system for choppers and jets.
If the people don't wanna be civilized you gotta force 'em to.
There's this typical scene:
You wait at the airfield,right on the spawnpoint of the jet,pressing E all the time so you immediately enter the vehicle when it spawns.
Suddenly another guy appears,probably the noob who crashed the thing 30 seconds ago,looks at you as if he is asking himself whether to teamkill you or not and probably starts shooting at the ground or some other "threatening" nonsense.
Now you are in a competition,who presses E first at the right time?
Ok,basically that's fair,it's either you or the other guy...
But the part that pisses me off that when I get the jet before the other guy he's stubborn like a little child and stays in front of the jet,just to get teamkilled so he can punish you!
What's the logic behind that,except some stupid,childish "boo-hoo,he got MY jet!"-logic?
Does he really think he can pull that off so many times to get me kicked?(The last guy who tried didn't,I had so much fun watching him standing in the hangar while I reloaded my MiG-29 over and over again. )
And what do these people expect you to do?
"Ohh,I'm so sorry,Pvt. Noob,here,take the jet!I'm a Sergeant Major and don't crash this thing every time I take off,but when you really insist on YOUR jet I'll just walk..."
What about standing in line?
It's just civilized,usually when I see somebody at a jetspawnpoint I look for an alternative vehicle or just wait.
This walking up to the guy and having to compete to get the jet first just makes bad blood and ultimately leads to teamkilling due to frustration of always being the guy who presses E not fast enough.
There should be a queuelist for each hangar,only the player who enters the hangar first can enter the spawned vehicle,the other,following players can't enter but the queue moves up one player when the vehicle leaves the hangar or something like that.
Want a jet?Take a number!
Some people won't like this idea,but I think it would really seperate the men from the boys,if you are skilled enough to stay in the air you won't have to stand in queue again.And it would force some smacktards to behave in a civilized way rather than teamkilling your way into the cockpit.
Last edited by Mj.Blindfisch (2006-04-07 08:31:41)
Grenades to take out mines and claymores again. I think you should also be able to knife or at least use the pistol while in the water. Sick of swimming and then getting killed steps (strokes) from the beach.
Interesting, i read this review "You'll find that the Special Forces maps have generally fewer jets, and tanks for that matter. I can understand why. It's nearly impossible to take down a jet, and tanks aren't far behind"Helmet1 wrote:
Thats because there are no planes in SF.numbnuts wrote:
All surface to air missiles should be easier to kill planes. the way these things flop out of the sky and drop a bomb on you at 3 feet and vanish is rediculous. its even worse in SF apparently. i dont have it but ive heard some say they have never shot a plane down.
!?!
I have another one, fix the 16 million bug.
Wouldnt mind seeing it for all guns, at least then it would be a level playing field.landfish7 wrote:
well at least its a start. im talking for all guns.Terrible_chester wrote:
Want a "reasonable delay"? then play support, you'll lose every drop and pop you get into unless you had a nice fat headstart.landfish7 wrote:
i want a reasonable delay when going prone. im talking at least re-drawing the weapon when you go prone. im absolutly tired of getting one-shotted because some idiot shoots AS HE IS GOING PRONE and gets the accuracy bonus.
Fix the AT missles thru vehicles.
For the Anti-Air, I'd be happy if they just increased the lock on range. As it is, it's pathetically bad.
The ability to destroy claymores with nades / AT (and thats coming from a sniper, if not a very good one!)
A new map would be peachy
I think AA needs improving again, airborne units should have to actively avoid it, not target it.
I actually like the jet / chopper queing system, but that's never gonna happen.
A new map would be peachy
I think AA needs improving again, airborne units should have to actively avoid it, not target it.
I actually like the jet / chopper queing system, but that's never gonna happen.
I would like to be able to see how many rounds on the map is left before I connect to the server and also a "Clear" command in the game. I don't know if this is possible but i would like it!
Has anyone else noticed friendlies don't always show on the minimap when your flying a jet, or is it just me (probably me).
Agreed, it's annoying to see this vehicle whore, specially for choppers and jets. But in fact always the same ppl are standing at a chopper and/or jet without giving someone else a chance to fly. As well as I always see the same ppl flying away without a gunner. It's pretty rare that you find a good pilot which gives you the chance to learn! I don't have any ideas how this problem can be solved, but I don't think a queue is the answer. BTW: Would be funny to see most of the team waiting in a queueMj.Blindfisch wrote:
... There should be a queuelist for each hangar,only the player who enters the hangar first can enter the spawned vehicle,the other,following players can't enter but the queue moves up one player when the vehicle leaves the hangar or something like that.
Want a jet?Take a number! ...
Anyway, here's my wishlist of fixes/features for the next patch:
* New map(s) !!!
* Improve the AA as well as the AT (some good ideas already posted here, like the granates)
* Fix the server information ingame which always show the standard port (not sure if this has been already fixed)
This may have been added (and I just never noticed), but ...
I really want a server to tell me whether or not friendly fire for mines/claymores has been turned off.
Last night, I hop on a US Hammer server (Karkand only, I believe) ... the main base is all that's left for the MEC on a 32-player map and the Marines are actively storming it with vehicles. Being a good engy, I mine all the entrances to the base and then put one on the bridge.
Boom. You've been punished for a teamkill.
Boom. You've been punished for a teamkill.
Boom. You've been punished for a teamkill.
Boom. You've been punished for a teamkill.
I really want a server to tell me whether or not friendly fire for mines/claymores has been turned off.
Last night, I hop on a US Hammer server (Karkand only, I believe) ... the main base is all that's left for the MEC on a 32-player map and the Marines are actively storming it with vehicles. Being a good engy, I mine all the entrances to the base and then put one on the bridge.
Boom. You've been punished for a teamkill.
Boom. You've been punished for a teamkill.
Boom. You've been punished for a teamkill.
Boom. You've been punished for a teamkill.
I want a lightsaber and the ability to deflect any incoming projectiles.
A brown robe would be nice, too.
A brown robe would be nice, too.
I want it so that friendlies can't be killed by moving planes on the runway. Much better then a queue system, IMO.
I want to see the ingame server search screen updated. i.e. so we can see the ranks of the ppl who are in the server and for it to be able to tell us the server info before we connect to the server, and not just while we are loading the server!
but most importantly, I want ALL the stupid bugs to be fixed!
but most importantly, I want ALL the stupid bugs to be fixed!
maybe they could make it so when you die in a plane you are banned from using that same plane again for maybe 10 minutes so others get a look in and hopefully the whores will go use a tank of somewhere to hide instead lolcaptain-a wrote:
Agreed, it's annoying to see this vehicle whore, specially for choppers and jets. But in fact always the same ppl are standing at a chopper and/or jet without giving someone else a chance to fly. As well as I always see the same ppl flying away without a gunner. It's pretty rare that you find a good pilot which gives you the chance to learn! I don't have any ideas how this problem can be solved, but I don't think a queue is the answer. BTW: Would be funny to see most of the team waiting in a queueMj.Blindfisch wrote:
... There should be a queuelist for each hangar,only the player who enters the hangar first can enter the spawned vehicle,the other,following players can't enter but the queue moves up one player when the vehicle leaves the hangar or something like that.
Want a jet?Take a number! ...
Anyway, here's my wishlist of fixes/features for the next patch:
* New map(s) !!!
* Improve the AA as well as the AT (some good ideas already posted here, like the granates)
* Fix the server information ingame which always show the standard port (not sure if this has been already fixed)
Hmm, good idea!numbnuts wrote:
maybe they could make it so when you die in a plane you are banned from using that same plane again
Fix repair points
Bring back the Black Hawk
DU rounds for M95 to take out vehicles/shoot through armor instead of grenade package
*The ability to destroy claymores with nades / AT (and thats coming from a sniper)
Bring back the Black Hawk
DU rounds for M95 to take out vehicles/shoot through armor instead of grenade package
*The ability to destroy claymores with nades / AT (and thats coming from a sniper)
Last edited by JimKong (2006-04-13 12:59:45)
Make Air to Air Missles useless again, it showed more skill to kill them with your 20mm cannon.
The AA is spot on now before it was useless and after too good now its perfect. No change
The J10 needs to be brought in line with other jets.
The F35 needs a longer afterburner time
The hand grenades need a longer timer. you should have more time to run like a mofo when you see them.
like when your own bounce of a wall and land beside you.
The AT4's and Eryx's should'nt reload untill you take it out of aim mode they should still be partly steerable
even when they run out of juice.
The sniper Rifles should have scope adjustment and the bullets should dip, I know they dont dip in real life
for 1000s of yards but what map can you even see 1000 yards on ?
The MG is way to acutate over long distance, its a short gun and therfore inaccurate over distance
The clays as someone said should be destroyable with nades as should the AT mines the C4 shouldnt
The height you can jump should be about 2 foot less, and a climb option should be added for what you cant
jump over. within 3 feet high to eye level
Spawn points should be at random arround a flag to stop ppl just camping an obvious point
Vehicle's shouldnt kill you by just touching you that needs to be improved
There should be a mouse sensitivty option in the settings for armour, but slower turn times.
Snipers should be dressed different due to getting killed by red name glitch, only snipers
anyone who shoots another player when its plain he is on your team by his uniform is an Idiot.
Running boost should be alot longer or just make running normal faster.
Supply crates shouldnt kill you, a no collision should be added for those
The APC side and rear mounted weapons should do more damage and you should be able to shoot into an APC through the slots, ok it may be hard but it would be a nice touch to get a nade inside a full apc and then
steal it .
To be able to use pistols and knives in the water and on ladders.
Make the game less laggy
but other than all that its a great game
The AA is spot on now before it was useless and after too good now its perfect. No change
The J10 needs to be brought in line with other jets.
The F35 needs a longer afterburner time
The hand grenades need a longer timer. you should have more time to run like a mofo when you see them.
like when your own bounce of a wall and land beside you.
The AT4's and Eryx's should'nt reload untill you take it out of aim mode they should still be partly steerable
even when they run out of juice.
The sniper Rifles should have scope adjustment and the bullets should dip, I know they dont dip in real life
for 1000s of yards but what map can you even see 1000 yards on ?
The MG is way to acutate over long distance, its a short gun and therfore inaccurate over distance
The clays as someone said should be destroyable with nades as should the AT mines the C4 shouldnt
The height you can jump should be about 2 foot less, and a climb option should be added for what you cant
jump over. within 3 feet high to eye level
Spawn points should be at random arround a flag to stop ppl just camping an obvious point
Vehicle's shouldnt kill you by just touching you that needs to be improved
There should be a mouse sensitivty option in the settings for armour, but slower turn times.
Snipers should be dressed different due to getting killed by red name glitch, only snipers
anyone who shoots another player when its plain he is on your team by his uniform is an Idiot.
Running boost should be alot longer or just make running normal faster.
Supply crates shouldnt kill you, a no collision should be added for those
The APC side and rear mounted weapons should do more damage and you should be able to shoot into an APC through the slots, ok it may be hard but it would be a nice touch to get a nade inside a full apc and then
steal it .
To be able to use pistols and knives in the water and on ladders.
Make the game less laggy
but other than all that its a great game
You should be able to use pistols and knives on ladders and in water so you're not totally defenseless, but you should move a bit slower when you are using them because it's kinda hard to climb a ladder with one arm and shoot a pistol with teh other...
The SCAR-H in SF should have 20 rounds in the mag, not 30. I don't know if they fixed that yet; I haven't played SF in a while.
The sniper rifles should have a lot more zoom, and the scopes should be adjustable. I think 4X-10X would be sufficient for most maps.
You should be able to trigger a claymore by throwing something in front of it, like rolling a grenade in front of it or throwing an ammo bag or something like that
The SCAR-H in SF should have 20 rounds in the mag, not 30. I don't know if they fixed that yet; I haven't played SF in a while.
The sniper rifles should have a lot more zoom, and the scopes should be adjustable. I think 4X-10X would be sufficient for most maps.
You should be able to trigger a claymore by throwing something in front of it, like rolling a grenade in front of it or throwing an ammo bag or something like that
Agreed, if Spec Ops gets grenades, Anti Tank should as well.dubbs wrote:
Not an explosive like a nades, or mines. The SRAW is more like a missle to me, just because the thing you hit explodes, does not make it an explosive.Lamsey wrote:
The SRAW and Eryx aren't explosives?dubbs wrote:
A new map would be nice, but I would like to have AT mines when I am playing the AT kit. I think EA looked over this because it would make sense. At least give the AT kit nades, or some kind of explosive, all other kits have at least one explosive.
Red name bug is still there and still annoying....and AT missiles are still able to go through vehicles, which needs to be fixed.
ok, heres my list of fixs
1. quit bitchin
2. play the fucking game
3. QUIT BITCHIN
1. quit bitchin
2. play the fucking game
3. QUIT BITCHIN
Me want time delayed C4 explosives! ´That would be realy cool! Me want time delayed C4 explosives!
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- What do you want in the next patch (current is 1.22)